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Posts posted by CrystalLink
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Got it, found a compiled version with the issue fixed. Thanks.
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This tutorial will show how to properly import an edited save file into Sun/Moon
First off, you will need the following tools:
A .CIA installer
PKHeX
SaveDataFiler
1. Download SaveDataFiler (it should be a .CIA file), and put it on the root of your SD Card.
2. Put your SD Card into your 3DS and load up your .CIA installer.
3. Install the .CIA
4. Once installed, launch SaveDataFiler.
5. Hover over the Title ID for Sun/Moon and press R+X to remove the Secure Value.
6. Press Y to create a backup of your save data.
7. Once your have created a backup of your save, insert your SD Card back into your computer. You should now have a folder on the root of your SD Card called "filer".
8. Open the folder, and navigate the the "main" file.
9. Edit it however you like in PKHeX
10. Save it and overwrite the "main" file with the one you just edited.
11. Now put your SD Card back into your 3DS, and open up SaveDataFiler.
12. Hover over the Title ID for Sun/Moon and remove the Secure Value again.
13. Now goto the SD section, you should notice a new folder has been created with the name as (ID) (Tile ID), Hover over it and import your save.
14. Remove the Secure Value once more.
15. Your save should now work.
Edit: 12/20/16 Apparently you can use JKSM to remove the SecureValue automatically. so either tool works I guess, just be sure your using the latest version of JKSM.
If you have any questions or comments, please let me know .
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Ok but I have no idea how to do that im new to this
You need to install SaveDataFiler. Once installed, hover over you the Title ID for Moon, And press R+X. The Secure Value should now be removed. Next, press Y to create a Save Data Backup. Now go to your sd card, You should now have a folder on the root of it called "filer". Open it and goto the "main" file. Edit however you want in PKHeX. Once edited, save it in the same location. Now go back into SaveDataFiler, and remove the Secure Value again, then, goto the SD section and import your save file. Remove the Secure Value again, an now your save should work.
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I was wondering how to make a Pokemon appear as not traded. Whenever I go to change the OT to my name, it always switchs back to Not OT. (I am editing my Moon Save)
How do I do this?
Edit: Just had to make the TID and SID match the one I had, but when I change the affection, it doesn't save, even after clicking save.
How would I go about fixing this?
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I have a question about Pokemon Sun, should I cancel my pre-order and expect a .cia to be uploaded on the day of release, or should i just order it?
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This tutorial will show how to replace textures in a .BMD0 file (Vs. Scenes, Fly sprites, etc.)
First off, download the following programs:
NitroExplorer2
Tinke (latest version)
Mario Kart DS Editor
Some kind of image editing software
For this tutorial, I will be replacing Vs. Scenes.
Step 1.
Open NitroExplorer2 and navigate to a/1/6/6, extract the NARC.
Step 2.
Open the NARC with Tinke.
Step 3.
Find the file that you want to edit, the Vs. Scenes are usually start around the 80th file.
Step 4.
View the file and extract it (be sure when extracting the file you put .nsbmd at the end of what ever you named it).
Step 5.
Open Mario Kart DS Editor.
Step 6.
Goto Tools>Nitro Explorer>NSBMD ==> NSBMD + NSBTX
Step 7.
Select the file you extracted, and save the new .nsbmd, and the .nsbtx
Step 8.
You should now have a .nsbtx file, Open it in Mario Kart DS Editor.
Step 9.
Textures should appear, the top part contains the images, and the bottom part contains the palettes for the images.
Step 10.
Select the palette, then the image, and extract it as .png
Step 11.
Edit it however you like, color limit doesn't matter.
Step 12.
Save the image, then go back to Mario Kart DS Editor and replace the image.
Step 13.
Save the .nsbtx, and goto Tools>Nitro Explorer> NSBMD + NSBTX ==> NSBMD.
Step 14.
Rename the new NSBMD file to (name).BMD0
Step 15.
Replace a Vs. Scene with the one you just edited.
Step 16.
Pack the NARC and re-insert it.
Your .BMD0 should be working properly.
If you have any questions, or comments, let me know .
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I'm also trying to compile pk3DS with SharpDevelop but I get this error message:
The OutputPath property is not set for project 'pk3DS.csproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='AnyCPU'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform.
How do i fix this?
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Will KSMT be able to edit trainer Pokemon, trainer classes, etc.
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Nice, thanks for letting me know
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When does Kaphotics plan on releasing the tools he used in the datamine?
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Iv'e made a list of some scripts in SDSME format for use with SDSME:
https://projectpokemon.org/forums/showthread.php?50505-SDSME-scripting-information-(HGSS)
I update it whenever I find new scripts.
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Hi.
I decided to make this because i haven't seen any scripts listed for SDSME, they are all for PPRE. (Ctrl+F is your friend)
Basic commands:
LockAll - Locks all NPC
FacePlayer - NPC faces player
Message 0x(ID) - Displays message, ID is the text string number.
WaitButton - Displays Wait button with message
CloseMessageOnKeyPress - Close message on key press
TrainerBattle 0x(ID1) 0x0 0x(ID2) - Starts trainer battle, ID1 is the trainer battle ID (in hex), ID2 determines whether or not the battle is a double battle (for double battle use 0x1)
ApplyMovement 0x(ID1/FF) Movement_#(ID2) - Applies movement to an NPC or to player. ID1 is overworld ID, FF is player ID, ID2 is movement ID
WaitMovement - Waits for the movement to be finished before continuing the script
ReleaseAll - Releases NPCS, must use with LockAll
End - Ends script, must use with every script, unless you are jumping to a function, then put it at the end of the function that you want to end your script.
Miscellaneous commands:
FadeScreen 0x6 0x1 0x0 0x0 - Fades screen
ResetScreen - Resets screen
Warp 0x(ID1) 0x0 0x(ID2) 0x(ID3) 0x(ID4) - Warps player. ID1 is map ID in hex, ID2 is X position in hex, ID3 is Y position in hex, ID4 is sprite position in hex.
FadeScreen 0x6 0x1 0x1 0x0 - Fades screen
PlayCry 0x(ID1) 0x(ID2) - Plays Pokemon cry. ID1 is Pokemon number (National Dex) in hex, and ID2 is the number of times the cry is played (in hex).
SetVar 0x8004 0x(ID1) - Gives item. ID1 is the item ID in hex, ID2 is the quantity of the item given (in hex).
SetVar 0x8005 0x(ID2) Item ID'S can be found here: http://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_(Generation_IV) Use the hex version listed.
CallStandard 0xF1 0x7 Something to note is Bulbapedia adds an extra 0 to the item ID. So if i wanted to use the ID in SDSME, I would have to remove the extra 0. Example: 0x0001 is the ID for Master Ball. SDSME format: 0x001
Movements:
(Movement 0x(ID) - Movement is the type of movement, ID is the number of times the movement is used.
WalkUpFast 0x(ID)
WalkDownFast 0x(ID)
WalkLeftFast 0x(ID)
WalkRightFast 0x(ID)
WalkUpFastSite 0x1
WalkDownFastSite 0x1
WalkLeftFastSite 0x1
WalkRightFastSite 0x1
SeeUp 0x1
SeeDown 0x1
SeeLeft 0x1
SeeRight 0x1
Exclamation 0x1
Overworld ID'S (Credit to Drayano)
0. Soul Silver Hero Male
1. Little Boy (Platinum)
2. Little Girl (Platinum)
3. Male School Kid (Platinum)
4. Youngster (Platinum)
5. Bug Catcher (Platinum)
6. Lass (Platinum)
7. Battle Girl (Platinum)
8. School Girl (Platinum)
9. Generic Male (Platinum)
10. Rocker (Platinum)
11. Ace Trainer Male (Platinum)
12. Generic Female (Platinum)
13. Beauty (Platinum)
14. Ace Trainer Female (Platinum)
15. Balding Male
16. Barry's Mom (Platinum)
17. Old Man (Platinum)
18. Old Woman (Platinum)
19. Fat Guy (Platinum)
20. Hiker
21. Biking Male Hero
22. Reporter (Platinum)
23. Camera Man (Platinum)
24. Store clerk 1
25. Store Clerk 2
26. FREEZE
27. FREEZE
28. FREEZE
29. Male Scientist (Platinum)
30. Female Scientist (Platinum)
31. Rough Neck (Platinum)
32. FREEZE
33. Female Skiier (Platinum)
34. Officer (Platinum)
35. Idol (Platinum)
36. Gentleman (Platinum)
37. Socialite (Platinum)
38. Male Biker (Platinum)
39. Female Biker (Platinum)
40. Engineer (Platinum)
41. Farmer (Platinum)
42. Cowgirl (Platinum)
43. Clown (Platinum)
44. Artist (Platinum)
45. Athlete Male (Platinum)
46. E FREEZE
47. F FREEZE
48. FREEZE
49. FREEZE
50. Ruin Maniac (Platinum)
51. Black Belt (Platinum)
52. Picnic Boy (Platinum)
53. Picnic Girl (Platinum)
54. Fisherman
55. Parasol Girl (Platinum)
56. Sailor
57. FREEZE
58. FREEZE
59. Waiter (Platinum)
60. Waitress (Platinum)
61. FREEZE
62. Rich Boy (Platinum)
63. Rich Girl (Platinum)
64. FREEZE
65. FREEZE
66. FREEZE
67. FREEZE
68. Blizzard Ace Trainer Male (Platinum)
69. Blizzard Ace Trainer Female (Platinum)
70. Psychic Male (Platinum)
71. Pikachu (Platinum)
72. FREEZE
73. FREEZE
74. FREEZE
75. FREEZE
76. FREEZE
77. FREEZE
78. FREEZE
79. FREEZE
80. FREEZE
81. FREEZE
82. FREEZE
83. FREEZE
84. Strength Boulder (Platinum)
85. Rock Smash Rock (Platinum)
86. Cut Bush (Platinum)
87. Item Pokeball
88. FREEZE
89. FREEZE
90. FREEZE
91. FREEZE
92. FREEZE
93. FREEZE
94. FREEZE
95. FREEZE
96. FREEZE
97. Soul Silver Hero Female
98. Biking Soul Silver Hero Female
99. Professor Elm
100. FREEZE
101. Ethan / Lyra (depends on player gender)
102. FREEZE
103. FREEZE
104. FREEZE
105. FREEZE
106. FREEZE
107. FREEZE
108. FREEZE
109. FREEZE
110. FREEZE
111. FREEZE
112. FREEZE
113. FREEZE
114. FREEZE
115. FREEZE
116. FREEZE
117. FREEZE
118. FREEZE
119. FREEZE
120. FREEZE
121. FREEZE
122. FREEZE
123. FREEZE
124. FREEZE
125. FREEZE
126. Roark
127. Gardenia
128. Crasher Wake
129. Maylene
130. Fantina
131. Candice
132. Byron
133. Volkner
134. FREEZE
135. FREEZE
136. FREEZE
137. FREEZE
138. FREEZE
139. FREEZE
140. FREEZE
141. Cheryl
142. Riley
143. Marley
144. Buck
145. Mira
146. School Boy (HG/SS)
147. FREEZE
148. Rival (Silver)
149. FREEZE
150. FREEZE
151. FREEZE
152. FREEZE
153. FREEZE
154. FREEZE
155. FREEZE
156. FREEZE
157. FREEZE
158. FREEZE
159. FREEZE
160. FREEZE
161. FREEZE
162. FREEZE
163. FREEZE
164. FREEZE
165. FREEZE
166. FREEZE
167. FREEZE
168. Gym Stalker Guy (HEYA FUTURE CHAMP!)
169. Tower Tycoon Paulmer
170. FREEZE
171. FREEZE
172. FREEZE
173. FREEZE
174. FREEZE
175. Pokemon Mansion Maid (Platinum)
176. Diamond/Pearl Hero Male Holding Up
Pokeball
177. Diamond/Pearl Hero Female Holding Up
Pokeball
178. Soul Silver Hero Male Kneeling
179. Soul Silver Hero Female Kneeling
180. Diamond/Pearl Hero Male Watering Berries
181. Diamond/Pearl Hero Female Watering
Berries
182. FREEZE
183. Book
184. FREEZE
185. FREEZE
186. FREEZE
187. FREEZE
188. Soul Silver Hero Male Fishing
189. Soul Silver Hero Female Fishing
190. FREEZE
191. FREEZE
192. FREEZE
193. Green Mystery Gift Man
194. FREEZE
195. FREEZE
196. Diamond/Pearl Hero Male Checking Watch
197. Diamond/Pearl Hero Female Checking Watch
198. Soul Silver Hero Male Kneeling
199. Soul Silver Hero Female Kneeling
200. Soul Silver Hero Male Handing Pokeballs
201. Soul Silver Hero Female Handing Pokeballs
202. FREEZE
203. FREEZE
204. FREEZE
205. FREEZE
206. FREEZE
207. FREEZE
208. FREEZE
209. FREEZE
210. Ruins Of Alph Wall
211. Red
212. FREEZE
213. FREEZE
214. FREEZE
215. FREEZE
216. FREEZE
217. FREEZE
218. Thief
219. Shrine Woman With Candles
220. Sprout Tower Monk
221. Female Rocket
222. Male Rocket
223. Rocket Executive Athena
224. Rocket Leader Apollo
225. Male Snowboarder
226. FREEZE
227. Pyro-Maniac
228. FREEZE
229. Biker
230. FREEZE
231. FREEZE
232. Kimono Woman
233. Kurt
234. Clefairy Doll
235. Bill
236. SS Aqua Captain
237. Red Gyarados
238. Diamond/Pearl Hero Male
239. Diamond/Pearl Hero Female
240. FREEZE
241. FREEZE
242. FREEZE
243. FREEZE
244. FREEZE
245. FREEZE
246. FREEZE
247. FREEZE
248. Soul Silver Hero Dancing?
249. Soul silver Female Dancing?
250. Shrine Woman Without Candles
251. Other Part of a Door (Left)
252. Other Part of a Door (Right)
253. Crate
254. Magnet Train Support Beam
255. Magnet Train Support Beam
256. Part of a Door
257. Part of another Door
258. Rocket Soul Silver Hero Male
259. Rocket Soul Silver Hero Female
260. Rocket Male Hero Handing Pokeballs to
Nurse Joy
261. Rocket Female Hero Handing Pokeballs to
Nurse Joy
262. ??? Apricorn Tree
263. Red Apricorn Tree
264. Yellow Apricorn Tree
265. Blue Apricorn Tree
266. Green Apricorn Tree
267. Pink Apricorn Tree
268. White Apricorn Tree
269. Black Apricorn Tree
270. Red Apricorn
271. Yellow Apricorn
272. Blue Apricorn
273. Green Apricorn
274. Pink Apricorn
275. White Apricorn
276. Black Apricorn
277. Factory Head Thorton
278. Hall Matron Argenta
279. Castle Valet Dirach
280. Arcade Star Dahlia
281. Lady Caitlin
282. Green Colored Frontier Worker
283. Maroon Colored Frontier Worker
284. Battle Frontier Entrance Worker
285. Male Wi-Fi Plaza Worker
286. Female Wi-Fi Plaza Worker
287. Persian Statue
288. Golden Dresser Hiding Rocket's Secret
Base
289. Little Boy
290. Door Of Some Kind
291. Ruins Of Alph Podium
292. Patch of Dirt
293. Rocket Admin Lambda
294. Rocket Admin Lance (Rocket)
295. Platinum Hero Male
296. Platinum Hero Female
297. Kneeling Rocket Male Hero
298. Kneeling Rocket Female Hero
299. Orange Mystery Gift Man
300. FREEZE
301. FREEZE
302. FREEZE
303. FREEZE
304. FREEZE
305. FREEZE
306. FREEZE
307. FREEZE
308. FREEZE
309. FREEZE
310. FREEZE
311. FREEZE
312. FREEZE
313. FREEZE
314. FREEZE
315. Little Boy (HG/SS)
316. Little Girl (HG/SS)
317. Youngster (HG/SS)
318. Bug Catcher (HG/SS)
319. Mini-Skirt
320. Blonde Girl With Pig Tails
321. Brown Haired School Girl
322. Brown Haired Boy
323. Rocker
324. Elite Trainer Male
325. Generic Woman
326. Beauty (HG/SS)
327. Elite Trainer Female
328. Balding Man
329. House Wife
330. Old Man (Daycare Grandpa)
331. Old Woman (Daycare Grandma)
332. Fat Guy (HG/SS)
333. Hiker
334. Store Clerk
335. Nurse Joy
336. Downstairs Pokecenter Clerk
337. HG/SS GTS Clerk
338. Poke-Geek
339. FREEZE
340. FREEZE
341. Gentleman (HG/SS)
342. Male Swimmer
343. Female Swimmer
344. Black Belt (HG/SS)
345. Picnic Boy
346. Picnic Girl
347. Fisherman
348. Sailor
349. MISSINGNO.
350. Gold Trophy
351. Psychic Male (HG/SS)
352. Falkner
353. Bugsy
354. Whitney
355. Morty
356. Chuck
357. Jasmine
358. Pryce
359. Clair
360. Elite Will
361. Elite Koga
362. Elite Bruno
363. Elite Karen
364. Champion Lance
365. Your Mother
366. Professor Oak
367. Kid Playing DS
368. Lt. Surge
369. Sabrina
370. Misty
371. Erika
372. Janine
373. Brock
374. Blaine
375. Green
376. Silver Trophy
377. PokeManiac
378. Juggler
379. Bronze Trophy
380. Banette
381. Sudowoodo Tree
382. Eusine
383. Kobushi (Pokethlon Champion)
384. Hajime
385. Giovanni
386. Ruins Of Alph Researcher
387. Sprout Tower Master
388. FREEZE
389. DJ Kurumi (DJ Mary? Pink haired DJ)
390. Lapras
391. FREEZE
392. Daisy
393. Red's Mom
394. Bug Catching Contest Host
395. Snorlax [On Map]
396. Pokethlon Medal
397. Pokethlon Scroll
398. Pokethlon Shoes
399. Pokethlon Jacket
400. Pokethlon Red Flag
401. Pokethlon Pokegear
402. Pokeball In a Glass Jar
403. Pokethlon Self Statue Male
404. Pokethlon Self Statue Female
405. FREEZE
406. Ice Block
407. Soul Silver Hero Male Pokethlon Outfit
408. Soul Silver Hero Female Pokethlon Outfit
409. Rotom Microwave
410. Rotom Fan
411. Rotom Fridge
412. Rotom Washer
413. Rotom Mower
414. Slowpoke
415. Bulbasaur
416. ???
417. ???
418. ???
419. ???
420. ???
421. Steven Stone
422. Cynthia
423. Soul Silver Hero Male Checking Watch
424. Soul Silver Hero Female Checking Watch
425. Ho-oh
426. Lugia
427. Radio Station Attendant
428. Bulbasaur
429. Ivysaur
430. Venusaur male
431. Venusaur female
432. Charmander
433. Charmeleon
434. Charizard
435. Squirtle
436. Wartortle
437. Blastoise
438. Caterpie
439. Metapod
440. Butterfree
441. Weedle
442. Kakuna
443. Beedrill
444. Pidgey
445. Pidgeotto
446. Pidgeot
447. Rattata
448. Raticate
449. Spearow
450. Fearow
451. Ekans
452. Arbok
453. Pikachu male
454. Pikachu female
455. Raichu
456. Sandshrew
457. Sandslash
458. NidoranF
459. Nidorina
460. Nidoqueen
461. NidoranM
462. Nidorino
463. Nidoking
464. Clefairy
465. Clefable
466. Vulpix
467. Ninetales
468. Jigglypuff
469. Wigglytuff
470. Zubat
471. Golbat
472. Oddish
473. Gloom
474. Vileplume
475. Paras
476. Parasect
477. Venonat
478. Venomoth
479. Diglett
480. Dugtrio
481. Meowth
482. Persian
483. Psyduck
484. Golduck
485. Mankey
486. Primeape
487. Growlithe
488. Arcanine
489. Poliwag
490. Poliwhirl
491. Poliwrath
492. Abra
493. Kadabra
494. Alakazam
495. Machop
496. Machoke
497. Machamp
498. Bellsprout
499. Weepinbell
500. Victreebel
501. Tentacool
502. Tentacruel
503. Geodude
504. Graveler
505. Golem
506. Ponyta
507. Rapidash
508. Slowpoke
509. Slowbro
510. Magnemite
511. Magneton
512. Farfetch'd
513. Doduo
514. Dodrio
515. Seel
516. Dewgong
517. Grimer
518. Muk
519. Shellder
520. Cloyster
521. Gastly
522. Haunter
523. Gengar
524. Onix
525. Drowzee
526. Hypno
527. Krabby
528. Kingler
529. Voltorb
530. Electrode
531. Exeggcute
532. Exeggutor
533. Cubone
534. Marowak
535. Hitmonlee
536. Hitmonchan
537. Lickitung
538. Koffing
539. Weezing
540. Rhyhorn
541. Rhydon
542. Chansey
543. Tangela
544. Kangaskhan
545. Horsea
546. Seadra
547. Goldeen
548. Seaking
549. Staryu
550. Starmie
551. Mr. Mime
552. Scyther
553. Jynx
554. Electabuzz
555. Magmar
556. Pinsir
557. Tauros
558. Magikarp
559. Gyarados
560. Lapras
561. Ditto
562. Eevee
563. Vaporeon
564. Jolteon
565. Flareon
566. Porygon
567. Omanyte
568. Omastar
569. Kabuto
570. Kabutops
571. Aerodactyl
572. Snorlax
573. Articuno
574. Zapdos
575. Moltres
576. Dratini
577. Dragonair
578. Dragonite
579. Mewtwo
580. Mew
581. Chikorita
582. Bayleef
583. Meganium male
584. Meganium female
585. Cyndaquil
586. Quilava
587. Typhlosion
588. Totodile
589. Croconaw
590. Feraligatr
591. Sentret
592. Furret
593. Hoothoot
594. Noctowl
595. Ledyba
596. Ledian
597. Spinarak
598. Ariados
599. Crobat
600. Chinchou
601. Lanturn
602. Pichu
603. Spikey eared Pichu
604. Cleffa
605. Igglybuff
606. Togepi
607. Togetic
608. Natu
609. Xatu
610. Mareep
611. Flaaffy
612. Ampharos
613. Bellossom
614. Marill
615. Azumarill
616. Sudowoodo
617. Politoed
618. Hoppip
619. Skiploom
620. Jumpluff
621. Aipom
622. Sunkern
623. Sunflora
624. Yanma
625. Wooper
626. Quagsire
627. Espeon
628. Umbreon
629. Murkrow
630. Slowking
631. Misdreavus
632. Unown A
633. Unown B
634. Unown C
635. Unown D
636. Unown E
637. Unown F
638. Unown G
639. Unown H
640. Unown I
641. Unown J
642. Unown K
643. Unown L
644. Unown M
645. Unown N
646. Unown O
647. Unown P
648. Unown Q
649. Unown R
650. Unown S
651. Unown T
652. Unown U
653. Unown V
654. Unown W
655. Unown X
656. Unown Y
657. Unown Z
658. Unown !
659. Unown ?
660. Wobbuffet male
661. Wobbuffet female
662. Girafarig
663. Pineco
664. Forretress
665. Dunsparce
666. Gligar
667. Steelix male
668. Steelix female
669. Snubbull
670. Granbull
671. Qwilfish
672. Scizor
673. Shuckle
674. Heracross male
675. Heracross female
676. Sneasel
677. Teddiursa
678. Ursaring
679. Slugma
680. Magcargo
681. Swinub
682. Piloswine
683. Corsola
684. Remoraid
685. Octillery
686. Delibird
687. Mantine
688. Skarmory
689. Houndour
690. Houndoom
691. Kingdra
692. Phanpy
693. Donphan
694. Porygon2
695. Stantler
696. Smeargle
697. Tyrogue
698. Hitmontop
699. Smoochum
700. Elekid
701. Magby
702. Miltank
703. Blissey
704. Raikou
705. Entei
706. Suicune
707. Larvitar
708. Pupitar
709. Tyranitar
710. Lugia
711. Ho-oh
712. Celebi
713. Treecko
714. Grovyle
715. Sceptile
716. Torchic
717. Combusken
718. Blaziken
719. Mudkip
720. Marshtomp
721. Swampert
722. Poochyena
723. Mightyena
724. Zigzagoon
725. Linoone
726. Wurmple
727. Silcoon
728. Beautifly
729. Cascoon
730. Dustox
731. Lotad
732. Lombre
733. Ludicolo
734. Seedot
735. Nuzleaf
736. Shiftry
737. Taillow
738. Swellow
739. Wingull
740. Pelipper
741. Ralts
742. Kirlia
743. Gardevoir
744. Surskit
745. Masquerain
746. Shroomish
747. Breloom
748. Slakoth
749. Vigoroth
750. Slaking
751. Nincada
752. Ninjask
753. Shedinja
754. Whismur
755. Loudred
756. Exploud
757. Makuhita
758. Hariyama
759. Azurill
760. Nosepass
761. Skitty
762. Delcatty
763. Sableye
764. Mawile
765. Aron
766. Lairon
767. Aggron
768. Meditite
769. Medicham
770. Electrike
771. Manectric
772. Plusle
773. Minun
774. Volbeat
775. Illumise
776. Roselia
777. Gulpin
778. Swalot
779. Carvanha
780. Sharpedo
781. Wailmer
782. Wailord
783. Numel
784. Camerupt
785. Torkoal
786. Spoink
787. Grumpig
788. Spinda
789. Trapinch
790. Vibrava
791. Flygon
792. Cacnea
793. Cacturne
794. Swablu
795. Altaria
796. Zangoose
797. Seviper
798. Lunatone
799. Solrock
800. Barboach
801. Whiscash
802. Corphish
803. Crawdaunt
804. Baltoy
805. Claydol
806. Lileep
807. Cradily
808. Anorith
809. Armaldo
810. Feebas
811. Milotic
812. Castform
813. Kecleon
814. Shuppet
815. Banette
816. Duskull
817. Dusclops
818. Tropius
819. Chimecho
820. Absol
821. Wynaut
822. Snorunt
823. Glalie
824. Spheal
825. Sealeo
826. Walrein
827. Clamperl
828. Huntail
829. Gorebyss
830. Relicanth
831. Luvdisc
832. Bagon
833. Shelgon
834. Salamence
835. Beldum
836. Metang
837. Metagross
838. Regirock
839. Regice
840. Registeel
841. Latias
842. Latios
843. Kyogre
844. Groudon
845. Rayquaza
846. Jirachi
847. Deoxys Normal
848. Deoxys Attack
849. Deoxys Defense
850. Deoxys Speed
851. Turtwig
852. Grotle
853. Torterra
854. Chimchar
855. Monferno
856. Infernape
857. Piplup
858. Prinplup
859. Empoleon
860. Starly
861. Staravia
862. Staraptor
863. Bidoof
864. Bibarel
865. Kricketot
866. Kricketune
867. Shinx
868. Luxio
869. Luxray
870. Budew
871. Roserade
872. Cranidos
873. Rampardos
874. Shieldon
875. Bastiodon
876. Burmy Leaf Cloak
877. Burmy Sand Cloak
878. Burmy Trash Cloak
879. Wormadam Grass
880. Wormadam Ground
881. Wormadam Steel
882. Mothim
883. Combee male
884. Combee female
885. Vespiquen
886. Pachirisu
887. Buizel
888. Floatzel
889. Cherubi
890. Cherrim
891. Shellos west
892. Shellos east
893. Gastrodon west
894. Gastrodon east
895. Ambipom
896. Drifloon
897. Drifblim
898. Buneary
899. Lopunny
900. Mismagius
901. Honchkrow
902. Glameow
903. Purugly
904. Chingling
905. Stunky
906. Skuntank
907. Bronzor
908. Bronzong
909. Bonsly
910. Mime Jr.
911. Happiny
912. Chatot
913. Spiritomb
914. Gible male
915. Gible female
916. Gabite male
917. Gabite female
918. Garchomp male
919. Garchomp female
920. Munchlax
921. Riolu
922. Lucario
923. Hippopotas male
924. Hippopotas female
925. Hippowdon male
926. Hippowdon female
927. Skorupi
928. Drapion
929. Croagunk
930. Toxicroak
931. Carnivine
932. Finneon
933. Lumineon
934. Mantyke
935. Snover
936. Abomasnow
937. Weavile
938. Magnezone
939. Lickilicky
940. Rhyperior
941. Tangrowth
942. Electivire
943. Magmortar
944. Togekiss
945. Yanmega
946. Leafeon
947. Glaceon
948. Gliscor
949. Mamoswine
950. Porygon-Z
951. Gallade
952. Probopass
953. Dusknoir
954. Froslass
955. Rotom regular
956. Rotom oven
957. Rotom wash
958. Rotom fridge
959. Rotom fan
960. Rotom lawnmower
961. Uxie
962. Mesprit
963. Azelf
964. Dialga
965. Palkia
966. Heatran
967. Regigigas
968. Giratina normal
969. Giratina origin
970. Cresselia
971. Phione
972. Manaphy
973. Darkrai
974. Shaymin land forme
975. Shaymin sky forme
976. Arceus regular
977. Arceus fire
978. Arceus
979. Arceus
980. Arceus
981. Arceus
982. Arceus
983. Arceus
984. Arceus
985. Arceus
986. Arceus
987. Arceus
988. Arceus
989. Arceus
990. Arceus
991. Arceus
992. Arceus
993. Arceus ???
994. Butterfree
1026. Moltres
1027. Dratini
1028. Dragonite
1029. Mewtwo
1032. Marill
Pokemon selection screen (still needs some working on):
PlayFanfare 0x5DC
LockAll
FacePlayer
CheckFlag 0x6A
CompareLastResultJump 0x1 Function_#(ID)
00A7 0x1E 0x6A
025D 0x203
025A 0x0
0260 0x3 0xA 0x800C
025A 0x1
StorePokemonNumber 0x0 0x4001
0083 0x4001
SetVariableHero 0x0
SetVariablePokemon 0x1 0x0
Message 0x7
PlaySound 0x4A3
FadeDefaultMusic
OpenLowScreen
SetVariablePokemon 0x1 0x0
Message 0x8
OpenLowYesNoBox 0x800C
CloseMessageOnKeyPress
If 0x800C 0x0
CloseLowScreen
025A 0x0
025B
025C 0x37
WaitMovement
025B
025A 0x1
025C 0x30
Message 0x9
CloseMessageOnKeyPress
WaitMovement
Message 0x10
CloseMessageOnKeyPress
WaitMovement
SetVariableHero 0x0
DoubleMessage 0x1 0x2
WaitButton
CloseMessageOnKeyPress
SetVar 0x4108 0x1
SetVar 0x4072 0x1
ClearFlag 0x160
ReleaseAll
End
Must use with these functions:
Function #(ID)
ApplyMovement 0xFF Movement_#1
ApplyMovement 0x2 Movement_#2
WaitMovement
025B
025A 0x1
025C 0x30
02D9 0x800C
If 0x800C 0x1
CompareLastResultJump 0x5 Function_#(ID)
ApplyMovement 0xFD Movement_#3
WaitMovement
SetFlag 0x189
FadeScreen 0x6 0x1 0x0 0x0
ResetScreen
MakePhoto 0x49 0x60
FadeScreen 0x6 0x1 0x1 0x0
ResetScreen
ClearFlag 0x189
01B6 0x2 0x800C
01B8 0x800C 0x2
WaitButton
CloseMessageOnKeyPress
ReleaseAll
End
Function #(ID)
SetFlag 0x189
FadeScreen 0x6 0x1 0x0 0x0
ResetScreen
MakePhoto 0x49 0x60
FadeScreen 0x6 0x1 0x1 0x0
ResetScreen
ClearFlag 0x189
01B6 0x2 0x800C
01B8 0x800C 0x2
WaitButton
CloseMessageOnKeyPress
ReleaseAll
End
I will be updating this whenever i find new scripts so check back often! If you have any questions or comments feel free to ask.
Use this site for Dec to Hex or Hex to Dec conversion: http://www.binaryhexconverter.com/hex-to-decimal-converter
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Well if neither PPTXT or SDSME is working for you i guess your best option would be to use DS Text Editor.
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SDSME would be your best option, but since that isn't working for you i would recommend something like PPTXT.
Also if you don't know the NARC file location for the game's text, refer to the HGSS File System: http://www.projectpokemon.org/wiki/HGSS_File_System
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I know this is possible by editing the .SDAT via hex but i have no idea what to do when it comes to doing that.
Any help?
-
Iv'e been having this issue when i add to my script "ApplyMovement 0x(OW ID) Movement_#(Movement ID)" no movement is applied, even though the Overworld ID is correct.
Here is my script:
PlayFanfare 0x5DC
LockAll
FacePlayer
Message 0x1
WaitButton
CloseMessageOnKeyPress
ApplyMovement 0x9 Movement_#1
WaitMovement
ReleaseAll
End
Iv'e also tried using PPRE, but that doesn't seem to change anything.
I'm currently using SDSME 1.8.1
If anyone knows how to fix this please let me know .
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Im trying to replace Serena's model with a custom model of Ethan made for ORAS but when i load my game it freezes. Any help?
-
Since it's been almost a month, I hope it's all right to bump this thread.
I never did figure out what I was doing wrong...
Sorry for the late reply, just send me your ROM and ill edit it for you, then i will type out a tutorial.
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While I've not toyed with that yet, I'd imagine you could just edit the RCGN file so that all three frames are the same.
EDIT: For the record, you wont be able to swap out the RNAN and RECN files as you were stating without some editing of the hex. I believe they have pointers for the file RCGN file. Last time I tried that, the game ... bugged.
Dang it. Thank you for the advice though. I might try messing around in the hex editor myself to see what i can find out.
-
Iv'e had this problem also. Sometimes it fixes itself if you make the first color in the palette the background color, but even still, you might get that error message.
By the way, if your asking where to find the Pokemon sprites, they are in a/0/0/4
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Im trying to replace lance's front sprite animation with a static animation, but I have no idea how to do it. Ive tried replacing the RNAN and RECN with ones that are assigned to a trainer who's front sprite doesn't have an animation, but that didn't seem to do anything. If anyone knows how to do this, please let me know.
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I assumed you could just use Tinke but apparently that's not the case. I have to use PokeDSPic Platinum. Whenever i goto import my image, i get an error saying "PNG has to be 8bpp indexed! This image will probably not work.", And then the image appears corrupted. I don't know what im doing wrong. The image I am using is 13 colors plus transparency color, and the dimension is 160x80. If anybody could help me fix this problem, or better yet, tell me another program that is easier to use, please tell me. Thanks
-
It seems like you are exporting the wrong file. The backsprite should be right below the file you exported
-
Yes it works on HGSS.
To use it, select "unscramble" and select a scrambled sprite, A window should open prompting you to save. Save it and then edit it how you like, but it must be 16 colors or less. When your finished editing it select "Scramble" and select the sprite that you edited and should be scrambled. It should ask you to save so save it and it should be scrambled.
If your getting an error saying that the image is not 64x800 you need to open Tinke and goto the sprite you exported and change the width to 64 and height to 800.
Glitches when editing Soul Silver ROM
in ROM - NDS Discussion & Help
Posted
Probably an issue with the ROM you got. Also make sure you're using the most updated version of SDSME.