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Deoxyz

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Everything posted by Deoxyz

  1. I seem to have encountered a small bug. I was using this program simply as a save editor for my Red, and while messing with it I noticed it wouldn't show any of the pokemon in the current selected. PC box. Eg., if I was on Box 4, nothing shows up in Box 4 in the editor. If I use an old editor like PikaSav, they're there.
  2. Oddly enough, all three of these events have their entire moveset copied to their relearn moves, even though they'd be able to relearn them regardless.
  3. Okay, I need assistance with an odd situation here, if anyone still checks this thread... I used PokeGen to generate a code to put 995 Rare Candy in my bag in Black 1, but my mistake was putting it in the Items Pocket versus the Medicine Pocket and didn't realize until after I saved the game. I can't use them, toss them, or sell them. It just stays at 995. I've tried overwriting them with another item code in the same slot, but it just puts the new items in the last slot. I even generated a code that had no item in the slot I wanted to erase, and it did nothing. So is there any way I can erase them with a particular code, or should I look into getting an R4i to extract and directly edit my save?
  4. Ah, alright. Thanks. So I'm guessing checking/unchecking them won't provide anything interesting to me.
  5. Serebii does say the codes can be redeemed from April 1st to July 3rd. I'm assuming the part on Bulbapedia mentioning March 21st, means you can get the code now, but not use it until the 1st. I think there was an event that was the same case a few months back. But of course, I don't know for sure. Bulbapedia is known for screwing facts up occasionally, while Serebii never, or rarely, screws things up.
  6. Pic related: I'm curious as to what these flags are for, as I have three Kalos based game saves, with all three having the same things complete in-game. Yet, one has Flag 4 and 5 checked, one has just Flag 4, and the other has none checked.
  7. I wouldn't doubt your judgement SciresM, but isn't it odd that those three all have random met dates that didn't even pass yet? Also, I figured the shiny would have a different PID, no?
  8. I couldn't find these options in PKHeX, so I'm assuming I'm not just missing it. Would it be possible to change the "Adventure started on" and "Entered Hall of Fame on" dates as viewed from the Trainer Card? And in XY, would it be possible to change the nickname that your friends/rivals call you?
  9. Figured it out. The instructions say to export the edited save as "ramsave.bin", and that's what I did the first time when it wouldn't work. I just saved it as ramsav.bin instead and it worked. Not sure why no one noticed that before.
  10. Not sure what I'm doing wrong, but when I run rsavin.bin after editing my save in PKHeX, I'm still not seeing my edits in-game. I cleared cache and everything, and it still won't work. And yes, I exported ramsave.bin after editing. I'm doing this on Pokemon Y, by the way, if that helps any.
  11. Deoxyz

    PKHeX Legacy Discussion

    I agree. I'm subscribed to the thread to see the information related to PKHeX and Gen VI save editing. It's tiring scanning through loads posts of minor questions, most being answered many times, just to find the important stuff. People treat it like Hacking General.
  12. Yeah, between XY and ORAS, you can catch every single pokemon, excluding event exclusives. Deoxys is also available, so he's no longer an event 'mon. :grog:
  13. Deoxyz

    PKHeX Legacy Discussion

    They actually blocked Hoopa again. Don't know what was up with that few days period it wasn't. Rebattles have had different levels, eg. Virizion, Terrakion, and Cobalion. But as far as I know about Deoxys, he's likely no different. Haven't gotten that far yet, and don't want to spoil myself anymore than I already have been, but that information is likely already on Serebii.
  14. I know, but since I already had that Tornadus, I offered. Therian Tornadus Box 1,1 (Select+B):
  15. Well I can give you the code for my Dream Radar Therian Tornadus. It has my OT name, so if you want it as yours, I can edit that and then generate the code. Just let me know.
  16. Oh, well yeah. Resetting flags should work, if the flag is on the game itself, not Dream Radar. That's how you can reobtain the same WonderCard more than once. However, for example the Dream Radar Kami Trio, I just have their .pkm files, and can inject them directly into the PC whenever I want. So trying to resend from Dream Radar is a harder way of doing things. Unless you lost/traded the pokemon, I can see why you'd do it that way
  17. Because the majority of its functions required use of connecting to their fake GTS, and since DS WiFi is history now, it can't work. Even if they can't, or won't, get Gen VI support, I hope they bring it up again for use of the .pkm files. I had a lot stored on my account that I've been wanting to access again for a long time now. It was also convenient being able to search for other .pkm files.
  18. Deoxyz

    PKHeX Legacy Discussion

    FYI, for those who don't want to wait for an official event, or are buying the CG + Jap 3DS/Game solely for this. PowerSaves has finally added a fake Hoopa WonderCard today, along with bringing back AZ's Floette yesterday. Normal and Shiny. It's possible to expect Volcanion tomorrow.
  19. The CyberGadget literally can't be modified to work in ways it was not intended. The server rejects any non-Japanese cart, no matter what you've modified. As for backing up your save for Black 2, I recommend checking out this link: NDS: How to Backup/Restore your retail cartridge save file for DS games And you can't modify anything with Dream Radar, as it's a digital game, unless you have superior programming knowledge and can do some of the things like only a handful of guys around here can do.
  20. No idea, maybe. Even if they did, I know a save can be completely extracted and edited in PKHeX with PowerSaves, though of course you can't resign it. Like I said, the CyberGadget is the only thing out there that allows us free hacking ability. By that I meant, full ability to hack the game as we please. Though the CyberGadget isn't a direct equivalent to an AR since they work diffrently, in general, they both allow us to accomplish the same things.
  21. From what I understand, a fake GTS/PokeCheck function for Gen VI is very unlikely. Not only are there difficulties in getting one to work, if Nintendo/GameFreak finds out, they'll patch up the exploit, just like that program you mentioned that checked egg contents. I forget what it was called, Instacheck or something. Even though we're now without Distribution Carts, all WonderCards are still being extracted and posted here on PP. Which for pre-Gen VI events, you'd be able to inject those WonderCards in your game, as I was trying to do, but the difficulty was just an error on my part. But since the only way to do anything an Action Replay would for Gen VI is with a Japanese game cart, a Japanese 3DS, and a Japanese save editor called the "Cyber Gadget", it's not that easy. Even though we don't have a full equivalent of the AR for Gen VI in the West, in regards to WonderCards, Datel's "PowerSaves" is regularly updated with newly released WonderCards. So if you miss an event, you can still receive it if you buy a PowerSaves. You just can't add your own codes or do anything that they don't have an option for. The thing is, Datel can give us full save editing ability like the Cyber Gadget and AR DS(i), they just choose not to. For what reason is beyond me.
  22. Simply put, the WonderCard contains the pokemon data, with stuff like IVs and nature randomized when you receive the pokemon from the Delivery Person, unless otherwise preset. So when you receive a Mystery Gift during an actual event, all you're downloading is the WonderCard. In the case of the code I was trying to make, it should've placed the un-used WonderCards in the card album, so when you start the game, you would've been able to receive them from the Delivery Person. As for Distribution Carts, I don't think we'll be seeing those anymore, as so far during Gen VI they've been using Serial Codes instead. That way people can't steal the carts and continue distributing events long after they ended.
  23. Well my OCD makes me want to have everything 100% legit, so you can assure that these are perfect. I gave them good Natures and IVs, but yeah if you want to change it and it'll pass to XY, go ahead. PokeTransfer's hack check is awful anyway. And yeah, no problem helping out. Now I know I need to learn more about generating WonderCard codes for future reference. :cool:
  24. Alright, now I know these codes will work for sure. I know this method of creating "legit" event pokemon from scratch is generally frowned upon, but any possible difference comes down to bits of data, and if you know what you're doing, it would all be literally identical to one obtained legitimately. Besides, I don't see their .pkm files publicly available anywhere. But just know if you're messing with its IVs or Nature, it may screw with its legitimacy, and if you want to transfer it to XY, it may not work afterwards. But that may not be the case with these, since their PIDs aren't static, rather randomized. Don't activate them at the same time since they're both set for Box 1,1. Groudon (Box 1,1) (Select + B): Kyogre (Box 1,1) (Select + B):
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