Acanto
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Posts posted by Acanto
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Am I able to use PokeGen on a legit version of pokemon black and white?
The latest PokéGen beta fully supports Pokémon Black and White. If you mean, 'Do PokéGen-generated Action Replay codes work?', well: some issues have been reported on this forum, but they're thought to be hardware-related. They may work or not work depending on the physical device you use; the only way to answer your own question, would be for you to do some actual testing.
Do I need Action Replay to use Pokegen for pokemon black and white?If you don't have the means to access directly your save file (i.e. a flashcart), you can only use Action Replay codes (generated in PokéGen) to modify it; otherwise, the software wouldn't be useful to you. On the contrary, if you can access your save file, you don't need Action Replay codes at all, just edit the *.sav file and save the changes.
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Thankyou =)
But with Scolipede Jolly with this PID (2267278013) and ability Swarm. How I can do? I'm trying but I can not do it = / Swarm it's ability 1 or 0?
Just leave the PID field blank, edit the Pokémon's Nature/Ability/etc., and save the *.pkm or *.sav file. PokéGen will automatically fill it with an appropriate PID.
This is just my opinion, but you shouldn't spend too much efforts on PID generation. By Nintendo standards, it doesn't affect the legality of a Pokémon. And it's not, like, for example, giving a Pokémon a wrong moveset, which would make a Pokémon appear blatantly hacked.
Since PokéGen doesn't support Generation V PID calculation methods, you wouldn't be able to make a generated Pokémon virtually equal to the same Pokémon obtained in-game, even if you tried. Just leave the field blank, let the software worry about it for you, and save yourself some time.
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Write "01" in the box next to 0x42. The '=' just means that the value should be equal to 1.
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Inject its WonderCard file in your *.sav file. You'll find it in the Event Contribution Collection thread. To find informations on how to inject Generation V WC files, check Grovyle91's Pokemon Mystery Gift Editor v1.4.3.
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In this Generation, PID has a correlation only with a Pokémon's Nature. Plus, Nintendo doesn't check it. There isn't currently a Legality Checker for Generation V; but, since the number of values to be checked for legality reasons is quite small, you can easily do it by yourself, on PokéGen.
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The Card Comment you see when you open the Card Album, is a standard message applied to every WonderCard. The Card Comment of a specific WonderCard can only be seen while receiving the gift.
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Italian Liberty Pass
Card Title:
Il Liberticket in regalo!Card Comment: (its specific comment, not the standard WC message)
Usa questo biglietto speciale perviaggiare in nave da Austropoliall'Isola Libertà: potrai incontrareil Pokémon misterioso Victini!WonderCard ID: 2046
Gift Type: Key Item (pink background)
Date received: March 5th, 2011
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His reliability is beside the point, all I'm saying is that Pokémon legality is a far simpler matter than using "special expensive hardware". It should take you as little as five minutes to see it by yourself.
Codr's PokéGen combines in one single software every feature (and more) PokéSav has spread in four different softwares. While PokéGen's quality is always consistent, COM has progressively put less and less effort in developing his software: this can be seen in his two latest works, PokéSav HG/SS and PokéSav B/W.
PokéGen's interface is better organized, takes less space on the monitor, and is intuitive; PokéSav's interface is dispersive, full of sub-menus and, at the same time, not properly differentiated areas on the same screen. COM developes his softwares natively in Japanese, and it's up to the good will of international translators to make them available to the larger community; PokéGen default language is English, and supports five other languages, by simply checking a different option in the "Language" drop-down menu. PokéGen is backed by the ProjectPokémon community, and Codr himself is active in answering any question pertaining his software; you can't say the same for PokéSav.
This isn't an exhaustive list, but I think these are more than enough reasons to prefer one software to the other.
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no its possible with pokesav to create a legit one!
While it's true that it's possible to generate legal Pokémon, you don't need "special expensive hardware" to check their legitimacy -- Just a few softwares (the latest version of Legal to run the test, and PokéGen, which I'd choose over PokéSav, to edit the *.pkm file), and basic knowledge of the matter (which you can easily obtain by reading some articles on this forums, and/or on ProjectPokémon Wiki). At no expense at all.
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Just wondering what I would use for "Location" and "Encounter" when creating a Dream-World Pokemon in PokeGen.
There is a location named Dream Ruins, but that is all I've found.
Dream World Pokémon share the same Encounter type as every other Generation V Pokémon (Egg/Event/Honey Tree/Shaymin), and can only be caught in High Link Forest (Entralink Forest in international versions). You can either set 'Dream Ball' as the Ball type they're caught in, or specify a common Ball type. Dream Balls can only be used to catch DW Pokémon in Entralink Forest, but their use is not mandatory.
Be sure to set the 0x42 value to 01, since you'll be giving the Pokémon its Dream World ability (I'm not sure if PokéGen already sets it automatically, check it anyway).
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Let me ask you this: If I caught a shiny Starly using a leaked rom of Platinum before release date, would you consider it legit or legal?
I would consider it legal, but not legit: It wouldn't have been impossible for you to catch it in good faith (i.e. without knowing you were using a leaked rom). However, if you bought from a seller a copy of Pokémon Platinum before its release date (it actually happened to me with Pokémon Diamond, I bought it the day before its release), and then caught a shiny Starly, that Pokémon would be legit.
Online, it'd be impossible to verify whether that Starly was legit or not, since we'd have only your words to base the judgement on. As it has been done with every event contribution before, given that there were no signs of the Pokémon being hacked, I'd believe in your good faith (if you said you bought a retail cart before its release date, of course), and mark the Pokémon as legit.
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Im sorry to be bothering you, but that celebi has been recieved at the 14th of february, 4 days prior the first distribution in chemnitz and regensburg.
Can i just edit that date to be legal?
My bad -- Looks like Celebi I uploaded was obtained via the European Celebi distribution cartridge, leaked on February 14. I didn't know that the German WIN2011 Celebi is obtainable only through the Celebi Tour that started on February 18, so I thought the file I had stored was legit.
I have now updated the archive attached to my other post with a different, properly obtained Celebi.
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Just gonna restate my point that Nintendo never intended for it to be released, nor would it have been known about if the cart was not leaked (even for the date info). If Nintendo never intended for it to be obtained (with the new distro cart), it shouldn't be legitimate. At best it should be 'semi-legitimate' like the Azure Flute Arceus.
The GameStop Celebi issue is different from the Hall of Origin Arceus issue. It's true that Nintendo didn't intend to make both of them available; but while you can obtain a Hall of Origin Arceus only through game enhancement devices/tools (PokéSav, Action Replay, etc.), it's possible that someone, in good faith, went to GameStop, asked for the Celebi and got it on its cartridge, not knowing that he shouldn't had been able to obtain it.
The difference is in the 'will' of who has obtained one of those Event Pokémon. To obtain a Hall of Origin Arceus, someone has to intentionally edit his save file, in some way, to make happen something that is not normally possible, thus altering the legitimacy of this whole process. On the other hand, someone who has no knowledge of game enhancement devices, or is against their use, could have gone to GameStop and obtained a GAMESTP Celebi; why shouldn't he believe in the legitimacy of the Pokémon he obtained? It's true that, to make him have that Pokémon, the date on the DS used for the distribution had to be changed, but it's plausible he wasn't aware of it (if he's in good faith, of course).
I'm talking about a very rare case, but its rarity doesn't make it impossible.
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It's a rare possibility, but I think we cannot exclude the fact that someone obtained the WonderCard from GameStop employees, even though it wasn't meant to be distributed.
Of course, there's no way to prove whether a GAMESTP Celebi has been physically obtained or not (except for obvious hacks); but we cannot exclude a priori the good faith of who claims to have obtained one, only because we know there are very few legitimate ones out there.
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Though I was able to get .pkm files from the wondercards by using pokesav, they always lack important information, such as IVs (all 0) PID, its always catched in 2000
*.pkm files extracted directly from WonderCards are never valid -- they just contain the base data the game uses to generate the actual *.pkm files.
I also suggest using PokéGen and Grovyle91's Pokémon Mystery Gift Editor v1.4.2 (for Gen IV WC files; v1.4.3 for B/W WC files) instead of PokéSav.
Anyway, I've attached to this post a *.zip archive containing the *.pkm files you're looking for.
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Italian INV2011 Suicune
WonderCard ID: 61
Card Title:
Il leggendario trio di Johto!Card Comment:
Trasferisci SUICUNE cromatico suPokémon Versione Nera o PokémonVersione Bianca e preparati a unasorpresa! Salva il gioco dopo averritirato SUICUNE al Pokémon-Market.Icon: Pokémon #245
Distribution Value: 801D (D/P/Pt/HG/SS)
Date Card Received: 2011/02/21
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is me alone, but when I try to inject Generation V Pokemon on the high Link I can not see their sprites ? they are invisible
That's because their sprites are not programmed in the game, it's not an error on the software's side.
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I've checked the updated archive, Sabresite, and I've noticed the Italian Night Sky's Edge Jirachi is missing. Since i couldn't find it in this thread's previous contributions, I'm uploading the WC files I archived.
The event was distributed via Wi-Fi from June 26, 2010 to July 16.
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In that case, wouldn't you think that February 10-11, 2011 would be a more appropriate date than January 1, 2000 ?
But it's fine, I'll redo it myself when I compile the contributions into a new archive.
My bad, I thought you were referring to my INV2011 Celebi WonderCard contribution, not herooftimeark's, since its date would seem wrong at first.
Anyway, with the exception of the German one, every other INV2011 Celebi had been already contributed with the proper dates; that should save you some time.
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Can anyone contribute those Celebi with correct dates on the WC files?
Since the Italian INV2011 Celebi distribution cartridge arrived in GameStop and La Feltrinelli stores only on February 10-11, it'd be impossible to find WonderCards obtained on February 1.
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Italian INV2011 Entei
WonderCard ID: 60
Card Title:
Il leggendario trio di Johto!Card Comment:
Trasferisci ENTEI cromatico suPokémon Versione Nera o PokémonVersione Bianca e preparati a unasorpresa! Salva il gioco dopo averritirato ENTEI al Pokémon-Market.Icon: Pokémon #244
Distribution Value: 801D (D/P/Pt/HG/SS)
Date Card Received: 2011/02/14
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Italian INV2011 Celebi
Card Title:
Preparati a viaggiare con CELEBI!Card Comment:
Il tempo non avrà segreti! TrasferisciCELEBI su Pokémon Versione Nera oPokémon Versione Bianca e avrai unasorpresa! Salva il gioco dopo averritirato CELEBI al Pokémon-Market.Icon: Pokémon #251
Distribution Value: 801D (D/P/Pt/HG/SS)
Date Card Received: 2011/02/11
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Does anyone at least have a version of this program with the text encoding for folders and the text files done correctly? It got corrupted, probably from a download in XP, maybe?
This may not be the best solution, but anyway:
- Open the *.txt file with Mozilla Firefox;
- Go to View -> Character Encoding -> Japanese (Shift_JIS)
You will now have the text displayed correctly.
EDIT
http://www.motobit.com/util/charset-codepage-conversion.asp
Online converter; upload the file and convert it from Shift_JIS to UTF-8.
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alpha knows what the issue is, i think. i'll ask him next time i see him on IRC.
Thanks, much appreciated
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http://pokesplash.net/projects/highlinkmod.php
I use this tool to inject Pokémon into High Link Forest, it works perfectly, but it has one issue: every Pokémon I generate has always its own predefined moveset; no matter what move is specified at this line of the code:
12FFFFD0 00000xxx
(where xxx is the move's corresponding number), it's always ignored.
Can someone kindly point me out if this is a known issue or if I have it because I've done something wrong while activating the code, and if there is a way to fix it?
PID/IV e Legality Checker B/W
in Legality Checker
Posted
Having the software handle the whole operation or manually giving it the input is the exact same thing -- the software runs through the same processes. If the Pokémon appears as hacked, then you must've set incorrectly some other value. I'm sure it's not a PID-related issue.