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BlackShark

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Posts posted by BlackShark

  1. 11 minutes ago, Ojay64 said:

    Sorry to disturb, but how do I dump this to my sav file?

    Read the first post.

    On 5/7/2018 at 3:26 PM, BlackShark said:

    How do I use this?
    - export your games extdata with a save manager like Checkpoint or JKSM
    - in the extdata navigate to the folder /user/reg, this is where regulation files are stored
    - chose regulation files for your language and rename them to match the naming scheme (see below)
    - import the extdata back into your game

    Naming scheme
    You can have up to 12 regulations at the same time. The files get numbered in the order you downloaded them, starting with 012 and ending with 023. So any other file name that does not match 012, 013, ... , 023 will not be recognized by the game.

     

  2. 22 minutes ago, Insom said:

    i created a plugins folder in the "directory" which i assume to be the same folder as my pkhex folder and it doesn't work do i need an older version or i unblocked it as well nothing works the plugin i'm trying to use is the wc3 by the way

    The latest version of the plugin (2.2.2) should work fine on the latest version of PKHeX (24.03.26).

    The plugins folder has to be next to the PKHeX.exe, so like this:

    The plugin also won't show up if you don't have a save loaded.

    Untitled-1.png.fd9a13abbef0f879c1a5269896a33987.png

  3. PKHeX is a save editor, it can not open .nds files and it does not turn them into .sav files. If you edit a save file PKHeX will create those .bak files, which basically are .sav files just with a different file extension, incase you mess up your save and want to revert to a previous state.

    So, if you somehow lost your ROM, just dump it again.

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