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HaxAras

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Posts posted by HaxAras

  1. 5 minutes ago, Lum said:

    Assuming what we know now about the game IDs is right, then distinctly French, Spanish, or Italian copies of the game don't exist.

    1AAAS.png

    This suggests slightly different. It's OT name is Emeritae. So to get every variant, I'd need to track down Spanish, German and Italian copies and play each copy, backup the save and convert it to each language and bla bla bla. But my munny is too tied up to bother tracking down 3 more language variants of Colosseum. 

  2. 11 minutes ago, Lum said:

    Notice the different "Game ID". Another interpretation of Ralf's info we haven't investigated, is the game having an alternate "2AC" release (which if dumped would be a separate ISO image). Even though the standard "2A6" PAL version can be played in German.

    Try the codes on this page for your copy. It's possible we've been mistaken all along about the other languages needing new codes, since the page does not claim or represent in any way that its codes only work with the game running in English mode.

    https://www.gc-forever.com/forums/viewtopic.php?f=38&t=2023

    Edit: The below list of Game IDs supports the separate German ISO idea.

    https://sites.google.com/site/gamecubentscgameidlist/

    My Action Replay lists Pokemon Colosseum (DE) and I only know that means German from my experiences as an Achievement hunter and collecting EU Xbox games. 

    I managed to get the Celebi code to work. The Pikachu menu crashes every time and I don't have the PokeCoupons to test it out. 

    This Celebi is weird. It's OT is German but it's French because my Colosseum copy is French. I have no idea if I have to use my French Ruby/Sapphire or if any language will work or if the GBA cart has to match the Colosseum save or the Colosseum language. 

  3. 8 minutes ago, Lum said:

    My hopes are getting more and more dashed, that's for certain. Unfortunately I'm pretty confident I've established for the record that the existing PAL English code cannot be used to receive Agate Celebi or Colos Pikachu. We'll have to wait and see if somebody hacks the game further to find them.

    Whatever code I had entered before I replaced it with this one took me nowhere. I can change the OT of the Celebi and language to whatever AGATE is in each language. But i'm not sure what the translation of COLOS would be in each language. 

    • E-reader shadow mons: Only way I'm getting all languages is by changing them and their languages. I still have to make E-reader save states and catch them multiple times to even do this. 
    • Agate Celebi and Colos Pikachu: The current AR code doesn't work for me. German or whatever the other code was.
    • Mt.Battle save states: I can't convert the save between regions and there's no way i'm playing the game in English and Japanese so I can make Mattle Ho-oh states. I already don't want to climb Mt.Battle for the 10th time, let alone 2 more after. 

    1AAAS.png

    This project is a bust. 

    IYYmtqL.gif

  4. 13 minutes ago, Lum said:

    I used the English PAL AR code, with the game set to English.

     

    I'll test the German code later then. I'll make a video of the results.

    I'm getting the E-reader mons in every language no matter what. I'll just do the battles in my NA Colosseum save and convert the individual Pokemon to each language if I have to. It just feels like accepting defeat and I can't share save-states like I intended to. If I have to do that, I'm not wasting my time with Mt.Battle save states either. And if German and English are the only languages the AR codes are in, I can't get the other Agate Celebi or Colos Pikachu. 

  5. 34 minutes ago, Lum said:

     

    If the dialogue pointers are broken, then the game won't call up the screens to connect to the GBA for Celebi and Pikachu.

    I've been wishy washy about testing this further but take a look here. Straight from Dolphin how the PAL bonus disc content loads for me.

    I don't own a good capture device for a real console.

    GC6P01-1.png

    GC6P01-2.png

    GC6P01-3.png

    The E-reader room works just fine in the North American copy of the game. But I can't do anything with the E-reader room until I'm able to successfully convert my save from PAL to NTSC.

    How did you access the bonus disk content? I've only seen a copy for the German version. And I can't tell if that's German as in the German Pal copy or if it will work with my Spanish copy, with the save language set to German. 

  6. 10 hours ago, Lum said:

    The PAL ereader room (and IIRC the bonus disc content as well) has some kind of problem with missing English dialogue. You're greeted by blank text boxes when "talking" to the NPC at the desk.

    Not sure about other languages.

    That's why I need to convert the PAL save to NA. I plan to battle the E-reader trainers and save right before battling the E-reader shadow mon and catch them in every language. I was also going to make Mt.Battle save states and attempt to get the un-released Celebi and Pikachu in every language. 

  7. 55 minutes ago, Poke J said:

    That's all fine and dandy, I don't actually have a copy of Japanese Crystal or Japanese Stadium 2, but I do have a Japanese Blue.  I Just wanted to make sure that we are agree that it would be possible to obtain these Pokemon with the method outlined above.  This leads me to my proposal of how to actually get these two.  When I was playing through Green I learnt that the trainer fly glitch works in the game and so the glitch should be present in Blue as well.  Therefore I could glitch the Kadabra and Machoke raise them to the level that they can be obtained in Crystal at and then do the trades.

    When I was getting the Emerald in-game trades. I didn't actually trade legit Pokemon. Since they were going to be deleted, I just used A-save to make a bunch of fake mons, made a backup of my save. Then just loaded Emerald up in each languages ROM and did the trade to save time. You could just edit the Machoke/Haunter to save time. Since it's technically possible to get them in Blue using legit methods.

  8. 38 minutes ago, Poke J said:

    In the Japanese version of Pokemon Blue there are two trainers that will trade you a Haunter and a Graveler in exchange for a Kadabra and a Machoke.  However, in order to get them at the lowest possible level the Kadabra and the Machoke would have to be from Crystal version, but upon trading them they would evolve.  This got me thinking if I were to deposit them onto Pokemon Stadium Gold/Silver I could transfer them to Blue without them evolving therefore allowing for the under level trade for Haunter and Graveler take place.  Is my thought process correct or am I missing something here?

    The problem with the Pokemon Stadium 2 process: You need to have 150 Pokemon out of 251 to withdraw and deposit Pokemon that aren't from your cart. I had to be over halfway done with my living dex in Silver before I was able to organize it easily.

  9. 7 minutes ago, Britty said:

    @Kaphotics

    Duhhhh, Monmon is from White 1. Well,it's definitely affecting both JP B1 and JP W1 with the language flag missing. I nabbed the basculin in the JP White 1 as well, and same problem (second .pkm, first is Monmon). I don't have JP W2, but it's probably safe to assume it's fine like JP B2. My JP Diamond and JP SS have no issues with the trades, from what I attached before.

     

    546 - モンモン - 43166400007E.pk5

    550-01 - アオメ - EAEA9400007F.pk5

    Sometimes when I view a regular Pokemon in PKHeX, it's marked as legit. But when I view it the second time, it's loaded as it should be. Maybe try that?

    Also, if you have any more of those in game trades. Please, keep sharing them. I collect in-game trade mons. 

  10. 2 hours ago, InsaneNutter said:

    I’m guessing the Pokemon games might have slightly different savefile layouts between regional copies of the games.

    That doesn't make my work any easier. I'm trying to make save-states to catch the E-reader shadow mons in every language. If I remember correctly, I think somebody said the E-reader room is in the PAL copy, but the info desk doesn't work properly like it does in the US and Japanese copies.

    I need to convert the saves from PAL to NTSC U or NTSC J, do the E-reader battles. Save right next to the E-reader shadow mon trainer and then catch the E-reader shadow mons in each language. I was then going to share the save states so everybody could do it but the Colo/XD: save editor doesn't work.

  11. I'm using the Pokemon Colosseum save editor to change the language of my Colosseum save from PAL to NTSC. I'm using the same game configuration settings that my NTSC saves have and it gives me an error every time I try to load up the game. 

    I'm trying to make save-states in every language using this one save so I don't have to play the game 6 times. Is there a reliable way to convert saves between regions?

    1AAAS.png

  12. 3 minutes ago, Kaphotics said:

    Opening and saving via the medals editor will clear the values

    Relevant commit / issue, and another where the above prevention was added.

    Keep in mind that the primary purpose of the legality checker is to check legality (ie flag detectable hacked pkm), not to give hints on how to fix it :):)

    Thank you! Well, this Suicune is 100% legit. The only questionable thing I've ever done with it (besides cloning it, if you consider it questionable) is moving it from gen 6 to 7 using PKHeX. I plan to use my gen 3 clone to re-ribbon it and do the journey again with it still at level 40.

    I've put a TON of work into this Suicune since my journey started with it in 2014. That's why the error bothered me in particular. The Psyduck was a ribbon master project that I worked on with my friend earlier this year. We used the GTS Masuda's Psyduck event to do the project.

    While you're here, if you are. I'd like to thank you personally for your tool. While I've encountered a ton of errors, it's made my life so much easier with the ability to migrate and save Pokemon as files. Which are my primary uses for it. 

    • V-Wheeeeeel!!! 1
  13. 1 minute ago, Kaphotics said:

    Probably used the 6->7 PKHeX transfer before it was known that the super training flags were cleared. PKHeX can detect its prior mistakes!

    > I used the German Debug Ruby to give it the unreleased ribbons.

    gee, wonder why it's being flagged ;)

    I did it back in January 2017. Should I just transfer my gen 6 clone then or is there a way to fix them?

    Edit: I'm fine with the second Suicune being marked as illegal because of the ribbons. It's just the lack of the super training error that I wanted to point out. 

  14. I've shown this to Sabresite before. He was asking where they were migrated (PKHeX or Bank). I honestly can't remember. It could have been either. But why does this display this stupid error when I view my save in PKHeX? These 2 Pokemon are legit in every other way.

    They're ribbon master Pokemon that I did the gen 6 super training missions with to get the ribbon for the task. The only other Pokemon I've done the super training missions with is my shiny Suicune and it shows up as not being legit because I used the German Debug Ruby to give it the unreleased ribbons. And one of them was actually confirmed to be given out in gen 3.

    1A.png

    SteamRolled.png

    MasudaApproves3.png

    1A.png

  15. Japanese Sapphire to Pearl: Done
    Japanese Sapphire to Platinum: Platinum only has 7 badges.
    Japanese Sapphire to Soul Silver: Still working on messing with a complte SS save.

    English Emerald to Diamond: To do list

    English Emerald to Heart Gold: Done
    English Emerald to Platinum: Done

    $_12.jpg

    043 - A - F8813A8C9505.pk4

    261 - A - 805C4D78A883.pk4

    261 - A - B875B127E1EB.pk4

    314 - A - 2F14C5B5698A.pk4

    316 - A - 556006D7F577.pk4

    041 - A - 1709FDA33907.pk4

  16. 13 hours ago, Sabresite said:

    And of course the pokemon from GameFAQs on the box save are all completely legit. This is despite Pokemon Secure and others saying they werent.

    B|

     

    They sat untouched for 11 years before I found them. I met one other person who knew they existed. He claimed they were fakes. He was also from Pokemon Secure. Which is even more hilarious since theirs were more fake than anything. He claimed he got in contact with the original uploader: who apparently couldn't remember if they were fakes or not. 

    • Like 1
    • Hahaha 2
  17. 11 hours ago, hacks said:

    Thank god they did change it cause i already hunted these two been playing the vc injects early. 

    You're welcome, my child.

    6 hours ago, ajxpk said:

    How about this?

    59b67bb2e077d_PocketMonstersKin(Japan)(SGBEnhanced)(GBCompatible)entei.png.376d52a011c3a3ab092cd03f393557f5.png59b67bb9c6bdb_PocketMonstersKin(Japan)(SGBEnhanced)(GBCompatible)Raikou.png.a71eae7abead464b081deb6375409a89.png59b67bc23b234_PocketMonstersKin(Japan)(SGBEnhanced)(GBCompatible)suicune.png.ccc6fa314cc718560b6f7dbb031eb8be.png

    That's pretty impressive man. But let's see you do it in English, with the ot: HaxAras. You can send them to me and I'll check to see if they're legit. 

  18. 17 minutes ago, jojo12100 said:

    I made a mistake Muk lv29 can only be encountered at night in Route 18 in HGSS.

    Plus I found interesting Pokewalker underleved Weepinbell and Gloom from TreeHouse at lv13 and 14 and Poliwhirl from Seightseeing at lv15.

    I documented and contributed the Poli-family. I'll post the updated Zip.

    Under Leveled.7z

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