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bluesun

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Posts posted by bluesun

  1. So~ I can finally dump Wonder Cards from Gen 6 games now with ram2sav, so it's time to contribute some.

    ...though, I don't know what is needed and what is not, plus there seem to be some odd edge cases and the first post seems quite out of date, so here, have the whole lot.

    Programmes used: rsavout, pkhex

    They're all either from UK events (physical/wifi/serial), or from JP serial codes (+ one from TW serial, Charizard got Charizardite X!).

    I've got distro text from most everything, but stored away in a year and a half of photos, so if there's any I can help with, let me know.

  2. @jariesuicune Sorry for any confusion so maybe this will be a little easier to understand. This is what my SD card looks like every time I try to get a .bin file in there, it just doesn't pop up. Is there something I may be forgetting? Am I only suppose to have the "rsavin.c.c" file in there? I'm not sure what I'm doing wrong at the moment.

    [ATTACH=CONFIG]12163[/ATTACH]

    Those are the wrong files, the source code - you need the files which end in .bin. You should have rsavin.bin and rsavout.bin.
  3. As for 3DS regions...

    var REGION = { JP:0, US:1, EU:2, CN:4, KR:5, TW:6 };
    This is in the 3DS region detection code the PGL uses, so is likely the same order as in-game.

    It's also the same as the order used by Nintendo in other things, which means 3 would be the would-be AU-only region that doesn't actually exist (since they get EU games and consoles).

  4. I'm surprised they kept the same encryption method for the Pokemon data, to be honest...

    Partial list of new items:

    #639/0x27F, Weakness Policy

    #640/0x280, Assault Vest

    #644/0x284, Pixie Plate

    #645/0x285, Ability Capsule

    #646/0x286, Whipped Dream

    #647/0x287, Sachet

    #648/0x288, Luminous Moss

    #649/0x289, Snowball

    #650/0x28A, Safety Goggles

    #652/0x28C, Rich Mulch

    #653/0x28D, Surprise Mulch

    #654/0x28E, Boost Mulch

    #655/0x28F, Amaze Mulch

    #686/0x2AE, Roseli Berry

    #687/0x2AF, Kee Berry

    #688/0x2B0, Maranga Berry

    #699/0x2BB, Discount Coupon

    #704/0x2C0, Strange Souvenir

    #708/0x2C4, Lumiose Galette

    #709/0x2C5, unknown normal item, some sort of wooden tablet

    #710/0x2C6, Jaw Fossil

    #711/0x2C7, Sail Fossil

    #715/0x2CB, Fairy Gem

    656~685 are likely the Mega Stones, if anyone wants to poke around. 28 Mega Stones are known, so there may be two more undiscovered in that gap (and it's easier to poke around 30 items than attempt to form+1 all 700+ Pokemon).

    If all the item slots are used, there's around 11 or so items still not known, so they may be worth checking out.

  5. Wonder card text (EU 3DS, console language set to EN, game set to JP):

    A Special Torchic!

    ダウンロード してくれくれて

    ありがとう!

    おくりものは ポケモンセンターにいる

    はいたついんから うけとってね!

    Distribution text (EU 3DS, console language set to EN, game set to JP):
    It's a Torchic with a Hidden Ability,

    and it's holding a Mega Stone for you!

    This Pokémon will be a great help on your

    adventure in Pokémon X or Pokémon Y.

    Icon: A Torchic.

    I'll get a Garchomp code and see if EU 3DSes can recieve that next month.

    ...It appears the games aren't region-free, which makes the rest of my post meaningless. As such, I removed a paragraph to prevent any misunderstandings. As for why they're region-locked...? I have no idea. For the digital version, the same files are downloaded for every region, at least...

  6. Codes are valid from 12th October 2013 (11/10/2013 23:00 BST) to 12th April 2014.

    Wonder card text (EU 3DS, console language set to EN, game set to JP):

    A bunch of Quick Balls!

    ポケモンをあそんでくれて

    ありがとう!

    おくりものは ポケモンセンターにいる

    はいたついんから うけとってね!

    Distribution text (EU 3DS, console language set to EN, game set to JP):
    Here are 12 Quick Balls for you!

    Use these Quick Balls at the

    start of a wild Pokémon encounter

    to increase your catch rate!

    Icon: A Quick Ball.

    According to the XY PGL, Tesco's giving out the codes until the end of this month.

  7. Went to the VGCs this year as well.

    Distribution texts:

    On the Way to Victory!

    Start training for the

    World Championships today!

    This special Metagross will

    put your rivals in the dark!

    En route pour la victoire!

    Préparez-vous dès aujourd'hui pour les

    Championnates du Monde! Ce Métalosse

    annonce des jours sombres pour vos

    adversaires!

    Aug dem Weg zum Sieg!

    Beginne noch heute mit dem Training

    für die Weltmeisterschaften!

    Mit diesem speziellen Metagross

    wirst du deine Gegner in den Schatten

    stellen!

    A passo sicuro verso la vittoria!

    Inizia subito ad allenarti

    per i Campionati Mondiali!

    Questo speciale Metagross

    sarà il terrore dei tuoi rivali!

    ¡Hacia la victoria!

    ¡Empieza ya tu entrenamiento para el

    Campeonato Mundial! ¡Este Metagross

    tan especial hará que tus oponentes

    se arrepientan de haberte desafiado!

    No Japanese version was found, didn't check for Korean.

  8. I've noticed that certain Pokémon cannot be obtained with this, such as Shuckle and Corphish. Does it have something to do with their moves? When DW.exe finds those Pokémon, among others, the move is listed as :404; (or similar).
    I have a similar problem as Eleven, but for me, it's with Griknot (Gible).

    DW.exe find this pokémon but there is just "404".

    3 Times I find Griknot, 3 times I can't chose him because he doesn't appear in the list front of the tree..

    I don't know what I have to do, I hope I will be able to chose Gible next time, like a miracle ^^

    This means you're out of the berry you chose -- it tries to use a berry, and you have none. I should probably make it clearer...
    Does this work for b2w2 dreamworld? I tried this and the exe crashed on me but it works fine on bw dreamworld for me
    Previous versions don't work on B2W2, the site was expanded too much. It works partially but ignores lots of events, and crashes on lots too, so don't go using it with B2W2. I'll try and finish up getting a B2W2-compatible version out in a few days.
  9. Well, here's my Larvitar.

    Card Title: Ti aspettano delle grandi lotte!

    Card Comment: Grazie per aver partecipato al

    Campionato di Gioco (VGC) 2012!

    Ricordati di ritirare il dono dal postino

    nel Centro Pokémon!

    Icon: Pokémon #246

    Date Card Received: 3 mar. 2012

    And the distribution text (if anyone cares for it): Ti aspettano delle grandi lotte!

    Grazie di aver scelto un gioco Pokémon!

    Allena Larvitar al meglio e sbaraglia

    ogni avversario con la sua forza!

    Note that I don't speak Italian all too well, so if there's a typo anywhere, it's probably me, so point it out and I'll recheck it.

  10. I wonder if there is a way we can fix that. I don't think that the maker of the software will make any updates unless he/she is waiting for the upgrade with the addition of B2/W2
    Well, I did fix it but only after I started working on other functions for it, and then messed up something and now it doesn't compile properly. And I didn't keep the source about from the current released version.
  11. So seel,chinchou, and shelder are basically unobtainable with DW.exe? That's sad. But at least that explains why it crashes.
    Not quite. It'll still get them, but crashes afterward due to an error.

    Most visits to the Dream Island are structured something like this:

    [Pokemon][Pokemon][item][item]

    Usually, it would go through each one-by-one until it reaches the end. But since Seel/Chinchou/Shellder were added to the Sea, a visit there now looks like this:

    [Pokemon][Pokemon][item][item][Pokemon] ...with the last Pokemon being Seel/Chinchou/Shellder.

    However it only checks for the end of the visit correctly if the last event processed was an item. If it happens to be a Pokemon, it processes it fine, but expects another event to follow it, and crashes trying to read beyond the end of the file looking for it.

  12. Thought you should know, the five Score Level move columns are unnecessary.

    All three moves are available at any Score Level except Level 1, where only two moves are achievable ('B' and 'C' moves, at 50% rarity each).

    The differences between the score levels is only the rarity of the moves, for example score level 5 will most of the time give you the 'A' move(usually the level-up move) and will hardly ever give the 'C' move(usually the rarest).

  13. cafe? : y
    The Cafe area was shut down last year, so trying it will always cause an error now.
    I saw that the PGL will be updated when white 2 and black 2 will come out. I hope the creator of the program will update it, too.
    I'll try ;)
    i found the problem^.every time i went to the sea area after the list of found pokemon and berries it lists one of these pokemon seel,chinchou,shelder.(yeah without returning home and going back).those pokemon were recently added to the dream world .and this program was created before that.thats why it crashes. i think . and if it didnt choose to go to the sea ,then it never crashes.now is there is a fix for this?
    Not yet, unfortunately.
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