arcee
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Posts posted by arcee
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You're really not getting the point (or I'm reading this wrong.) Yeah they can, but Smogon's strict enough to differentiate the hackers from those who aren't (how besides what they already do? well, the list.) And as I said, the list is not an elite group; the way I see it (which is what matters as things haven't been fully set up yet,) it's that it's proof you can RNG and you're in. Not on Smogon? Well, there's more hacks out there anyway.
Besides, people can choose whether or not to pay attention to the list. If you're in the list, it's simply a mark that you (at least very likely) get your stuff legitly.
So... you're saying that with the assumption that everything on smogon is wholly clean and legit, and everything not on smogon is obviously a hack.
I didn't think anyone could really be that ignorant. Not a chance.
That's a completely different matter honestly. RAM hacking for RNG purposes is a subject of controversy and in the opinions of some it is not "hacking the Pokémon." I'm not going to follow any side argument about this any further.
.. Do you even know how it works? If you did, you would definitely not say that.
He took something and modified it because it was easier and faster than building one from scratch.That's fine....
... as long as you give proper credit, and don't, via the lack thereof, mislead people to think you wrote the entire thing.
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This drama is stupid seriously. But, I will say that, from my perspective, Kaph made it clear shaym.in wasn't his, both in the link he gave me and in his posts regarding it. I would dig up quotes but I don't think I need bother.
Oh please.
No, he did not. I've seen that app every day since it was first put up, and he did not add the disclaimer until Bond called him out on it yesterday.
The "list" is an excellent idea in my opinion, and Bond, I don't see why you would doubt its effectiveness. As a member on the list myself, one which does not seem to represent an "elite" group but rather those who know slight more about RNG in general, I fully support this measure to moderate hacking. Obviously it would only work on Smogon because no other place is strict enough.No, it's a stupid idea. Pokemon don't just circulate on Smogon; they often come from other forums, where guess what? People can RNG! And even if they do it legitimately, they'll be marked as hackers because they're not on a list they weren't even aware of.
Not everyone who can/will learn to abuse gc is on smogon. Kindly remove your head from those idealistic clouds.
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Unless you can rip your sav off your cart and extract that way, and unless you can have someone with a R4 export the .pkm for you, there's no way.
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IF it's hard to remove, then no problem.
Also, can there be an option for PIDs too?
.. and why would you need the PID in the filename? o_O
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... Are you talking about PokeCheck? AFAIK, Make-A-Wish GTS is a 'giveaway' of 'legits'.
It would be easier for them to export the .pkms from a sav, than uploading all 120 or so via Pokecheck.
Pokecheck here.
edit:
Unless you use some sort of adapter, as arcee suggested, there isn't any way to transfer the entire save file.not totally true, using different flashcards, there are other ways.
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Also, you can use the Event Gallery to confirm the details of an event.
[/shamelessplug]
*advocates plugin*
Say I have many RNGed Pokemons with flawless IVs etc. Then, I don't actually need characteristics. All I need are the IVs and Nature and shininess. I don't think I am a good convincer.It isn't going to hurt you to have the characteristics, you know.. it's more work for me to change it around than it is for you to deal with it being there. it isn't that big of a problem, is it? i also have rng'd pokemon, but i don't see it as a huge issue.
Dammit, the HP option was removed in v3.0. Care to return it?~Yui
Took it out because it's a waste of a lot of time and pretty much.. useless.
(waste of time, as in I'd have to create a library with ALL exp/stat data, and then add the extra party data for any box pokemon so I can return a HP value that pretty much no one cares about. ..it's basically worthless.)
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PKM concept
in PKM
Stats would reset to normal in box.
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I know it's not PokeGens fault. I'm just wondering what happened. I did the same thing I did before and it worked perfectly. Now for some reason it just does something wrong with it. And I'm using www.pokegts.us/distro.php. Is that the wrong site?
... if you know it's not PokeGen's fault, then why is the title of the thread "Pokegen keeps ruining my pokemon I send to my DS"?
To narrow the issue, have you tried using Pokecheck.org? You're sure you're using the correct generation of distribution?
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What are you using to send the Pokemon to your DS?
You're setting the pokemon properly, yes?
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Region = Country
Pretty sure that's considered the language. Region != language. When you say region, people tend to think of the game the Pokemon originated from.
It surely can't be that difficult to tell events apart by their OT name. Some are pretty obvious, and if you open it with PokeGen, it tells you the language info in the first tab.
I'm sorry, I just don't really see it as something that's really that important. Most event collectors have their stuff organized considerably well anyway, and wouldn't have a need for it.
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the region info is very important when you collect events
By region info, do you mean the 'hometown' of the Pokemon?
Not sure what you mean.. region has never mattered when collecting events, as far as I've known. o_O
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please add the option for the Region
Why?
see above:
good work but the region info is missingThanks; not necessarily missing. I never saw the need for it (nor do I presently) so I didn't implement it.Give me a couple good reasons why and I'll consider it.
Option to remove the characteristics please?You need characteristics for event pokemon with the same OT/ID/nature. Same as above; if you want it done, you'll need to convince me.
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then tell me why traceback gave me that error. 'pkm' is an array.
also, you never mentioned you were using pydoc.
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Updated. See OP!
Now in C# :3
fixed characteristics, too.
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Like I replied in your PM..
I would suggest you put these two sections into separate modules. It gets rather messy.(shinygen and the main py)
I did so, put shinygen into a 'src' folder and added __init__.py
From just looking at it, I can tell you need to..
Fix your indents and make them consistent. The last 14-15 lines or so need indents.
Your class has spaces for indents, but your 'shinygen' function has tabs. Again, make it consistent. Python is a stickler for indents and how they're used.
Oh, btw, I don't know what """Returns Tuple of Shiny TID and SID for given PID""" is doing there.
Make it into a print, or a # note. With only one " on each side.
Add a while true: statement to run the main module.
You don't need time.sleep, it shouldn't automatically exit (make it automatically loop instead, it's better).
Don't use arrays in int() arguments, use a string or something.
Have you gotten it to work?
I'm still not understanding why you need this "shiny generator" in your GTS program, though.
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You aren't having it save properly in no$, so change the settings so that it will save 500+KB. Then convert it to RAW.
Is it that hard to google "save file converter"?
noo.. it's 512.
Go to emulation settings > Files
change NDS-Cartridge backup media to 'FLASH 512 kb'
change SAV/SNA file format to 'Raw'.
Save again and try.
also, if you're converting, I hope you're using
http://www.shunyweb.info/convert.php
and using the proper settings
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I have taken the file of a legit Wishmaker from my pokemon white version in order to transfer it back to a Gen IV file
^ not possible, it's one-way
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Script (storyline) is a/0/0/2
More script (dialogue) is a/0/0/3
Is this what you're looking for?
Also, you might find this handy:
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the answer to the random problem is simply:
import random
exactly .. so shouldn't you, you know, add that in at the top? it's sort of important for the thing to run : p
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so basically.. you're generating random tids/sids and finding a match. That's sort of .. silly, as there are more efficient ways to do it.
disregarding the number of errors thrown when running your 'snippet' (you should add you need to do things like setting 'pokemonid' as an input value, defining random), the program downloaded from your dropbox doesn't work.
to clarify, it doesn't give you a shiny tid/sid. only one close to it.
bond and i tested it.
nevermind; it's oddly not working with pokegen for me (but bond's managed to get it work, so i suppose it's fine).
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The HUGE problem with Pokecheck is the ribbon though. I can't stand the ribbon, "for keeping hacked pokemon away" reasons.
It prevents cheating on the GTS/negotiations and stuff, which would probably be a huge issue otherwise, and completely unfair.
It isn't a problem, I agree with it, really.
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ShinyGTS/DTS, HyperGTS, IR-GTS, IR-GTS BW, etc. Search for them. They're everywhere, lol.
Pokecheck, as mentioned above.
http://pokegts.us/upload_file.php
Pokemon Selector works too.
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Depends on what you changed. You better've saved a backup copy of the rom (I'm saying this assuming you ripped it yourself from your own retail game). If you know exactly where or what causes it to freeze, you can probably find the area the relative data is located, and see what's different from the original. Just run a comparison with hexcmp, or hexworkshop, I guess.
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Ahaha, no wonder your name is familiar. I've seen you at PC as well.
PC is filled with morons and lazy noobsIs it, really? I was only on it, briefly, though from my experience, the former seems to be true (at least, in the wifi/trading and most of the hacking section)
Is that true?
I never really interacted with the people there to be honest, only because if I did they'd lock the thread for necroposting or something silly...
Yeah, same, though I'd think it's sort of like every other forum. Skill level ranges from person to person and stuff. PC is particularly large, so I find it hard to present a straight answer, as it won't apply for everyone.
Anyway, welcome to PP!
Spent 12 plus hours trying to get legal but can't
in Pokémon Legality
Posted
first of all, use pokegen, not pokesav; it's buggy, as you can very obviously see with the telltale 236 bytes for a gen5 pokemon, instead of the proper 220.