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terravoltage

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Posts posted by terravoltage

  1. I've merged your updates as I came across them, problem was for 0016 was extremely far behind and you were fixing already fixed items.

    Also NO$GBA sucks badly, use DeSmuME 0.9.6.

    @NSSVelocity

    Thanks man,BTW: the last i checked those were not fixed in the main git.

    And I am using Desmume Current FPS :130/00 (22%-38%) when staionary and 90/00 (50%-99%) when moving. lol

  2. Hi Rykin & Shadow -Did ya miss me?

    Up untill now corrected 39 of them in 16 so dont redo these ok?

    and shadow only merge fork after everythings done.

    1frisk

    2volt change

    3uturn

    4mold breaker

    5powershare

    6guard share

    7simple beam

    8worry seed

    9water soak

    10mirror type

    11torment

    12freefall

    13clear smog

    14pospone

    15transform

    16whirlwind

    17disable

    18absorb

    19megadrain

    20gigadrain

    21sky attack

    22 Clamp

    23Nightmare

    24 spider web

    25Struggle

    26Conversion1

    27Conversion2

    28 Sketch

    29Spite

    30Rest

    31Protect

    32Detect

    33Belly Drum

    34Perish Song

    35Endure

    36Hail

    37Uproar

    38Stockpile

    39Swallow

  3. @Rykin, Are u already on it?

    Else, you and i could use pokesav v6 and test out all moves to find the ones with incorrect descriptions. But itll be midnight here in 2 hours so ill call it a night then. till then lets rumble!!!

    Also, anyone can help us out by testing out the moves using pokesav too!!

    Tip: Just test out the moves that are suspicious lookin.

  4. If anybody can get me a picture of them talking to someone in the Hiun Pokemon Center that would be much appreciated!

    Whose picture?

    @Rykin Torment has been changed:

    \xf000Ă\x0001\x0000 was\xfffesubjected to Torment!

    The wild \xf000Ă\x0001\x0000 \xfffesxfffesubjected to Torment!

    The foe's \xf000Ă\x0001\x0000 was\xfffesubjected to Torment!(before twaz something not quarrel)

    So total changed:frisk voltchange uturn mold breaker torment

    Also do you know what to change these to?

    The wild \xf000Ă\x0001\x0000 \xfffereturned by using Escape Button!

    xf000Ă\x0001\x0000 \xfffeGotsugotsumetto damaged in!

    \xf000Ă\x0001\x0000 \xfffeTrouble Ishita look!

    The wild \xf000Ă\x0001\x0000 \xfffeKoraeta attack!

  5. @Rykin

    Before:

    \xf000Ă\x0001\x0000's \xf000Ā\x0001\x0001 \xfffewent back to normal!

    The wild \xf000Ă\x0001\x0000's \xf000Ā\x0001\x0001 \xfffewent back to normal!

    The foe's \xf000Ă\x0001\x0000's \xf000Ā\x0001\x0001 \xfffewent back to normal!

    (For Volt change)

    After:

    \xf000Ă\x0001\x0000 went back to \xfffe\xf000Ā\x0001\x0001 this is correct yes?

    The wild \xf000Ă\x0001\x0000's \xf000Ā\x0001\x0001 \xfffewent back to normal! *******

    The foe's \xf000Ă\x0001\x0000 went back to \xfffe\xf000Ā\x0001\x0001 this is correct yes?

    *******for wild pkm, i have not encountered one that uses volt change. If anyone has what are its effects? Does it run away?

    Edit:Guys its good that your reporting bugs, but please be patient i ll change it all one at a time

    You can check here:16.txt

  6. There's an error regarding the ability Frisk..once it activates, it says "The wild [Pokemon name] [item name] is unusual", so for example "The wild Gochimu Quick Claw is unusual".

    Edit:You mean its supposed to be:The wild Gochimu's Quick Claw is unusual ok ill change it for v4

    Before:

    \xf000Ă\x0001\x0000 \xfffe\xf000ĉ\x0001\x0001 is unusual!

    The wild \xf000Ă\x0001\x0000 \xfffe\xf000ĉ\x0001\x0001 is unusual!

    The foe's \xf000Ă\x0001\x0000 \xfffe\xf000ĉ\x0001\x0001 is unusual!

    After:

    \xf000Ă\x0001\x0000's \xfffe\xf000ĉ\x0001\x0001 is unusual!

    The wild \xf000Ă\x0001\x0000's \xfffe\xf000ĉ\x0001\x0001 is unusual!

    The foe's \xf000Ă\x0001\x0000 \xfffe\xf000ĉ\x0001\x0001 is unusual!

    @Rykin

    OK gotcha

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