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Posts posted by NSSVelocity
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Rah, I'm back, what's been going on while I was away? I see we have a new patch out.
I've answered aboue 100+ questions, fixed most major bugs for v3.
ruinairas been working the story Git and getting a nice bit done.
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@VelocityThe Kata Theory was correct with the battle subway crashes. I downloaded the V2 Patch with Kata names and the Battle Subway played as it would normally. With no freezes what-so-ever.
Think it's possible to somehow bypass the edit check, and make it so that the names can appear in English, but don't freeze the Battle Subway? Also, the BP (like the Pokedollars) don't show when trying to buy something.
The thing about it is, only the small school boy crashes the game, you just have to be unlucky when going through in English not to be matched up with him.
BP - I'll look into it.
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Laptop people.
I'm happy I have 3 computers for myself
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Can anyone tell me step by step on how to start a GIT. I'm to lazy to go looking for myself lol
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have you guys already fixed this protect/detect error? skip to like :31
I think I've fixed it, this file is huge.
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Very nice, works excellent, and love the "Import from files" option.
Thanks SCV.
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Posting over here also.
Karakusa Town:
Outside Pokecenter: 0436.txt
Inside Pokecenter: 0437.txt
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Karakusa Town:
Outside Pokecenter: 0436.txt
Inside Pokecenter: 0437.txt
In Story Git.
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just updated both gits with what was up in both of them. As of now they all use the Yen sign but if you want to go back and fix them so the variables don't break go for it.
Also the easy way to 'catch up' in the gits is to delete your fork and then just fork from the main git again.
I updated the GIT with the Yen sign changes. The fix was sad, just put the money var twice fixed it...
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There some errors in it, it didn't save.
There is an error in the first line (typo) "Wi-Fib".
There is an error in the ???? line (formatting error) "Doing that, you may" blablabla it has a \xf000븁\x0000 or something with only 3 '0's' BEFORE it.
I seen the update before I merged, so it's good. I guess I'll work out more dialog scripting.
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BTW Just wanted to let you know, the Wi-Fi (upstairs) of Pokémon Center has been translated by me.
Both of the dudes are now talking english.
I had a small piece of it done, so I'll just merge your edits into my fork.
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I've made my first STORY TRANSLATION patch. It's simply to see if people are liking the way I approach the translation. If people like it then it's safe to say I may request it on the GIT. Here is my thread.
You wouldn't happen to have a Git so I can view the changes?
I'm tired of patching ROMS, lol
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This was broken right, the $ sign:
If so I fixed it so badly, lol
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Hey guys!
Just dropping by because I'm getting a LOT of people asking me how to edit the text in the game and I don't like explaining something more than once if I don't have to. So I've made a quick tutorial for all of you out there and tried to make it as simple as possible.
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P.S.
For those of you who want to use Pokeshifter/Time Machine with your Japanese games again I'll revert those files back for v3 or if you can't wait you can follow the guide as well except you want to replace the files in "dl_rom" with these:
http://www.mediafire.com/?j3cetp6nwbe3xtj and http://www.mediafire.com/?bmg5lz4rod3addm
I'll add your guide into my PPTXT post. You might want to link it in the first post.
Nice to see the Pokeshifter will be working again after this version. So many questions to fix it
I'll try to keep my fork updated with all the edits being made and keep up with the questions.
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Will do. Thanks.
I merged your fork into mine, I'll be trying to keep mine updated to the newest edits whenever possible for Kaarosu.
I've also been working out most dialog scripting, Script Codes.txt, I recommend downloading the file as Github messes up on tabbing.
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i want to help with anything i can but for some reason i cant seem to download msysgit. can someone please post a link right to it? the one on page 1 is not letting me go anywhere
Page: http://code.google.com/p/msysgit/
Down: http://code.google.com/p/msysgit/downloads/detail?name=Git-1.7.3.1-preview20101002.exe
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Went through Pokemon names again. Noticed a few that are different from site to site. I don't know which one we rely on the most:
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So many discrepancies between names. Is it a vote?
I usually go with Bulbapedia if I'm not sure.
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I would like to help with wifi translation T_T
I would have the Wi-Fi screen done if the test was in the main/story. (If your talking about the Wi-Fi setup screen)
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V3 I WANT YO SOOO BAD
Stop asking for v3, it will be out when it gets compiled.
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thnks for all the update hope everything is coming by smoothlySeems to be coming smoothly, I'm figuring out the dialog scripting and bugs, others are translating. All is well for now
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Someone posted the issue of the Battle Subway on GBA Temp. A user explained that the game detects edits of any kind, being as that the names are edited into English, he stated that, that was the issue. I have yet to test this, but does it seem plausible? A similar issue occurs with Wi-Fi and edited pokemon.
I'll possibly test this theory later on.
I've played through and found the trainer that crashed the edit ROM. On a clean ROM, it worked as expected. So this could be true.
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- Wifi Configuration - NOT IN MAIN/STORY FILES
The text isn't in the files, so it will have to remain the same unless someone files the right file.
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- Eng translation of text when saving - FIXED
- It's a Critical Hit! - FIXED
- Wifi Configuration - NOT IN MAIN/STORY FILES
I'll look into the rest, anyone want to help me out here?
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can i get answer plox
Formatted is when the card is reformatted and all data is clean off it. This also fixes errors that could have developed on the card.
Copy everything off the card, then look online for a tutorial on reformatting a card. After the card is reformatted, copy the files back on.
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Just dropping by to let people know I'm alive, just swamped with lots of work. I'll try to catch up on stuff a bit tonight but can't really pay much attention to this till wed.
No problem, I've been holding down the fort while you've been gone.
Now that I've forked the Git, you shouldn't have to browse through the topic looking for my edits.
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So there's only 2 real bugs left now?
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Changed to "Bit by Bit" in the Git.
Pokémon Black and White Translation Project v2
in ROM - NDS ROM Hacks
Posted
I went through about 20 battles with a clean rom and work as expected.