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Kaphotics

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Posts posted by Kaphotics

  1. Part of your save data is apparently corrupted; the program reads Gender from 0x3E3D within the save file, but your save file (0x3160-0x4000) is [00 39] repeating.

    Your trainer gender doesn't appear correctly at that offset, hence the program complaining about it.

  2. 3 hours ago, notInfi said:

    Exception Details:
    System.ArgumentOutOfRangeException: Ticks must be between 0 and and TimeOnly.MaxValue.Ticks. (Parameter 'ticks')
       at System.TimeOnly..ctor(Int64 ticks)
       at PKHeX.Core.DateUtil.ConvertDateValueToString(Int32 value, Int32 secondsBias)
       at PKHeX.WinForms.Controls.TrainerStat.UpdateToolTipSpecial(Int32 index, Boolean updateStats)

    Loaded Assemblies:
    --------------------
    System.Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e
    C:\Program Files\dotnet\shared\Microsoft.NETCore.App\8.0.0\System.Private.CoreLib.dll

    PKHeX, Version=24.1.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\suyas\AppData\Local\Temp\.net\PKHeX\KeE19vwKtltPpv26_v6sBVyHaMxmB_Y=\PKHeX.dll

    Already reported & fixed & working just fine on the latest release (24.03.10); you're using an old version.

    https://github.com/kwsch/PKHeX/issues/4184

  3. PKHeX is a save file editor, not a ROM editor. PKHeX does not change how the game behaves, or what content is innately available. It only modifies saved data that the game references.

  4. 39 minutes ago, River_Berlitz said:

    I'm using PKHex (20240310).

    The Pokemon Marked Invalid are the 2 Wurmple in my Party and the 2 Burmy, 1 Combee, 1 Vespiquen, 1 Cherubi, 1 Cherrim, and 1 Aipom all in Box 2

    The method of Encounters used are the Honey Trees in Floaroma Meadow, Route 205(South), and Valley Windworks all with using the Cute Charm Glitch

    Levels met at are Lvl10 for Wurmple, Lvl14 for Wurmple, Lvl13 for Burmy, Lvl12 for Burmy, Lvl14 for Combee, Lvl15 for Vespiquen, Lvl13 for Cherubi, Lvl14 for Cherrim, and Lvl15 for Aipom

    Everything is recognized correctly after the fixes from the latest commits (reported by posters prior); feel free to ignore the flags for those. Next release likely by the end of the weekend :)

  5. Already fixed on latest commits; https://github.com/kwsch/PKHeX/commit/7122c5c3f5f437c986e1910b825ae36a2e93d876

    In the meantime, you can manually create the folder it is forgetting to create. In your case:

    E:\De Jure\Program Files\PKHeX\pkmdb\

    Side note, PKHeX isn't really a "Program Files" level program, moreso a portable app. I don't think it will cause issues being there, but the program does not require any specific administrator permissions to function (reading and writing files isn't a special privilege for PCs).

    • Thanks 1
  6. 4 hours ago, TFSthegreat said:

    Latest commit is also flagging spreads exclusive to Pressure/Hustle/Vital Spirit lead
    chansey1.png.139eab5a3615f5a49c0081a5dfbf4ae6.png

    Do you have any info regarding the setup (seed) for this encounter? I don't see it in Pokefinder, or a frame where you get a Slot 11 roll for the regular result. Does Hustle/Pressure/Vital Spirit behave differently for Wild Pokemon (not forcing max level for the slot)?

    • Like 1
  7. 8 hours ago, TFSthegreat said:

    Not sure if this is the right place to report this, but PkHeX's legality checker is currently flagging Gen 4 Fishing encounters with Cute Charm PIDs that aren't accurately predicted by PokeFinder. This isn't consistent and doesn't affect all spreads; below are two Remoraids generated from the same encounter method during the same play session (on unmodified retail obv):

    The first is a spread that PokeFinder is blind to, the second one isn't. A couple more examples of unpredictable fishing spreads being flagged:

    PkHeX also can't find an RNG frame for any Honey Tree encounter, seemingly regardless of PID type. Example:

    This is probably the fault of PokeFinder's limitations, but the false positives are worth bringing to attention regardless.

    Thanks, fixed on latest commits:

    Fishing hook check (HG/SS +friendship mechanic): https://github.com/kwsch/PKHeX/commit/819f6009bfa827a64b28ec7078cc82e146d2e2de

    Honey Tree random level: https://github.com/kwsch/PKHeX/commit/a62e169258ed115b7767407516a85bdb4d7c6b7e

    • Like 1
  8. You need to elaborate:

    1. Which version of wine did you install? The latest releases of Wine work for others; ensure you are running the latest.

    2. Does the application even launch? Or does it give an error message.

    Since you are using a M1 mac, it is a different CPU architecture than the 64bit exe, and is likely not compatible. You can try compiling the exe for ARM on a Windows machine and see if that works, but idk. Nobody has tested that.

  9. 1 hour ago, Kyle1022 said:

    As of last week, Poipole can now be transferred from Pokemon Go to Home. But any legitimate Poipole from Go is still flagged as illegitimate by PkHeX ("Unable to match an encounter from origin game"). Attached is an example of a legitimate Poipole transferred from Go to Home that is flagged as illegitimate.

     

    Edit: Charcadet, Armarogue, and Ceruledge were also just added to Pokemon Go this week and are able to be transferred to Home, so I'm sure the same problem applies for them as well. I don't have my own example to provide though.

    0803_-_Poipole_-_78ADC2DE07D6.pk8 344 B · 0 downloads

    The latest release is from January, and the Pokémon GO legality binaries are only manually updated every release.

    Recognition of Poipole being legal was added last week: https://github.com/projectpokemon/PoGoEncTool/commit/52434003764fe2a2dfaf137c558320979e515b4f

  10. Lucky you, I reverse engineered a 14 year old program to convert its functions into PKHeX for Gen4 battle video ripping :)

    See attached Uxie (assumed Platinum Acuity Cavern, since Version & Location aren't saved in battle videos), along with all 12 unfixed participating Pokémon.

    Other small things like Met Date, Ribbons, and Contest Stats are also not stored in battle videos, so you'll have to restore those however you see fit.

    0480 - UXIE - B8F264593D2E.pk4dump.rar

     

    // ripped from offset 0x27000 (extdata block 02)
    var data = File.ReadAllBytes(@"D:\Kurt\Desktop\test.bv4");
    var bv4 = new BattleVideo4();
    bv4.Decrypt();
    
    foreach (var pk in bv4.GetTeam(0))
    	File.WriteAllBytes(@$"E:\dump\0_{pk.FileName}", pk.DecryptedPartyData);
    foreach (var pk in bv4.GetTeam(1))
    	File.WriteAllBytes(@$"E:\dump\1_{pk.FileName}", pk.DecryptedPartyData);

    https://github.com/kwsch/PKHeX/commit/802974a42c91d209cc75c383b09402136ca8beea

  11. 1 hour ago, Burgee2803 said:

    hi me again sorry haha. im using RNG maniplatuon, been having good luck and fun so far however ive encountered an issue with shadow gligar. please see attached, i have treid 4 different PID and stat combos and its still a mismatch and im not sure why since ive done about 20 other pokemon fine, thanks in advance.

    Screenshot 2024-03-06 225811.png

    Screenshot 2024-03-06 225837.png

    This thread is for reporting issues with PKHeX for legitimate pokemon, not for issues with other tools.

    https://projectpokemon.org/home/forums/topic/64728-pid-mismatch-shadow-gligar-colosseum/ 

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