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Kaphotics

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Everything posted by Kaphotics

  1. check the scripts; in gen V there's special commands that are just "ActivatePokedex" which toggle a flag (but don't explicitly say which). You can toggle individual flags in the RAM and check to see which one does it.
  2. you've got the relationship wrong; female is always on the low end while male is the high end. a simple way to deduce a species border-value is "what fraction is female" (1-0.875)=2/16 0-2=female 3-16=male
  3. gbatemp, author is neoplex A way to solve your problem is to extract /a/0/1/6 (with nitroexplorer 2b) and insert it into a clean ROM. If you then use the regular program it should be able to edit the species data for you. When you're done, insert it back into BBVW2.
  4. If you texture hacked with anything but hex (such as tinke), this program won't work. The source code is in the OP; if you find where the offsets were shifted to you can probably edit & compile one that works.
  5. Is the rom 100% un-edited; as in you haven't replaced any narcs/used any other programs with it? (are you using the right version of the program)
  6. add 624 or idk is it really that hard to just watch how many times it advances? I'm not gonna bother fixing it because it's really not important. In general just add 624 (0x270) there's no such thing as c-gear seeds in b2w2 so MAC address is irrelevant for entralink abuse
  7. rip it from your cart that's the only legal way of obtaining ROMs.
  8. It's entirely different from BWTE. http://projectpokemon.org/forums/showthread.php?26663-Andi-Pok%E9mon-Black-amp-White-Tools a/2/5/3 - PWT Single Bonus pokemon team + leader /champion tournament just swap their files around or edit them in hex. you'd have to change their sprites and text manually. remember there are no guides so you're going to have to poke around yourself. (all the information here is more than enough to do what you want)
  9. just needs to be reconfigured http://pastebin.com/raw.php?i=RhGCRSMb I fixed up the changes from bw->b2w2; mersenne tracking breaks if your MT frame goes above 656; shouldnt matter for RNG sake works on BW, you may have to poke around in the RAM to see if everything lines up (the -0x20 shifting for Black2 might actually be -0x40)
  10. "/sarcasm", you can't expect different generations to be 100% compatible with eachother. you have to poketransfer. pokegen has a pokedex editor; you have to manually add them.
  11. yes, in my first post I gave you the locations of where the game gets the trainer's pokemon. just edit them
  12. Gen IV totally is the same gen as Gen V. /s Files have to be Poketransferred to the new format, and Pokecheck does that for you.
  13. Yes. Open the save files from the 2 participants; you can save pkm's and move them between the two savs.
  14. they've got the exact same PID, but different nature/IV/EVs. indicative of alterations stuff like pokebuilder or whatever really has terrible pkms, probably the main source of people getting DQ'd
  15. Judging from stuff uploaded to Pokecheck; these are in Pokeballs. Hitmontop's OT: 권도훈 @08173/00000
  16. http://en.pokemon-gl.com/#/information/752 their checks still suck; the guy who got ranked #1 (sejun park) used a hacked team but didn't get caught.
  17. insert into gen 4 save game receive pokemon in gen 4 extract pkm in gen 4 transfer to gen 5 done.
  18. no, try the Universal Randomizer http://pokehacks.dabomstew.com/randomizer/
  19. It only says that it can't create a backup file with that name because there was no file with that new name to "back up". Don't use save states (dst/ds#), use save files (save game -> export backup memory -> edit -> import backup memory -> reset emulation)
  20. because Blaze Black has different abilities set up (Magic Guard & Synchronize) vs (Synchronize & Inner Focus), with different dream world abilities. PokeGen generates a PID for the correct ability, it's just BB that has them switched. Get a PID for the opposite ability, then hack its ability to what you want; make sure another PID is not created.
  21. it does not use any resources from the ROM, that's for sure. it just checks if it is present to unlock content in the program. aka a gimmick
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