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Posts posted by evandixon
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On 7/16/2022 at 6:46 AM, Foxes said:
Can I have my name changed to "Foxes", or "Foxes01" if that's taken. Thanks.
Done
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On 4/29/2022 at 2:37 PM, Le Wolf said:
Can I have my name changed to "Wolf"? If it's taken then possibly "Le Wolf"
"Wolf" was taken, but "Le Wolf" was available.
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On 4/12/2022 at 7:38 AM, GlamorousSky224 said:
Can I alter my display name to GlamorousSky224 please?
Done
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2 hours ago, DarrkHorse said:
Hi @evandixon,
I've seen a few people ask without reply, but is this compatible with PMD RTDX run on Yuzu? If so could you please provide a tutorial on how to do this?
I've spent roughly a day and a half now using about any method I can find to Dump, decrypt etc. my XCI file but nothing I've tried has been recognised by the SkyEdit software so I'm not even able to start using your work; any help would be greatly appreciated, thank you.
This one doesn't support extracting ROMs, but DreamNexus does:
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Looks like one of the important files is missing. Depending on what changes you made, it may be easiest to start over, making sure to save the project every chance you get.
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7 hours ago, Careless said:
Dont know if this is an appropriate place to ask, but is there any save editor for super mystery dungeon?
I'm afraid not. Its save file structure is rather complicated and requires having complete knowledge of how it's structured to edit things effectively.
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12 minutes ago, Careless said:
Oh my apologies, i thought it did because it said the rom editor thing did on the tutorial for that. Could i use the rom editor similarly to the save editor?
The ROM editor won't be able to edit items in your inventory, but it's great at editing the available starter Pokémon.
Tutorial:
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To open the save editor, open SkyEditor.SaveEditor.UI.WPF.exe in this file:
However, it does not support Pokémon Super Mystery Dungeon.
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On 2/19/2022 at 1:31 PM, Ricardo Ramirez said:
Can I get my display name updated to "MasterKirby1982" please?
Done
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2 hours ago, GeminiImmortal said:
Could I get my display name updated to GeminiImmortal please?
Done
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5 hours ago, Rykashi said:
how do i install and run roms on my switch (it has the current atmosphere)
I recommend using Layered FS to not need to install anything else. nxdumptool can dump ROM files straight to the correct directory, and Sky Editor DX is designed to use this.
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On 11/24/2021 at 3:19 PM, EmberQuill said:
Can I get my name changed to EmberQuill? I use that name on most other sites these days.
Done
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5 hours ago, Shremp said:
It says the zip is invalid when I try to open it
Try redownloading it. For version 1.0.3, you should have a file that's 89.3 MB.
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On 8/24/2021 at 3:05 PM, The Ensemble said:
Hello, I had a question. So you said you need an extracted rom. I have a rom but don't really know what "extracted" means. Is it a specific file type it needs? Sorry for my ignorance, thank you very much.
7 hours ago, RoiSoleil said:Great mod, but it's sad that I can't use it since I haven't find yet a .NSP unpacker that works, all of them gives me a empty folder... If there's any way to make it work with an packed rom (NSP or XCI, whatever) let me know.
I recommend using nxdumptool to dump and extract the rom. It can even unpack it straight to the correct layeredfs directory. However, my knowledge of Switch hacking is a year and a half out of date, so there could be better alternatives out there, idk.
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Welcome to the forums, Bretaña!
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On 1/9/2021 at 9:27 AM, Nateyy said:
Oh nice thanks. I will check that out although i'm still trying to figure out how to "rom" edit a physical game card since i play DX on my switch.
If you have CFW like Atmosphere, you can use LayeredFS to have modded game files on the MicroSD card even if you're using a physical cartridge for the game itself. NXDumpTool can dump all the files you need straight into the LayeredFS directory, and it's this method that Sky Editor DX was designed to work with.
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Since they released over a decade ago, the Pokémon Mystery Dungeon games for the Nintendo DS have not had much in the way of ROM editors. Over the past few years, hackers have slowly learned more and more about the inner workings of the games, culminating in the most advanced PMD editor to date: Sky Temple.
SkyTemple is a user-friendly level editor for Pokémon Mystery Dungeon: Explorers of Sky that gives the user full control over graphics, scripts, Pokémon data, and more, enabling a great amount of creative freedom to prospective ROM hackers to create not just edits of the game, but entirely new levels and plots.
See the trailer for the version 1.0.0 release for quick samples of what can be accomplished:
Additional reading:
Download:
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On 10/11/2020 at 8:26 AM, Lifelessme said:
I'm going to just assume this doesn't work for the EUR version of the game?
I haven't tried it, but it most likely won't
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This is an old topic, and the policies in the previous replies have changed. If anyone needs an account deletion, please create a thread in the Private Feedback & Account Services forum. Alternatively use the Contact Us link at the bottom of the page.
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15 minutes ago, maxim7w said:
PlaySe:{"isWait":[true/false],"symbol":"sound name","fadeInTime":[time in secs],"volume":[float from 0-1],"volumeSymbol":"DEFAULT"}
It's interesting to note that these Lua files don't consist entirely of Lua. It's instead composed of blobs identified by text such as the following:
-- <<★ActAssetBlob -- <<★ActCommandBlob -- <<★LuaBlob
Text that appears after any of these blob identifiers is treated as such. For example, text after "-- <<★LuaBlob" is treated as Lua until the next blob declaration.
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On 7/11/2020 at 9:55 AM, ant4456 said:
Does it work in Citra?
I just now tried it, and it does! I actually didn't know Citra supported cheats until now. I like how much progress it's made.
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The #1 issue with Gates to Infinity is the super slow text speed. Luckily, @shutterbug2000 discovered how to fix it. Short version is to use Luma 3DS cheats and create a text file at (Your SD Card)/luma/titles/00040000000BA800/cheats.txt:
[Infinite Text Speed] 00278FAC 00000000
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11 hours ago, wofax said:
Can my username be changed to foohyfooh?
This is done
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Over the past few months, I and others have been working on a ROM editor for Pokémon Mystery Dungeon: Rescue Team DX. It's still very much a work-in-progress, but there's enough there to warrant a thread about it.
This ROM editor has two target audiences: users and developers. For users, it's designed to be as easy to use as possible. Just give it your already extracted ROM (this will be made easier in the future), and follow the prompts. For developers, C# and Lua can be used to make more advanced changes, while being able to distribute your work to users, without making things any more complicated than what's shown in the below User screenshots.
Users
The UI is designed to be as simple as possible, guiding you through the editing process without hand-holding. Screenshots:
Developers
The tutorial for users includes a step to choose a modpack. This is where developers come in. Using the built-in mod support, you can use C# or Lua scripts to automatically change things not present in the UI. Example use-cases:
- Addition of model data that's not already present
- Randomization of data such as playable starters
- Bulk alteration of stats that would otherwise be impractical to make with a UI
See the readme in GitHub and the sample mods in the console app project for more details. A standalone package to create mods is planned but not yet available.
Also note that because the editor is in active development, things like namespaces and method signatures are subject to change. If this impacts you, please let me know so I can know to publish breaking changes somewhere. This post will be updated when this is no longer the case.
Download
This ROM editor is not yet ready for widespread use, but should otherwise work fine.
Source Code: https://github.com/evandixon/SkyEditor.RomEditor.Rtdx
Prerelease binaries of the UI can be found here:
Look here for additional binaries, such as that of the console app.
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Pokémon Mystery Dungeon: Gates to Infinity (US) - Text Speed Modifier
in RAM - 3DS Cheats
Posted
You'll need to create the directory /luma/titles/00040000000BA800 on the SD card then put the code in the original post in cheats.txt.