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theSLAYER

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Posts posted by theSLAYER

  1. I think I mentioned previously, I'm okay with creating a wondercard editor,

    But you're gonna have to wait.

    Alternatively,

    Learn hex editing. It's not difficult

    Download "HxD", and use it to open the wondercard.

    You see incremental values on left and top example

    _ 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F

    00

    10

    20 _ 0F B0

    For example, If I say go to offset 0x21, you'll see the value is 0F

    And that 0x22 is B0

    So to force a shiny, go to 0x37, overwrite the value with 02

  2. This may be a stupid question, but are Pokemons unique? Are they randomly assigned some sort of code? Except for the trainer ID. In a sense that if I for example catch a Mewtwo in FireRed in the cave, does no other Mewtwo that is exactly the same exist?

    Probably unique, but not truly unique.

    For the older generations, PID/IV/Gender and TID/SID follows a known PRNG generation method,

    Which with the same seed and frame advancement, one can catch the same critter.

    That means that there can be two same Mewtwo, down to the IVs and PID, just with different nickname and OT name.

    TID/SID may or may not be the same. and EVs are determined by how the trainer wants it trained.

    At least for newer generations, stats aren't tied PID, so it gives more variance,

    But as data generation are tied to a PRNG, it can never be truly random,

    Just highly scattered that it appears random ro human perception.

    To an extent, the "value" of a pokemon is more emotional than it is logical,

    And you may want it to be "special" or "unique", but it highly unlikely isn't.

  3. cheers m8 i was thinking that some wanted to trade me a korean haunter that came from a trade event in south Korea
    After the trade, they evolved immediately into Gengar and Scizor, respectively. These Pokémon have three IVs of 31 for three random stats.

    Source: http://bulbapedia.bulbagarden.net/wiki/List_of_traded_event_Pok%C3%A9mon_distributions_in_Generation_VI

    Given that the event ended, and the Pokemon evolve upon trade, unlikely that you're getting the real deal.

    That's the problem with the trade type events, so hard to find the real deal. :/

  4. I kinda wish someone would pick this project back up. As someone who's come particularly late to the custom gift 'mon party, this program is almost just the thing I needed. Unfortunately the problems come from incomplete Gen 5 support and the fact that you can't select if you want the Pokémon to be Shiny (it seems like when that was a feature, it was a Gen 4 only program).

    Given that Gen V wondercard structure isn't too different from Gen VI,

    I probably could do a simple custom editor, though it probably won't spoonfeed with abilities and stuff.

    For the time being, you could just use a hex editor and write "02" to 0x37

  5. Local distributions could also use the same process that is used for other local interactions between two games.

    I'm not sure which one is used for that, but I would guess it's the dlp (Download Play) process. Might be worth a try.

    If there's a local event going on in my country, I'll probably just sit there and try the whole day,

    except nowadays we usually just get serial code events *Sweatdrop*

  6. Could US events like the Winter Celebi one from GameStop be legally obtained on a EU cartridge? And was the receiving of Wi-Fi events based on the region of the cartridge?

    Nintendo DS isn't region locked.

    To further elaborate this, Gen IV and Gen V region locking of wondercards is different from Gen VI.

    It's not truly based off region; it's based off language.

    That's right, as long as it's an English wondercard, an English cart can receive it (provided it's in the list of games that can receive it)

    The language-lockout applies to local and wifi events, and serial code events in Gen V (serial code didn't exist in Gen IV)

  7. As of now, it is confirmed that boss dumping doesn't work on local locations,

    However, the data is likely stored in another process or another offset in the RAM,

    hence the exact "process ID" is still unknown for now.

    anyone else who gets a chance to try, should try to dump all 3 offsets of boss, and if it ain't inside, move on to sango-1

  8. Both NTR and Luma have region emulation, which should normally allow you to receive Japanese events on non-Japanese systems if set to emulate Japanese language.

    Just in case someone can somehow get a hold of region-locked Japanese QR codes for events without Japanese 3DSes being the norm in stores around where they live.

    Reflected that change to the first post.

    While I've haven't discussed on the first post,

    I am thinking that wondercard structure will likely be similar to Gen VI,

    so WC7full can only be extracted via boss dumps (cause distribution text aren't stored in save) and WC7 can be obtained from WC7full or from save extracts.

  9. Hello all,

    Just today, I discovered there's an interesting code in HGSS, that enables the game to run faster!

    (It was always on my usrcheat.dat, I just never realized)

    12000104 00000000
    B21D1594 00000000
    DA000000 00000004
    D3000000 00000000
    D6000000 02000100
    D3000000 00000000
    92000100 00001C1C
    12000E1E 000046F0
    12000E20 000046F0
    12000104 00008080
    D2000000 00000000
    92000100 0000071C
    12000E1E 000046C0
    12000E20 000046C0
    12000104 00008080
    D2000000 00000000
    A2000104 00008080
    12000E1E 0000F0D0
    12000E20 0000E826
    D2000000 00000000

    (source: https://gbatemp.net/threads/pok%C3%A9mon-ss-high-speed-processing-code-black-screen.250590/)

    I was wondering if a rendition of this code was ever ported to other games, or if it's able to be ported.

    An interesting explanation of how it works is:

    AFAIK it removes the framerate limiter, so stuff that's not fully taxing to the DS (such as some battle animations, sprite animations, and menu stuff) runs a lot faster (though 3D overworld stuff sees no noticeable improvement).

    I never had that problem with my HG copy with my AK2i, but mine was an unpatched ROM. Is yours?

    Also, which card, and which firmware?

    (source: https://gbatemp.net/threads/pok%C3%A9mon-ss-high-speed-processing-code-black-screen.250590/#post-3074946)

  10. That's right folks, preparations has begun.

    In June's issue of the Corocoro magazine, it is revealed that a Lv 50 Magearna can be received on Sun&Moon via a QR code distributed during the Japanese Volcanion and the Mechanical Magearna movie.

    Presently, I'm assuming that the QR code function may very well replace the serial code function,

    but in terms of usage it will probably be akin to the Mystery gift function of Gen VI.

    In any case,

    I strongly urge all users/contributors to get some form of Custom Firmware for their 3DS as soon as you can (at least menuhax+Luma, at your own risk),

    as this is what we'll need:

    1. Try to get a hold of the QR code (if it is unique, meaning one time use) if you have a Japanese 3DS or region emulation (cause region lock)

    2. Make an NTR boss dump right before collecting the event

    3. Make a save dump before and after collecting the event wondercard, and one last dump after collecting the Pokemon in game.

    4. Photographs/videos of the process (as we want to see the distribution text and other fun stuff)

    This will be the procedures until save editing is possible.

    If you do not have CFW on your 3DS, and we don't have the contribution yet, you may wanna loan us the QR code,

    so that we can attempt to do a ram dump.

    Big thanks to anyone who wants to help this project!

  11. According to Bulbapedia and various other websites the Shiny Mewtwo code only works with Japanese systems, but your list says also PAL. What is the truth?

    There are 3 Shiny Mewtwo events collected, and one upcoming.

    1. Shiny Mewtwo from Japan's Pokescrap event, only for JP units:

    https://projectpokemon.org/forums/showthread.php?48114-X-Y-%CE%A9R-%CE%B1S-Pokemon-Scrap-Campaign-2016

    http://bulbapedia.bulbagarden.net/wiki/List_of_Japanese_region_serial_code_event_Pok%C3%A9mon_distributions_in_Generation_VI#Mewtwo

    2. Shiny Mewtwo from Korea, distributed locally via infrared, therefore can be acquired by any region 3DS

    https://projectpokemon.org/forums/showthread.php?48490-XY-ORAS-VGC-Shiny-Mewtwo-(KOR-HK-TW)

    http://bulbapedia.bulbagarden.net/wiki/List_of_local_event_Pok%C3%A9mon_distributions_in_Generation_VI#2016_Korean_World_Championship_Series_Mewtwo

    3. Shiny Mewtwo for HK and TW, distributed via serial code. Most of TW's serial code can be collected via JP and EU units, and their servers confirm this.

    http://bulbapedia.bulbagarden.net/wiki/List_of_Japanese_region_serial_code_event_Pok%C3%A9mon_distributions_in_Generation_VI#Nintendo_Hong_Kong_Mewtwo

    http://bulbapedia.bulbagarden.net/wiki/List_of_Taiwanese_region_serial_code_event_Pok%C3%A9mon_distributions_in_Generation_VI#Nintendo_Hong_Kong_Mewtwo

    Btw, Bulbapedia has two instances where above indicates that no.2 and no.3 can be collected on PAL.

    But yeah, Ninty's servers (private method, don't ask) has two entries, one VGC Mewtwo for JP, and one VGC Mewtwo for EU (both are the same wondercard),

    edit: this is what it looks like on the file list, and look at Goukazaru (TW release of Infernape) if you're unconvinced:

    kHeycOZ.png

    Also, an upcoming shiny unnerve Mewtwo:

    4. Shiny Mewtwo for Play! Pokemon VGC event. (EU and US?)

    For those of you internationally, a new event has been revealed. If you have participated in any Play! Pokémon VGC events, including Regionals, Premier Challenges, Nationals and even the International Challenge Battle Competitions, then you will receive an e-mail for a special Shiny Mewtwo with its Hidden Ability of Unnerve. The code will be distributed via e-mail in late July and the code will expire in August 21st 2016. You need to make sure your account has a valid e-mail by July 10th and that your account is opted into Play! Pokémon events before you participate in any. This Mewtwo matches the one given in Japan and comes with the Mewtwonite Y and is Level 100 with the moves Psystrike, Psychic, Recover & Aura Sphere

    source: http://www.serebii.net/news/2016/10-June-2016.shtml

    EDIT

    The reason behind this oddity, it seems that TW console units are actually just imports of JP or EU consoles.

    Just like how Australia region 3DS loads EU games (because it's simply EU import)

    [edit: I've read there are games that can run as mandarin (here),

    which means TW consoles exist. So maybe TW consoles can run JP and TW regioned games?]

    Or how my present residence Singapore imports US or JP 3DS,

    therefore our serial codes may work for US or JP consoles.

    (I'm very clear that our consoles don't run dual region games, but rather we have imports of either US or JP consoles)

    [edit: I didn't realize this at the time of posting, but Singapore PCafe Pikachu happens to be in the screenshot above, further elaborating my point]

    So far, dual region serial codes only happened for Singapore and Taiwan,

    and most serial codes (ignoring PGL type situations) are locked to one region.

    Hence, why it is reflected on servers as EU and JP, rather than EU and JP and TW.

    (which strongly implies that "TW" region for Pokemon doesn't even exist for this generation, and the game simply loads as EU or JP)

  12. Already done, see the message before your

    problem is his save only corrupts after dealing with your program.

    (edit: and this line above is confirmed by his post below)

    Double check if the program doesn't accidentally change bytes or stuff like that.

    or perhaps you didn't fix the final checksum.

    If I recall, every save has multiple blocks, so when you fix checksum, you also need to fix the final checksum.

    Oh wells xD

  13. [MENTION=59221]PannenkoekenNL[/MENTION] I was looking for the error in the program code, but I could not find anything. I've understand that the problem was within your XY Save (If you first fix checksum with PKheX and after you try to inject an event with my PLIT you wont have any problem) :D

    perhaps grab his save, see how the checksum is different from the one pkhex fixes, and see if your program creates which value.

  14. Yup, I am exporting main.

    I tried exporting backup as well just to see what's working and what isn't but it's the same.

    I am setting the pokemon every time too, the changes remain for that particular main file, but the changes don't appear to remain if I copy-paste the file somewhere else or if I open it with anothe PKhex version.

    If I use the same latest version, I am able to make changes and save that specific file as much as I like, although with no results since I can't do anything with it.

    you've tried to "save as" in a different folder, rather than replacing your present main, to create a different main?

    Also, what operating system are you on, and did you right click>properties>unblock the program, or tried running it as administrator?

  15. Hi,

    it seems that this landorus does not match the pkhex legal tool for this reason :

    apparently, events should not have an OT memory. But the wc6 itself presents the landorus with one. Is it a bug from pkhex, or a bad wc6 ?

    Thanks.

    allow me to answer this one for you.

    I am the one who contributed the wondercard, using a private method that allows me to extract the wondercard directly from their servers.

    The wondercard was actually programmed with OT memory, hence why there's OT memory.

    So it is not a bug, nor is it a bad wondercard.

    Thanks for bringing this up, I would not have noticed otherwise.

  16. Not sure if this is the right place to ask or not as I'm not sure what Gen they WOULD be from.... Anyway, does anyone have any info on the SPORT Hitmon/lee/top? I am assuming they are custom events since I can't find any information online ANYWHERE regarding their distribution. Most I've found are reddit posts claiming to have it.

    ID 06119 OT: SPORT

    This piqued my interest.

    Based on this link: http://z9.invisionfree.com/My_List_Of_Events/ar/t1.htm

    I would say it is likely to be Gen III,

    However, I'm unable to find any information of this on bulbapedia..

    Serebii indicates that no Hitmonlee has been distributed in an event

    (assuming we are ignoring Gen I here)

    http://www.azurilland.com/forums/archive/archived-forums/wifi-trading-5th-gen/185667-looking-for-rare-events

    Indicates sport as fan made.

  17. Nintendo HK (and TW's distribution) of Serial Code Hidden Ability Shiny Mewtwo has been added to the package!

    This event's serial code is claimable by EU, JP and TW as ENG wondercard.

    I'm surprised they continued with the event (uploaded it).

    Weren't Nintendo HK being rioted/boycotted for attempting to change Pikachu's name

    (chinese name sounds closer to international name, but doesn't sound right in cantonese, so they felt like they were forced china culture onto them)

    and the VGC in HK was postponed (I think)

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