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ReignOfComputer

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Posts posted by ReignOfComputer

  1. 1 hour ago, Ete said:

    This was not an issue with earlier version of pkhex.

    Legality checks updated. PKHeX checks are not definite, and are always subject to change. That being said, PKHeX's checks are far more intensive than what the game/Home/etc has. The Pokemon are by definition illegal, but that probably won't stop you from bringing them to Home.

  2. 1 hour ago, Ete said:

    quick question. First time post and have been a long time fan. I may be asking a noob question but here goes.

    Previous version of PkHex detecs pokemon from sword save as legal and the new update. Detects some of those same pokemon from same save as flagged and illegal with error: Invalid Stat nature is not within the expected range. 

    Does this mean that all those pokemons are now listed as illegal and will need to be edited or would are there plans to address this in future updates. Here is a snapshot of the new version. the 20.06.22 

    If the Nature is a not a neutral nature the only neutral nature it can have as a Stat Nature is Serious. There's no Hardy Mint.

    Basically, if the Pokemon has (Nature = StatNature = Neutral), that's fine. But if it's (Nature != Neutral, StatNature = Neutral - Serious), then it's illegal.

  3. PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

    Version 20.06.22 of PKHeX has been released, bringing further support for The Isle of Armor DLC.

     

     

    Change log:

    Quote

    20/06/22 - New Update:
     - Legality:
     - - Handled edge cases from various reports, and added the event gift data from the recent events.
     - - Fixed: Verification for Neutral nature mint, IoA hatch location, Galarian Slowbro, raid Hidden Ability, Master Rank ribbon.
     - Added: SWSH save file size recognition for 1.0 saves that were directly upgraded to 1.2 (skipped 1.1 unused block additions).
     - Added: Urshifu-1 Gigantamax form now can be toggled in the Pokédex editor. Thanks @sora10pls!
     - Fixed: Raid details now save correctly when clicking Save, and show the correct amount of raids.
     - Changed: Spanish and Chinese translations have been updated. Thanks @XxPhoenix1996xX, @easyworld, @gjfkkk!

    Download      |     FAQ     |     Support Forum


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  4. With the update of Pokemon SWSH v1.2, save file sizes have increased. The new save file size is 1575705 bytes, but we have seen some save files which are 1575632 bytes.

    The first release (literally few minutes in) of the latest update of PKHeX didn't account for this, but PKHeX was quickly patched to account for the "dwarfed" save size. If you are unable to load the save with a 1575632-sized save, redownload PKHeX.

    What we want to know is why there are two different save file sizes. The current working theory is that there are two upgrade paths:

    v1.0 -> v1.1 -> v1.2 would yield 1575705 bytes, while
    v1.0 -> v1.2 would yield 1575632 bytes.

    Quite possibly, we would see this for users with both games, with one as their main (e.g. I play Sword but have Shield for completion reasons, and have not played Shield since v1.0).

    If you have a save file that is 1575632 bytes in size, please help us confirm this theory by letting us know if you went from a v1.0 save to a v1.2 save (save was last used in v1.0, never saved in v1.1, game updated straight to v1.2 and saved).

     

    Tagging people who reported: @pkmfan @JellyBunny @supersemantic @Hakann757
    CC: @Kaphotics

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  5. 1 hour ago, DarkFlameMaster said:

    this is my problem, the difference is that the file size is smaller than other cases but I have tried with the corrected files uploaded to github and the problem still exists

    Bad dump, file size is too small.

  6. 6 hours ago, patsworld said:

    how do i give a pokemon their g-max form(if they have one)in pkhex?

    There's a Checkbox. Find it.

    4 hours ago, DarkFlameMaster said:

    could you please help me? I still have the same problem, I downloaded the .zip with the files and also the new pkhex update from github but I still have the sword file size problem

     

    Screenshot.

  7. 24 minutes ago, pkmfan said:

    Can't seem to open a save file from the updated game. Just updated PKhex. Made an export of the save but still get the file size is too large error?

    Edit: Redownloaded, re-exported save file from after the update. The only main files I can open are from before the update. Am I doing something wrong?

    Redownload again.

    • Like 1
  8. PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

    Version 20.06.19 of PKHeX has been released, bringing support for The Isle of Armor DLC.

     

     

    Change log:

    Quote

    20/06/19 - New Update:
     - Introducing Isle of Armor support! Thanks @SciresM, @sora10pls, @architdate, @Lusamine, @Bappsack for troubleshooting prior to release!
     - Legality:
     - - Added: New checking rules for gaining/losing the ability to Gigantamax.
     - - Added: New checking rules when a past-generation-origin Pokémon's battle version has been set in order to participate in ranked.
     - - Changed: New checking rules for new Pokéball inheritance, now that Safari and Sport balls can be obtained for regular use.
     - - Changed: New checking rules for new Hidden Ability availability, as the Isle of Armor raids have vastly simplified restrictions.
     - Added: Battle Version -- by resetting a past-generation Pokémon's moves, they can participate in ranked. The game saves the version this was performed on.
     - Added: Isle of Armor Raid Seed / Detail editor; separate from the mainland raids.
     - Added: Isle of Armor Pokédex editing is now available in the same Pokédex editor. Keep in mind that the game uses the first dex that has the Species-Form.
     - Added: Isle of Armor trainer records (2 new stats are tracked).
     ===
     - Legality:
     - - Added: Fullness checking rules.
     - - Fixed: Gen8: Level comparison for down-leveled raids has been updated to reflect game behavior. Thanks @Lusamine!
     - - Fixed: Gen6: Removed edge case static encounter Kecleon that was mismatching a dexnav wild encounter. Thanks @KR1dude!
     - - Fixed: Gen5: Contest stats are now verified rather than ignored.
     - - Fixed: Gen4 Tower ribbons are no longer recognized as valid on Gen5 origin Pokémon.
     - - Fixed: Gen8 Master Rank ribbon is no longer recognized as valid on Pokémon that can't participate in ranked.
     - Added: Generic [Block Editor] now exposes Gen5-Gen7 save files so you can edit many properties directly from a PropertyGrid.
     - Added: Gen8 Box Backgrounds are now displayed and can be changed from the Box Layout Editor. Thanks @sora10pls!
     - Added: Loading a new save file will ask for confirmation if the currently loaded save file hasn't been saved yet.
     - Added: Battle Tree scout editor. Thanks @sora10pls!
     - Added: AHTB (hash) names can now be loaded into the block editor via a text file located in the same folder as the executable.
     - - This is a research feature; only a few people need this.
     - Added: Gen3 Chinese Event Flag localizations. Thanks @kamisama6866!
     - Changed: Updated Spanish localization. Thanks @XxPhoenix1996xX!
     - Changed: IVersion and IGeneration are now implemented into IEncounterable.
     - Changed: Dynamax Level is now automatically set to 10 (if appropriate) when importing a Showdown Set. Thanks @Mikewando!
     - Changed: Loading a detected save file is now twice as fast.
     - Fixed: Sorting Boxes or Modifying Pokémon via the shortcut dropdown will no longer add to trainer stat records or the Pokédex.
     - Fixed: Gen6 GameSync ID is now displayed rather than hidden. Thanks @sora10pls!
     - Fixed: Gen6 XY Trainer Nickname is now set correctly, rather than truncated.
     - Fixed: Gen4 Save Files will now correctly detect the correct save data to edit, rather than the backup. Thanks @Ammako!
     - Fixed: Gen3 Ruby/Sapphire trainer editor no longer shows unavailable fields like BP.
     - Fixed: Gen2 Save loading should no longer incorrectly recognize some save files as Korean.
     - Fixed: Requests for setting square shiny for past-generation-origin Pokémon will now be honored (if allowed), rather than skipped.

    Download      |     FAQ     |     Support Forum


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