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Shin Atomoz

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Posts posted by Shin Atomoz

  1. What the heck is going on? I try using the Personal Stats section and this happens? Everything else works fine except for this function.

    Exception Details:
    System.ArgumentOutOfRangeException: InvalidArgument=Value of '65535' is not valid for 'SelectedIndex'.
    Parameter name: SelectedIndex
       at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
       at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
       at pk3DS.Main.<B_Personal_Click>b__34_0() in C:\BuildAgent\work\b93f10d64d1a1178\pk3DS\Main.cs:line 557
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()

    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

    pk3DS, Version=1.0.0.106, Culture=neutral, PublicKeyToken=null
    C:\Users\Shin\hex\pk3DS.exe

    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

    pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Shin\hex\pk3DS.Core.dll

    --------------------
    User Message:
    An unhandled exception has occurred.
    The program must now close.
     

  2. When I drag my edited garcs into the SaltySD for Sun, I get this error:

     

    error type: generic

    process id: 56
    process name: niji_loc
    process title id: 0x0004000000164800

    address: 0x0033df8c
    error code: 0xe0e046c1

     

    I've tried changing around the files and using less files each time, but the same error code happens each time...

    Sorry to be a bother over this, but these garcs work fine for Moon but not for Sun...

  3. Perhaps I have the wrong idea then, my bad. Just to be clear, After I decrypt a powersaves file, am I able to edit it, then put that edited file back into my rom? The red says cannot be injected back into my game, but does that mean physical or rom or both?

    It's not exactly specific and I read a few times that I can't do anything like editing unless I have a modded card, which I have. But even with gateway, I can't mod stuff for X and Y like Pokesav?

  4. I just got my Gateway and I was just wondering if I'm still able to decrypt my sav from X or are saves from Powersaves patched? I just started messing with little over an hour ago...

  5. In order to change the forms, wouldn't you have the specific pokemon form's hex number into the code?

    For instance, if you wanted to put Rotom's form into the team, can't you pinpoint the part of the code in rom where you can change the pokemon freely? In this case, Rotom's Fire/Electric form hex number would 291. Since all regular pokemon are listed first then all the alternate forms are listed next in the games code right after Genesect.

    If you can understand how the trainer information is ordered in the rom, can't you just the put pokemon you want in the desired position?

    ED:

    When I put that code for Rotom's Electric/Fire form in place of Jimmy's bidoof in the first position, the editor doesn't recognize the number 657 (Rotom fire form in hex after Genesect) which I'm going to guess that this tool doesn't have the different forms programmed in? Kazo, can you verify this?

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