RTDX ROM Editor in ROM - Switch Research and Development Posted September 11, 2021 On 8/29/2021 at 11:40 PM, RoiSoleil said: I tried dumping the rom using Yuzu tool and the editor did not work with the folder extracted. Here's the log: Reveal hidden contents 30/08/2021 02:38:54 [ReactiveUI] System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\PICHAU\AppData\Local\yuzu\yuzu-windows-msvc\user\sdmc\atmosphere\contents\01003D200BAA2000\romfs\romfs\Data\StreamingAssets\native_data\message_us.bin'. at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle) at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.File.ReadAllBytes(String path) at SkyEditor.IO.FileSystem.PhysicalFileSystem.ReadAllBytes(String filename) at SkyEditor.RomEditor.Domain.Rtdx.RtdxRom.GetUSMessageBin() at SkyEditor.RomEditor.Domain.Rtdx.RtdxRom.GetCommonStrings() at SkyEditor.RomEditor.Domain.Rtdx.Models.StarterCollection.LoadStarters() at SkyEditor.RomEditor.Domain.Rtdx.Models.StarterCollection..ctor(IRtdxRom rom, ILuaGenerator luaGenerator, ICSharpGenerator cSharpGenerator) at SkyEditor.RomEditor.Domain.Rtdx.RtdxRom.GetStarters() at SkyEditor.RomEditor.Avalonia.ViewModels.Rtdx.RtdxRomViewModel..ctor(RtdxRom model) at SkyEditor.RomEditor.Avalonia.ViewModels.MenuItems.OpenDirectoryMenuItem.OpenFile() at SkyEditor.RomEditor.Avalonia.ViewModels.Rtdx.Tutorial.IntroViewModel.OpenRom() I'm messing with the folder structures trying to make it work, now I'm facing a problem with "exefs" and "main" file, I'll soon try to use a XCI file (the one that I used was an NSP, maybe that's how it should work, don't know. Thanks for pointing the tool, even though I can't use. After messing around with some extractor I was able to make the editor to work, but now I'm having issues making it start with Yuzu. All right, I was able to make it work. Everything working fine, thanks! Just a question, is there any way to add, at least, neutral portraits for missing ones? It's a bit weird seeing an empty portrait whenever it tries to use one that don't exist. I am using Yuzu aswell but having some difficulty, could someone help me out?