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Showing content with the highest reputation on 09/28/22 in all areas

  1. The latest commits on GitHub have already fixed the issue you're describing. That's why the development build properly flags it.
    1 point
  2. Using existing online structures is different from using local connection structures.
    1 point
  3. As a sidenote, this line on Bulbapedia makes me believe that even more data is stored by the Pokéwalker: https://bulbapedia.bulbagarden.net/wiki/Pokéwalker#Other_Pok.C3.A9walkers If this is to be believed, this would imply that the trainer data and entire party for the player is also stored by the Pokéwalker, because the game reconstructs a battleable version of the other player in the Trainer House. I suspect that would imply the Pokéwalker is capable of storing fully formed pkm data, rather than just partial pkm data, since it clearly can store an entire team of 6 from the player party.
    1 point
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