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Popular Content

Showing content with the highest reputation on 05/24/22 in all areas

  1. OHHHHHHH Ok, thank you. I'm sorry, that was a dumb question then. So then is it ok to still play with those Pokemon and still mod them, or should I wait to at least do the latter after the update? Or am I just overthinking it? Thanks so much for the answer though, I wasn't aware of that.
    1 point
  2. General guidelines for 2.0.0, still under development, so they may change at any time without notice: In general: If you make any edits to immutable stuff, like PIDs, EC, IVs, etc, clear the HOME tracker. For injecting new mons into HOME: Switch games origin mon - If game of origin is SWSH, transfer from SWSH - If game of origin is BDSP, transfer from BDSP - If game of origin is PLA, transfer from PLA - If game of origin is LGPE, transfer from LGPE Mons of non-Switch origin games, priority list: - If possible, transfer from Bank -> HOME. Skips a lot of weird stuff. Move restriction stated below doesn't apply. - If the species exist in SWSH, transfer from SWSH * - If the species exist in BDSP, and also don't exist in SWSH, transfer from BDSP * - If the species exist in PLA, and also don't exist in both SWSH and BDSP, transfer from PLA * * I'll advise only having one move on it. Make sure it has a move in its level up moveset, from both its origin game, and the game you're transferring from. That means no event moves! Do note that there may still be weirdness if there's event moves in the relearn moves area, and someone peeks into your data. Just don't transfer stuff that has exotic moves, in moveset or relearn!
    1 point
  3. In Twilight Menu press Y on your game and turn on Run in DSi mode,works for every Sky Romhack I've played.
    1 point
  4. Project Pokémon does not support or condone cheating at the expense of others. While this community contains research, information, and utilities allowing people to alter the games' behavior or create their own Pokémon, we do not agree with using them against players who are unaware that significantly hacked Pokémon are in use because they are an unfair advantage and can ruin everyone's online experience. See "Significantly Hacked Pokémon" for details about what qualifies. What we do allow using cheats or significantly hacked Pokémon for: Private Collections In-Game Use Battling with friends locally if they are aware that your Pokémon are hacked Battling with friends online if you have exchanged Friend Codes and they are aware that your Pokémon are hacked What we do not allow using cheats or significantly hacked Pokémon for (will result in infractions if you do any of these): Online battles against unsuspecting opponents Link trades with unsuspecting players Random Match-ups Trading with GTS Trading through Surprise/Wonder Trade What we especially do not allow using cheats or significantly hacked Pokémon for (will result in an instant ban if you do any of these): Tournaments (official or otherwise) Promoting activities that could potentially result in safe file damage, account, or console bans for unsuspecting players (see Dangerous Activities below) Users asking for or knowingly providing cheats or significantly hacked Pokémon for use with online play will receive official warnings, as well as users participating in such discussion. If you see anyone who's clearly cheating, please report the post, and a staff member will take care of it as soon as possible. Please help us keep everyone's online experience as clean as possible by using hacks responsibly. Significantly Hacked Pokémon Please note that when we say "significantly hacked", we mean that a Pokémon's immutable state has changed. Any illegal Pokémon (that is, any Pokémon that cannot ever be obtained using official methods) is also considered "significantly hacked". If official legality checks determine a Pokémon of yours is hacked, then it qualifies as "significantly hacked", and falls under the policy outlined above. Examples of edits that define significantly hacked Pokémon include: Species PID IVs Pokéball OT What is not considered "significantly hacked" includes shortcut-ted efforts, clones, or any edits that could be made in-game using official methods. Examples of edits that do not count as significantly hacked: Maxed out EVs (but not over the maximum) Experience Egg steps Changing an ability using an Ability Capsule Legal form changes Legal move combinations While I think the description above covers everything, if you have any questions about what counts as cheating, feel free to PM a moderator (like me). Dangerous Activities Some edits can be dangerous, and are just not worth it, as they can result in save file corruption, account, or console bans. This includes but is not limited to the following: Hacked raids Sword/Shield Egg Glitch Pokémon HOME transfers
    1 point
  5. Version 24.03.26

    8616277 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    0 points
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