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Popular Content

Showing content with the highest reputation on 11/05/21 in all areas

  1. If the save loads in PKHeX, it happens to appear supported. There’s still a chance something breaks after the edit. Do know that every ROM hack maker might do/require something unique that the base games don’t. Unofficial games won’t be supported. (If it happens to load, it just means the hack is close enough to the original). For PKHeX to support unofficial games, it’ll require a 3rd party forking PKHeX and making their own modifications. still I think it is worth a try.
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  2. PKHeX is open source. ROM Hack creators can change the source code to support whatever hack they like. Not only are there many ROM Hacks, but there are many ways in which the hacks change the game which is inconsistent with mainline logic. PKHeX will never support ROM Hacks; any observed support is just a coincidence that the hack didn't change enough from the vanilla game to break the program.
    1 point
  3. If you've spent any amount of time in the modding community, you have probably heard of people hacking Pokémon games. Usually it's romhacks that you hear about, but you've also probably seen another form of it: custom Virtual Console frames. You know, that cool frame that appears when you launch a Virtual Console title while holding start or select. People have been doing this since the Super Gameboy days on the SNES, and Virtual Console is no different. People like to make their stuff look good and to their liking. There are tons of tutorials out there for making your own CIA's out of roms of games you own. There's even tutorials out there on how to package your own custom frame into your personalized/hacked CIA, with applications that do the heavy lifting for you. But what if you wanted to use your own custom frame with an official Virtual Console title? Well...there aren't any tutorials for that; at least, not that I could find. So that's why I'm here: to fill that niche and save people the difficulty I went through. What you need: An official Virtual Console title (we'll be using Pokémon Crystal in this tutorial). An official 3DS console, soft modded with Luma, following the guide at https://3ds.hacks.guide/ Following the linked guide will also provide you with the following, all of which are needed: FBI (for installing CIAs). godmode9 (for file manipulation). layeredFS (for file replacement). The most up to date version of New Super Ultimate Injector, found here: New Super Ultimate Injector At the time of writing, the newest version is beta 28. You may need to change the language of the application the first time you launch it. To do this, go to tools (3rd option from the left at the top of the window), then Options (last item). Then in the first drop down, select your language. Warnings: Following and/or deviating from the steps in this tutorial is done at your own risk. There is always the chance for mistakes or bricking to happen, so back up your stuff just in case. Neither I nor Project Pokémon is responsible or liable for any damage done to your property as a result of following this guide. Do not attempt to follow this tutorial with stolen, torrented, or otherwise pirated roms. Pirating is illegal, and we strongly recommend you purchase the Virtual Console title you wish to follow this guide with. You wouldn't download a Pikachu, would you? Always use the most up to date software. Failing to do so increases the likelihood of bad things happening. Part 1: Getting your Title ID Part 2: Dumping your rom Part 3: Creating and installing your CIA Part 4: Dumping your romFS and obtaining your face_cgb.ttp file Part 5: Injecting your custom face_cgb.ttp Part 6: Clean up And you're done! View full tutorial
    1 point
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