Jump to content

Leaderboard

  1. ajxpk

    ajxpk

    Innovator


    • Points

      1

    • Posts

      777


  2. Nuren

    Nuren

    New Member


    • Points

      1

    • Posts

      6


Popular Content

Showing content with the highest reputation on 08/31/21 in all areas

  1. There is no species-specific height/weight calculation for SWSH. Height and weight do not necessarily need to be correlated either; any height and weight combination for a given species can be generated by some specific case of the RNG. There are tall/thin Lopunny, tall/fat Lopunny, short/thin Lopunny, and short/fat Lopunny. Height and weight are triangularly distributed, which means middle values are more common than extremely small or large values. PKHeX only enforces height and weight for a few SWSH cases like overworld encounters (fishing, grass, overworld legends) and HOME events that are forced to have 0 height and weight. You can pretty much put any values for most encounters otherwise. PoGO encounters do have some correlation between height and weight that is not well described and not at all enforced. (Light mons tend to be short mons and heavy mons tend to be tall mons.)
    1 point
  2. Yeah, so basically there are 4 known types of seeding now. - Using RTC data, identical to how Ruby & Sapphire seeds. Used for Pokémon Center 5th Anniversary & Negaiboshi Jirachi. - Using RTC data from the Ruby/Sapphire cartridges ss + mm + hh (BCD). Used only for the Berry Program Update (Shiny Zigzagoon) . - Using save file checksum above Save Data Section 0xD. Used only for Meteor/Wishmaker Jirachi, Tanabata Jirachi 2004, ANA Pikachu and Yokohama Pikachu. - Using all Save Data Section Checksums and XOR them. Used for all the GBA distribution cartridges since and starting with GW Pikachu.
    1 point
×
×
  • Create New...