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    suloku

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    theSLAYER

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    TiffanyDarlet

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    AlamosIT

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Popular Content

Showing content with the highest reputation on 04/12/21 in all areas

  1. Preferably, we'll also need screenshots of (1) it in GO, (2) the stats it has in GO, (3) images of the transfer process (both in GO and HOME), and (4) it being in HOME. I have many reasons to doubt this Mew, and think that it is simply a genned file. Alternatively, you could just wait for a copy we upload.
    1 point
  2. It seems that, with FW 12.0.0 and new Atmosphere version (0.19.0), Checkpoint no longer works. Until FlagBrew release a new Checkpoint version it's better to stay in FW 11.0.1 and Atm 0.18.1. EDIT: Meantime SciresM, the main Atmosphere developer, has released a potentially broken but working version > Releases · SciresM/Checkpoint (github.com)
    1 point
  3. yo aun no, sigo atorada con los tipo dragon y tipo fantasma pero cuando lo tenga de seguro lo subire aqui
    1 point
  4. Seems my program only dumped "Gym Leader Castle" registered teams. For some reason I did find the correct Pokérus byte and caught data bytes, but didn't update the file structure (neither here or in the main.c file), but pk2 dumps should be correct. Thanks @ShadowMario3 for the detailed teams structure. Pkhex now supports all stadium savefiles, including registered teams, but I tested it earlier and seems to have some bugs (I tested registering a celebi, then dumping and the dumped file became japanese somehow). I'll post an issue in pkhex's github, for now I've updated the dumper code to dump all registered teams, both in sk2 (direct dump pkhex compatible) and pk2 file format. EDIT: seems the bug in pkhex was related to importing sk2 files when it couldn't decide if the file was jap or international (OT and Name both being lesd than 5 characters). Seems it is already fixed at github.
    1 point
  5. Since I did stumble upon prop case flags while trying to improve memory link, I decided it wouldn't hurt to code a simple prop case editor since pkHex doesn't seem to have one. https://github.com/suloku/BW_tool/releases 16 march 2021 17:45 (BUILD 2021316_17468) * Added Prop case editor for BW and B2W2 (thanks to bulbapedia for listing them in order and hosting the sprites) * Fixed crash when changing flags in Memory Link * Grotto table images are now embedded (no need for grotto tables folder and files)
    1 point
  6. A wild update appeared! EDIT: I found where props are stored, so I went and added an unlock all button for memory link and props will be imported from BW savegame (if for some reason you wouldn't want every prop...) Some fixes I got pointed out, dream radar and memory link should properly work now. I may look into prop case editing since I've noticed pkhex is missing it (or maybe I just couldn't find it). No promises. Unfortunately, medal editing and join avenue are as buggy and incomplete as prior release. https://github.com/suloku/BW_tool/releases
    1 point
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