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Popular Content

Showing content with the highest reputation on 03/26/20 in all areas

  1. Hopefully this is a good place to add to this with some findings: First off, for B2W2, the block for Battle Subway starts at 0x21B00 (instead of 0x21D00), but otherwise it's pretty much the same, so just change that and you're good. 0x21D2C was indeed some "Continue" flag, specifically for Single Trains. When I did a full set of 7 wins it changed to 02. I changed the current/record wins to 14 from the info we already had and changed that to 03, and on my next set I got the subway boss (who pops at match #21). Immediately after unlocking Super Single Train, I changed its current/record wins to 49, and also changed 0x21D36 to 07, and also got the boss at the end of the next set of 7 I did. For a full list: Current/Latest Wins: 0x21D08 - Single 0x21D0A - Double 0x21D0C - Multi w/NPC 0x21D0E - Multi w/ Friend 0x21D12 - Super Single 0x21D14 - Super Double 0x21D16 - Super Multi w/NPC 0x21D18 - Super Multi w/ Friend Record Wins: 0x21D1A - Single 0x21D1C - Double 0x21D1E - Multi w/NPC 0x21D20 - Multi w/Friend 0x21D24 - Super Single 0x21D26 - Super Double 0x21D28 - Super Multi w/NPC 0x21D2A - Super Multi w/ Friend "Continue" Flag - Should be desired amount of sets completed +1: 0x21D2C - Single 0x21D2E - Double 0x21D30 - Multi w/NPC 0x21D32 - Multi w/ Friend 0x21D36 - Super Single 0x21D38 - Super Double 0x21D3A - Super Multi w/NPC 0x21D3C - Super Multi w/ Friend You can basically see that they just move in increments of two bytes, with just a single gap between the normal and single trains. I suspect that's the Wi-Fi train stats. I am currently in the process of confirming the two Double Trains and the Multi Trains w/ NPC but there should be no reason for the rest to be any different. TL;DR Assuming you have a Super Train unlocked, set it's continue value to 07 and it's current/record wins to 2A and profit. You don't technically even need the record wins but might as well. Huge thanks to Saternoir for finding the initial data >.<
    4 points
  2. Hello: This is a save game I have after I participated in the Spanish 2000s Pokemon Championship in July 2000. The save has 2 Mews: the original L5 Mew I received from the Nintendo staff during the tournament (It's been almost 20 years but I think i traded through N64 Pokemon Stadium) and a second Mew from Australia. I got a save game in a Australian Pokemon forum back then, uploaded it to my friend's Pokemon Red and traded it to my own game. I used the Australian Mew to play the game so it's at level 100, EV trained and has custom moves. I wished I had kept it in pristine condition but it was my favorite pokemon back then. The Spanish Mew was legitimately traded but you'd have to take my word on that, they didn't give us any certificate. The save game is for the Spanish version of Pokemon Yellow, it won't work on the English version. Regards, Pokemye.sav
    3 points
  3. Ok, amm... This was really tedious, here you go. Pokemon - Emerald.sav You're welcome.
    2 points
  4. Short answer: Make it as an egg it's not a solution... If you want to fix your Pokémon assign Method 1. Next time search, as @Kaphoticssays.
    2 points
  5. Gee, if only there were threads with the same exact title requesting help for this exact same issue. These "legality error codes" aren't cryptic; just google them and you'll find topics discussing them. And if that fails, the source code is public, and you can find where the legality messages are being yielded. You're playing on an emulator, which doesn't emulate the retail hardware precisely. Minor inaccuracies -> invalid PKM, occasionally. https://projectpokemon.org/home/forums/topic/47343-problem-invalid-encounter-type-pid-mismtach-3gen/?do=findComment&comment=235731
    2 points
  6. Full Documents Related to the Distribution, the full copy of Pokemon Power Volume 6 is attached to this post: In the Fall of 1998 Nintendo Power held a contest to “Win Mew for your Pokémon collection!” 151 winners of this contest would be given the chance to mail their cartridge into the Nintendo Power Headquarters and receive it back with a brand-new mew on their game save. Contest winners were notified by mail by 2/28/1999 that they had won the contest, making this the earliest known Mew distribution in the west. Recently while browsing reddit, I ran across a post from Th4tGuyUKn0 showcasing his Original Red cartridge that was one of the lucky recipients of this contest. After scrolling through the thread, Th4tGuyUKn0 stated that the battery on the game had not yet dried out; upon reading this I immediately messaged him explaining Project Pokémon and asked him if he would be interested in dumping his game save. Luckily, he was all for it! The only problem was he could not remember which of his five Pokémon cartridges he left the mew on, and did not want to risk draining the more than two decades old cartridge battery by checking. Th4tGuyUKn0 graciously decided to send me all of his cartridges so that I could backup the saves and hopefully find the mew. With the amazing research done by @suloku on these save files, we are confident that we have found the Mew in question. In the Pokemon Blue game save we discovered a Mew with the TID 51273 (the same Mew ID# printed on the back of the cartridge) and the OT ‘MARIO’. Suloku has concluded that this Mew is definitely legit. It shares the exact same DVs as the YOSHIBA Mew, matches Mew machine distributions data-wise, and has the same OT Nintendo character naming convention that several forum posts from 2000~ reference. While this does raise questions about what distribution the supposed ‘NINTEN’ Mews are a part of, this Nintendo Power Mew is most certainly legit. Suloku was also able to find the Mew in the red save file as a deleted Pokémon (moved or deleted pokémon can be found in box savedata if it was not overwritten by another pokémon being stored in the same slot). Attached is the the .pk1 of the 1998 Nintendo Power 'MARIO' Mew. Thanks very much again to Th4tGuyUKn0 for sending and trusting us with these cartridges and Suloku for all of the great research, none of this would have been possible without them. Happy holidays and enjoy! 151 - MEW - C23C.pk1 Pokemon Power vol 6.pdf
    1 point
  7. Version .

    1689 downloads

    This is a wild area event held by Sword and Shield. This event allows any game to find Gigantamax versions of Duraludon, Charizard, Copperajah and Garbodor much easier than normal. To import these files into your save, use PKHeX's block importing function. Our tutorial should guide you through it. Our first post of this page would contain some data relevant to the importing stage. There's info and some common questions regarding Wild Area Events here. To see other Wild Area Events, here.
    1 point
  8. I have a save file with 2 Mews, one from an Australia event and the one I got in Spain. Both Mews have the same IV but different trainer name and Id. Australia: HP 5, Atk 10, Def 1, SpC 5, Spe 12, TID 20824, OT NAL (level 100, EV trained: 383 288 270 278 292). Spain: HP 5, Atk 10, Def 1, SpC 5, Spe 12, TID 01495, OT EUROPE (level 5, no trained: 25, 16, 15, 15, 16). I got the one from Australia around April-May 2000 and the Spanish one in July 2000. My assumption is that every Mew from that time had the same stats, it would be much of a coincidence that the version in Australia and the version in Spain had the same. I haven't check other posts on this forum but I would bet the UK and Danish versions are the same.
    1 point
  9. Doubt that’s the issue. The save isn’t stored on the cart. tho, I think the cloud symbol might be the symbol for the game has an update. Try to ensure firmware versions and game versions are the same for OFW and CFW. It is not known what causes the desync, but I suspect it’s one of those. No reason for desyncs to “suddenly spontaneously occur”. You would think the user did something to cause difference in file versions, hence a desync
    1 point
  10. Hey nice one! I did some findings after the Subway scores PR and got them on a Github Gist but needs to be updated with the offsets for BW2 haha
    1 point
  11. Hello! I have a problem with the download link, the error is 502 Bad Gateway and nginx/1.10.3. Can someone help me, please?
    1 point
  12. This tutorial actually teaches you so: It has pictures to guide you along, in case you prefer something visual.
    1 point
  13. Appreciated man, you're a life saver. Thank you n.n Could you tell us how did you solve it? Just in case other people need it in the future
    1 point
  14. Version 1.0.0

    555 downloads

    This has some gen 8 pokemon along with galarian Darmanitan, Antique Sinistea and others for gen 7
    1 point
  15. The GUI doesn't scale. If you wanna write the code to support scaling and submit a pull request on GitHub, I'll consider merging it (assuming it's not hacky).
    1 point
  16. Thank you so much. How did you do?
    1 point
  17. In here I made it legal. You're welcome. 256 - COMBUSKEN - 5D162316CBE9.pk3
    1 point
  18. The save was too big, and wouldn't open on PKHeX. Luckily, splitting it in half was enough Contains 2 LUIGIW Mew from @Allegedly137. It appears one is untrained. pokemon_red_dex_2mews1.sav
    1 point
  19. Just did the transfer, it works! Thanks for fixing it dude!
    1 point
  20. In Pokeball Friend code bobby Trainer bobby
    1 point
  21. Ok so this is what I got now: 0x21D08 is current wins - single subway 0x21D1A is record wins - single subway 0x21D0A is current wins - double subway 0x21D1C is record wins - double subway 0x21D0C is current wins - multi subway with npc 0x21D1E is record wins - multi subway with npc I didn't test but I suspect that 0x21D0E and 0x21D20 are for multi subway with friends and last 0x21D12 is current wins - super single subway 0x21D24 is record wins - super single subway didn't test the others in super yet (i might do it now and come back with the exact offsets) I suspect that 0x21D2C could be a flag that sets either if you are still in a challenge or not (since it changes from 00 to 01 as far as I saw) either way, i saw that if you change the values here, they don't change the flag of super subways, i might have to check the events offset and compare it to my clean save (no subway battles)
    1 point
  22. Due to concerns over malicious code, we have forked the WC Tool here, where we can support it and update as necessary. The release 0.1e has been compiled directly from the source by me and if there are still false positives, then there is not much we can do. The app has no external dependencies, and the targeting version has been upgraded to v4.7.2 in case of issues with the CLR.
    1 point
  23. Version 17.08.19

    10411 downloads

    Converts a pkm/3gpkm file to any of the forward generation formats, depending on what the user selects. Drag & Drop tool that emulates: Any official transfer method Fakes non-official transfer methods (backwards conversion)
    1 point
  24. pk3DS only edits 3DS games. If you want to edit Switch games, use pkNX. For previous games, use another program
    1 point
  25. I got an error while I was saving a transfer, then the console said: App error and the console is going to restart. afer that when I go to pokebank it logs with my Nintendo ID, after that says connecting to internet (normal), but them after connection it keeps a green image with music and no options to press, and like 10 seconds latter it says error with connection... I try differents connections but still the same. there are images of how it keeps after connecting to internet and the error without codes that comes.
    0 points
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