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Popular Content

Showing content with the highest reputation on 10/31/19 in all areas

  1. Okay I'll try that out. Basically the project is a simple grinder that'll automatically train Pokemon for me. All it'll do is run in the grass and fight Pokemon (use a set move I provide beforehand) until PP runs low or it needs to be healed, where it'll use Fly to get back to the closest city, heal, and run back to continue fighting. I have a couple more features I might want to build on but that's the general idea. I was thinking Lua to give input to the emulator but either a) reading through the memory or b) analyzing the frame for text to figure out what the player needs to do. Is Lua a go
    1 point
  2. Balls 0x0001 = Master Ball 0x0002 = Ultra Ball 0x0003 = Great Ball 0x0004 = Poké Ball 0x0005 = Safari Ball 0x0006 = Net Ball 0x0007 = Dive Ball 0x0008 = Nest Ball 0x0009 = Repeat Ball 0x000A = Timer Ball 0x000B = Luxury Ball 0x000C = Premier Ball 0x000D = Dusk Ball 0x000E = Heal Ball 0x000F = Quick Ball 0x0010 = Cherish Ball Medicine 0x0011 = Potion 0x0012 = Antidote 0x0013 = Burn Heal 0x0014 = Ice Heal 0x0015 = Awakening 0x0016 = Parlyz Heal 0x0017 = F
    1 point
  3. I've just stomped this: https://www.reddit.com/r/pokemonrng/comments/5ny1el/scripts_and_guide_to_help_automate_rnging_a_shiny/ It's a program that helps in making a legit savegame that has a shiny jirachi checksum, which is kind of cool. Maybe it's time to just upload all possible shiny jirachis from the bonus disk? It would certainly be a lot easier, and since they are limited... EDIT: I think the 9 only(?) possible shiny jirachis are already here (and they've been for a long time): https://sites.google.com/site/kaphotics/resources Seed: 0x353d, PID: 0xba7df435, Nature: Bashful,
    1 point
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