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Popular Content

Showing content with the highest reputation on 03/25/17 in all areas

  1. So alot of people have been asking how I do animation swaps and stuff in my hacks, so I decided to post a tutorial. You will need: pk3DS (Latest Version) Ohana3DSRebirth (mariosonicds build) Step 1: Uncompress a/1/7/0 in pk3DS Step 2: Find the bin that contains the model that you want to use Step 3. Uncompress the bin in pk3DS, You should get a folder named ID_CM (ID being whatever number the file is) Step 4. Inside that folder you should see 9 bin files, copy the file named 0.bin Step 5. Find the bin the contains the animations you want to use, and uncompress it Step 6: You should get another folder named ID_CM that also has 9 bin files in it, overwrite the 0.bin in that folder with the one you copied Step 7: Pack the folder, you should now have a file named ID.CM Step 8. Rename the file to ID.BIN and replace the existing file Step 9. Repack the GARC Now you should have different animation ;). If you have any questions let me know!
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  2. The trash bytes are unique to the device/rom that generates the pokémon, since they are just what lied in memory when the pokémon was generated (from my point of view I don't see a reason why they didn't clear those bytes, but at the same time, I also don't see a reason why they should have cared). What I said about Colo/XD removing them is from this point: OK, we know we can't never do 1:1 replication (since that needs the actual distro device, or a copy of it), but if we throw trash aside and just concentrate on what makes the pokémon unique to that event (PID, TID, OT, OTgender, IV, level, met place...etc) and we can replicate that 1:1 that would still be awesome. If you are using a homebrew app to get them I'd personally still prefer single pk3 files from people who actually got the event. But for personal use? Fun? Gen 4 onwards (since that clears the trash too)? I'd really like to have something like that, albeit I understand the concerns collectors may have, but faking some gen 3 event on gen 4 onwards is really difficult to discern (and many are available anyways). That's just my personal opinion, actually I think the fact that we can't replicate trash is good, because A) Doesn't matter for gameplay/gen 4 onwards B) It's a good way to quickly know if the pk3 file was just generated C) There's a legit way to get rid of the trash bytes so even generated pokémon can be claimed to be fully legal without having trash bytes. ps: I think I finally found a way to tell legal from legit appart (I always confuse the correct word), hope I didn't mix them up. ps2: yes, GF switching to an in-game generation for most events is really nice, gen 1-3 are a nightmare for events....and gen 3 is actually better than those.
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  3. Yeah I'd also like to see it implemented into PKHeX since the Gen I options are bare bones. But anyways I managed to find the rest of the Japanese offsets. They are just literally 10 blocks apart from the international's comparing them in HxD.
    1 point
  4. Now that I'm back on a desktop computer and not a phone, time to actually voice some opinions. That's a loaded statement. Is there anything in particular he has done or plans to do that you don't agree with. I think for the most part, what he plans to accomplish in his first 100 days sounds good at least. Whether or not he accomplishes it all or not is to be determined, but the most likely thing would be reversing executive orders. I was actually surprised that some of Obama's executive orders are effectively the opposite of what his job was as president (to enforce the lay), namely the ones regarding not doing anything about illegal immigration. The president does have the power to launch nukes at pretty much any time. (CNN article describing some of the details.) The unjustified use of them would likely result in retaliation by other countries, so let's hope no one is stupid enough to cause another world war (and with nukes, that could eventually lead to the extinction of humanity). While Trump does seem like a wild card, he seems sane enough to avoid using them unless absolutely necessary. Care to post a few examples? Yeah, most notably the travel ban that has good intentions but bad implementation. The first one was definitely a mess and is probably for the best that it was blocked. The most recent one with better implementation I'm not sure I completely agree with its reversal. Hawaii was opposed to it due to tourism, since the judge that blocked it is Hawaiian, it seems like he's representing the state instead of the nation, opening the doors to potential terrorists so that more money can be made. The president has the authority to regulate immigration, and I feel the judge's arguments were a bit weak. (And the ban is only temporary - long enough to allow better vetting procedures to be installed.) On a side note, I don't think that threatening messages are ever appropriate (except maybe in the most extreme situations - I can't think of any but don't want to flat-out say they're never appropriate), but it's not unsurprising that the judge has received some threats. He did, after all, block an executive order designed to limit terrorists coming from areas with lots of terrorism, so that a state that's separated from most of the country can get some more money.
    1 point
  5. Yes, I thought that might have been the culprit, I should have explored more why my save got deleted after clearing the blocks. I did plan a dream radar editor since the begining, but never got to research it. I already have functions for block managing, checksum fixing and decrypting so It's not like I have to make all from scratch. In fact, I'd like to replicate all pokestock functions that can't be done with pkhex (I think entralink records and other stats may be the only thing missing since other functions can be done with pokegen or other english tools, but I'd also like to see those in an open source fashion), but since there's no demand or personal need motivation to do it just lacks. As ultimate goal, integrating all into pkhex would be great, but my coding style and knowledge isn't adecuate for it, but at least an open source program can serve as some sort of documentation for someone else to integrate it into pkhex. EDIT: I have the editor nearly finished and stumbled upon a problem, but after comparing two examples with pockestock I've noticed how the actual encryption key is generated: Enc key at 0x7F014 is XORed with the legendaries flags present at 0x25E04, and then that's the actual encryption key that will be used and stored at 0x7F090. The value at 0x25E00/0x7f004 might be just a seed to generate the next encryption key...it doesn't serve any apparent purpose. In any case, with that last piece of information I can complete the editor, hopefully bug-free. EDIT 2: You may find the updated program with the 3DS link editor here: https://github.com/suloku/BW_tool/releases Hopefully it's bug free, it seemed to work fine for what I tested, even just reseting the flags worked. @AyanamiRei0@BlackShark EDIT 3: I've just re-read BlackShark's post and turns out I failed to understand that he already explained how the flags where XORed with the encryption key... (blame it to language or me being tired, luckily I didn't spend more than 15 minutes to figure out, it would be a shame if I spend hours trying to find something already found and posted...)
    1 point
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