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    Kaphotics

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    jojo12100

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Popular Content

Showing content with the highest reputation on 02/15/17 in all areas

  1. If you want to use PKHeX on an operating system other than Windows, you must take it upon yourself to find a way to execute that. There are two different ways that I préfère, Wine or Winebottler. Wine will run PKHeX.exe 17.02.07. Winebottler will wrap PKHeX 17.02.07. Using the Wine application, you must access the menu. Then you must select Winetricks. Then tick "dotnet46" and tick silent install and then select apply. Be patient as it applies the Winetricks, it could take a minute or less. Doing that will incorporate .NET Framework 4.6 into Wine when you run an executable. I'll assume you know how to launch the .exe with Wine, so I'll leave it at that. I'll attach some screenshots to assist you.
    2 points
  2. Hey guys, today I want to present you my "Pokémon Showdown Importable To Legit PKHeX Files Converter". The whole project originated from my Smogon Set Database, which made all Smogon Sets for every Pokémon for every tier to PKHeX files, where most also were made legit (by having the data of for example legends saved and replaced and what not). So what does this tool actually do? Let's have a look at it: http://puu.sh/meLem/43757bf52b.PNG This is how the tool looks like. In the left text field you paste in the importable. After that you can choose if you want to create normal PKHeX files, boxdata files or Cyber Sav files. It's important that you specify for single PKHeX files or boxdata files the extract path or for Cyber Sav files the Cyber Sav File Path. You can also select for the Cyber Sav File the boxes which will be overwritten. When that's done you just click "Convert" and after a short period of time you should find your files in the specified folder. You can use those files then to import those Pokémon into your main game via Homebrew! Most of the Pokémon generated should be legit and can be used immediately on Wi-Fi but there will be of course some cases which I didn't thought of. If you encounter any, just tell me and I will probably fix them! The tool is Open Source and can be found here: https://github.com/FullLifeGames/ImportableToPKHeX You can download the tool from here (v2.0.0): https://drive.google.com/file/d/0BzWQTIjOghQLLTdnUXZhT2wtc0E/view?usp=sharing&resourcekey=0-GTvwxtiknvySn1J2G4lTwg
    1 point
  3. Incorrect, PKHeX allows you to dump all of your boxes via Tools->Data. Can do the same for loading a folder too; dex entries are updated unless you disable Modify Pokedex in Options-> Set to SAV.
    1 point
  4. 1. Yes, you can now drag your pk6 files to your S/M game. 2. PKHeX does the same that bank does when you transfer them. 3. There's no ingame national dex in Sun and Moon.
    1 point
  5. PKHeX does not check item legality.
    1 point
  6. Oops, nevermind. Was fixed 4 days ago: https://github.com/kwsch/PKHeX/commit/eecb9094a806c61084dc1f29ffd27b1b1b44e941 Just wait for the next release; am currently working on RBY legality checks.
    1 point
  7. Don't know if it's the right thread for that but I thought it'll interest you Source: @Event_Fan
    1 point
  8. For Sun & Moon I created a new version (which took a bit, because the structure of PKHeX changed). Now it's finally done! New version (v.2.0.0): https://drive.google.com/file/d/0BzWQTIjOghQLLTdnUXZhT2wtc0E/view?pageId=118177524874344680532
    1 point
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