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  1. Invader TAK

    Invader TAK

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    Deoxyz

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    Kaphotics

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    Sabresite

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Popular Content

Showing content with the highest reputation on 12/31/16 in all areas

  1. It's almost as if certain Pokemon need to be traded to trigger the evolution. I wonder if a Traded Pokémon has a Handling Trainer to note that it has been traded away from the OT at least once?
    3 points
  2. Regarding PCJP2003 shiny pichu eggs, we have solved the PID/IVs. Here is the algorithm, and keep in mind all results from rand() are 32bit. seed = 0 -> 0xFFFF randA() - unknown randB() - unknown pid = ((randC() >> 0x10) << 0x10)) | (randD() >> 0x10) If force-shiny flag on (How this is determined we don't know) shiny = (randE() >> 0x10) & 7 pid = (pid & 0xFFFF0000) | ((pidH ^ tid ^ sid) & ~0x7) | shiny) IVs are generated normally on randF() and randG(). I think this is similar, if not exactly the same way as berry glitch zig, yet was released 8 months earlier.
    2 points
  3. Version 1.0.0

    46672 downloads

    This file that I have posted contains all Pokemon that have been introduced into Generation 7 This Includes: ~ All Ultra Beasts! ~ All Alola Form Pokemon! ~ All New Generation 7 Pokemon ~ All Legendary Pokemon! Such as: Solgaleo Lunala Magearna Necrozma All Tapu Pokemon (Except Marshadow) Happy Genning! ~ Z
    1 point
  4. There's also the AGATE Celebi and COLOS Pikachu. And probably the Colosseum E-reader mons. The door to the E-reader room is locked in the English games but if you can get in there, the Japanese E-reader and cards work with the North American games.
    1 point
  5. I think any of the non-banned pokemon, besides maybe Pikachu, would be good for the Battle Frontier
    1 point
  6. Yes, as long as they weren't banned Pokemon to begin with. So no Ho-Oh, Luigia, Celebi or Deoxys (there was a period in 2006 where it was given away at Space Center Houston). Also, I believe Bottle Caps ARE a permanent increase to stats, but they leave the IVs alone. I assume it was done that way so you couldn't just Bottle Cap a Ditto and breed, and also for Hidden Power.
    1 point
  7. IVs won't matter once Bank gets updated for Sun and Moon thanks to Bottle Caps. You'd only need to worry about Natures.
    1 point
  8. Alright; I did a thing. Basically, the abilities "Run Away" and "Klutz" are completely removed from the game, and the Pokémon who did have it, now have their hidden ability instead, if it existed in Gen IV. For example, Eevee now has Adaptability and Anticipation, and Ponyta now has Flame Body and Flash Fire. I made an exception for Aipom though, as they'd lose the ability Skill Link upon evolution if I followed this rule. Note that this will make the Raticates you find in numerous dungeons quite a bit harder, not only do they no longer run away from you, but they also have Hustle which will add 50% to their physical attack. Another thing is that I've made it so that Abra no longer loses the ability to float over water or lava when they evolve into Kadabra and then into Alakazam. I have no idea why it wasn't like this beforehand, especially considering all of Alakazam's sprites show them floating! Lastly, Castform's size has been reduced to 2 stars instead of 4, Gyrados' to 3 stars from 4, and Milotic's to 3 from 4. I don't believe Castfrom is overpowered like the devs evidently did, especially considering he's damaged by sandstorms. As for Gyrados and Milotic, as they're both non-legendaries who evolve from 1 star Pokémon, I think 3 stars is more appropriate. Interestingly, even though there's no Pokémon in the game who already has a size of 3, it works just perfectly and how you'd expect. So, yeah. I've done some testing with it and it all seems good. I think I edited both the male and female of each species, but let me if now if I missed anything. I didn't have a patch because of the various regions, and you may already have filled in the portraits with SkyEditor or changed the ROM in some way, so I'll just leave the files. https://drive.google.com/open?id=0B1-sBoZAiZiGdThBRS1iTVpYQlU To patch a ROM with these files, just download this, and follow this until the "romstats" folder appears, open it, and drop the files into "pokemon_data". Then hit "3a_CompileEverythingAndMakeRom.bat" and the rom.nds is your patched ROM. Of course, it wouldn't have been possible without @psy_commando's tools, I just made this to show off what they could do.
    1 point
  9. Two bugs I noticed while editing my Platinum save file: 1) Editing a Pokemon's EV's to 252 will randomly give it a whole bunch of ribbons as well 2) After editing the first time and saving, a Bad Egg showed up in my daycare center (without me having ever touched the daycare center editing panel)
    1 point
  10. Luckily I can and prefer to use actual hardware as well It would just be nice if we knew a method where the 10ANNIV worked with an emulator just as well as everything else.
    1 point
  11. With all the BS you guys have had getting this thing to work with emulators, I'll stick to actual hardware.
    1 point
  12. 1 point
  13. He might be showing that the 10ANNIV generation method (or at least the multiboot ROM interface) is older than we think.
    1 point
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