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    Kaphotics

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    ERNESTO JG

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    Atrius97

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Popular Content

Showing content with the highest reputation since 03/19/24 in all areas

  1. Added a flag in Settings you can toggle for the Entity Editor to show Gender in Gen1 contexts. https://github.com/kwsch/PKHeX/commit/b60648627a53c3dc12799f0d91d2cc7a0061aa02 Currently only in the development build, but will be available in future releases.
    2 points
  2. Version 24.3.27-PullRequest4248.29

    63656 downloads

    An experimental build of PKHeX meant for testing changes since the last stable release, and is not intended for general consumption. This may make certain features inoperable or corrupt your save file. Make backups of your saves before using. Use at your own risk. Looking for where to download PKHeX? Click here!
    2 points
  3. Version 24.03.26

    8626861 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    2 points
  4. Ask them for certificate and photos of the event.
    1 point
  5. Hi guys as ProjectPokemon doesn’t have australia mew with OT AUS, as a aussie I found one in the public online via FB market, I missed out on eBay, the seller is close to me. Problem is the cost $700 (originally was $439 before being increase) if this get sold we won’t find another one again ever, this is my last chance of buying it and sharing with community with ProjectPokemon. I also have to buy Flash cart. if there anyway the community can help me buy it so I can bring you guys the copy of the rom and save files.
    1 point
  6. If you have CFW on the Switch and SWSH, there’s a loophole where you can move Gen 3-7 captured mons into HOME, provided those species exist in SWSH. Otherwise you’ll need someone to move them in for you.. which isn’t really a good idea for involved parties.
    1 point
  7. Saori Bidoof and Ari Bidoof are available in trade circulation, I think some of them might be posted somewhere on this site in gen 4 pkm format. They're fairly common, I have them but I'm more of a trader and researcher rather than posting things for free. During my research, I can tell you that most Norii Bidoof and Ori Bidoof you'll find are fake. The Norii Bidoof was lost in time to the gen 4 traders, I've been trying to contact them myself since some were friends I used to know, but I haven't gotten any response. Ori Bidoof, I know of only 1 person who has it but they don't trade their pkm files anymore.
    1 point
  8. Which ones are you looking for? Pretty sure the Magikarps are available for free somewhere on this site. A lot of the Ralts, Shinx, Bidoof are also available in trading circles, there are some OTs that are restricted and NFT. Don't spend any time looking for Psyduck or Heracross.
    1 point
  9. I've created a romhack called The Sacred Wings for Pokemon Mystery Dungeon: Explorers of Sky! A unique story that tells the tale of a Growlithe and Flygon that move into a place on the Grass Continent called Cherri Town. It is a multi-chapter romhack with 9 chapters planned and 1 currently completed. Chapter 1 is around 20-30 minutes and features a dungeon and one boss fight. xDelta patcher is required along with a clean rom Pokemon Mystery Dungeon - The Sacred Wings Chapter 1.zip
    1 point
  10. I find it ironic when some ROM hackers say to use "clean" or "unedited" dumps for the patches, yet absolutely never validates if the base vanilla ROM being utilized is actually a good dump or not, and will proceed to create patches for that bad dump (or on occasions, a modified bad dump that isn't known to exist period). We really need to evolve past these bad habits already, 10+ years of Pokemon DS related hacking, come on now lol. These patches require a bad dump, this dump to be exact: File: Pokemon_SoulSilver_USA_NDS-XPA.nds CRC-32: ebb387e7 MD5: 545aa550bafeebdd71ee0256d4c122a0 SHA-1: 0959fe9e64dc749382460f1ccf90996f5ef4088d SHA-256: 90f463f2373cda81b6799f58dd55cf3acadb824f183708c00b74817e2f0a6456 This is the correct dump to be using: File: Pokemon - SoulSilver Version (USA).nds CRC-32: d8ea6090 MD5: 8a6c8888bed9e1dce952f840351b73f2 SHA-1: f8dc38ea20c17541a43b58c5e6d18c1732c7e582 SHA-256: 51d0f94a16af7d77c067b4cb7d821ba890a13203a2e2c76049623332c0582e20 Patches for the actual good dump provided at the bottom of this post, you can apply the patch with any of these three pieces of software, if you prefer something else, just ensure that the patching solution you use is compatible with the patches: Xdelta UI: (Windows) https://gbatemp.net/download/xdelta-ui.38327/ MultiPatch: (MacOS) https://www.romhacking.net/utilities/746/ Xdelta Patcher: (Online) (Intended for mobile users, always better to use actual local software instead if possible.) https://kotcrab.github.io/xdelta-wasm/ As a bonus, here is a working online MD5 checksum checker solution, you can verify the results with what is provided above, offline solutions do exist of course, but you are on your own seeking such things: https://minitoolz.com/tools/md5-file-checksum/ Pokemon - Vitalized Silver (20240115) (USA).xdelta Pokemon - Vitalized Silver (20240115) (Hard) (USA).xdelta
    1 point
  11. if you are still trying to do this a few weeks ago I made a txt document guide of all the hex codes with the items in game name above it. I hope this helps and if there is a place for me to post it to help others out easily, I would gladly post it there. Fasion Guide ScVi.txt
    1 point
  12. It should be a Method 1 PIDIV type, not "none". Either the PID was changed, or the IVs were changed. It's not legal, and the program is working as intended.
    1 point
  13. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easier. If your unfimiliar with a Soul Link Nuzlocke, heres the rules. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3- You must also nickname all of your Pokémon, for the sake of forming "stronger emotional bonds." 4- In a new area, the first encounters for both players will be, "linked," together until death. 5- If one Pokémon in a linked pair is placed in the PC, it's Soul Link partner must be placed in the PC as well. 6- If one Pokémon in a linked pair dies, it's Soul Link partner is considered dead as well. 7- If one player fails to capture their first encounter in an area, the second player must forfeit their encounter in their corresponding area. 8- Across both players parties, primary typings may not be repeated. Basically what I'm looking for is a program that emulates 2 roms side by side and be able to control them individually. I've thought of a few features to make it better. Features -Emulators from all consoles built in - Ex. VBA, Desmume, and Citra -Saves both roms under 1 "project" and loads them on the same side every time -Type Chart ready -Online Remote Play - Be able to join your friends session online to see and control one of the games. -Games connected locally so you can trade and battle -Database where you can input your linked pokemon pairs and where you caught them -Built in Pokedex Database (Not necessary but would be helpful) -Program reads both your teams and displays them between the game (I'm aware that's not an easy ask but if it's possible, why not) I feel like except for a couple of them this is a completely possible thing to create. I know it probably wont happen but I just thought I'd get the idea out there. I love doing Soul Links and I'm so happy people found a way to make Pokemon Co-op. Thanks for your time.
    1 point
  14. Is there a list anywhere that shows what new moves are put into the game and what they replaced in game? was trying to use pkhex to edit move legitimacy but only the base games moves show up. So far I have gotten these results from pkhex. For example draco meteor in game comes up as air cutter on pkhex etc... air cutter = Hidden Power fury attack = draco meteor twister = hurricane tail whip = stone edge dig = energy ball
    1 point
  15. This issue has already been fixed in the latest dev build of PKHeX, met location text should appear correctly in future releases of PKHeX.
    1 point
  16. here u r 0115 - Kangaskhan - 2C6267DC819D.pk6
    1 point
  17. File size is not an expected save size; there are 4 bytes too many. Not sure why your dumper is including 4 extra bytes at the end. Open your save file in a hex editor (like HxD) and delete the last 4 bytes. The save file then loads as expected.
    1 point
  18. Plugins updated and usable on dev build 20240327.
    1 point
  19. 1 point
  20. I played to the end of the demo! Looking forward to more progress in the future! Personally, I think it would be nice to have sound effects when the main character speaks, like other hacks. Also, I don't have a problem with a little more difficulty.
    1 point
  21. Eggs can be TSV abused in any game prior to SWSH, so you're just unlucky that the TSV doesn't happen to match the eggs you've tried so far.
    1 point
  22. I've re-uploaded the exe (hotfix); funny I included it so prominently in the changelog without testing it thoroughly
    1 point
  23. From the album: Distribution cartridges

    Combined my PAL fullset + a few NTSC cartridges I own with the ones of a friend who is also going for a PAL fullset
    1 point
  24. Editing your Pokemon gives you full control over PKM data; if you change ribbons, only the ribbon byte will change. If you change the string for nickname or OT, then you have to make sure that the data allocated for it matches whatever the legal state should be. Same goes for other correlated properties like PID and IV. PKHeX does a majority of these checks automatically, but some checks like shiny raids take too much time and are skipped.
    1 point
  25. 1 point
  26. It is Compatible with Pokémon Red, Blue and Yellow. just drag it to your save
    1 point
  27. Version 1.0.0

    642 downloads

    Pokémon Sword & Shield 100% ALL Shiny 6 IVs (793 only GEN Galar Pokédex Complete Isle of Armor Pokédex Complete The Crown Tundra Pokédex Complete
    1 point
  28. Version 2.00

    3991 downloads

    My original Pokémon game. Got this game on Christmas Day of 1998. This is the original save file I had as a kid. I've played this game off and on since that day and as I got better at playing Pokémon I taught my Pokémon better moves so I could use them in Pokémon stadium. Enjoy a part of my childhood. Though I have no idea how the battery in this game has not died yet in over 20 plus years now lol. Glad I got it backed up now so I can share it with all of you and share with my future family to. Enjoy !!! Note: Great for use in the Pokémon Stadium Also has all three of the starters traded in from different save files *Plan to do a update in the future as I still play this game.
    1 point
  29. if the .sav is not working rename it to the ROM's file as shown here!
    1 point
  30. Version 1.0.0

    16369 downloads

    This is my own Pokémon Ultra Sun main game file. All of the Pokémon are legal and legit. You own every item in the game all 999. All Pokémon in the boxes labeled Alola Dex #1-14 are shiny (excluding cosmog, cosmoem, zeraora, magearna and marshadow). There is every legendary and mythic in the game. All of the legendary Pokémon are shiny. Most of the mythics are shiny. The rest of them are shiny-locked. I obtained all of the stamps in the game. Your party is all Ash-Greninja. You have two boxes full of event PokémonYoiu have 5 empty boxes for whatever your heart desires. All Pokémon excluding the event Pokémon are level 100.
    1 point
  31. Version 1.0.0

    338 downloads

    This is a Pal copy of Pokemon diamond that I got at a local pawn shop. It and its case smell horribly of cigarette smoke, and the contacts of the cartridge are pretty much nearing corrosion Despite also taking near forever to save. It somehow has a save file on it. Theres about 9 hours of playtime on it. I managed to get the save file using godmode9 on a modded 3DS Thats all im gonna say. just have a look around I guess.
    1 point
  32. PKHeX can be used to import wondercards from our event gallery using these steps. Please note that the below screenshots show what it looks like for Gen 5 saves, but the same procedure works for Gen 4, 6 and 7 saves. If you are using a Gen 4 save, please note the difference between PCD and PGF files: PCD files contain the entire wonder card, while PGF files only contain the gift. Start PKHeX and load your save file as described in a previous section. Click the Mystery Gift button. Click the Import button and browse to a wonder card. Right-click an empty slot and choose "Set". If you do not have any empty slots, you will have to overwrite an existing one. If this is the case and you wish to save it first, right-click the existing slot and click View, then click Export. If you are using a Gen 4 save, you must choose a slot that corresponds to the file you opened (PGT vs PCD). PKHeX will let you know if you choose the wrong one. Click Save Save your file
    1 point
  33. The Mew is ok, PKHeX just doesn't recognize it. This is an issue with many event Pokemon from Gen 1/2 and even Gen 3. We would need a serialized format with all the relevant data of all of them to get that fixed. https://github.com/projectpokemon/EventsGallery/issues/261 Until then, if you trust the source, just ignore the message.
    1 point
  34. I'm getting an error when I try to use the PK1 file from the OP in PKHex. Do we have a clean PK1 or a SAV file that can be used for this one?
    1 point
  35. Version 1.0.0

    59606 downloads

    pokemon fire red legit completed save file.
    1 point
  36. Version 3.1

    258879 downloads

    Pokémon Blaze Black and Pokémon Volt White are edits of the regular Pokémon Black and White versions which self-contain all 649 Pokémon, allowing a player a large amount of variety. In addition, BB/VW also have edited trainers, an increased difficulty level, improvements to many Pokémon and more. They are the spiritual successor of my two other hacks, Pokémon Fire Red Omega and Pokémon Spirit Gold. Blaze Black and Volt White were also - with one minor exception - the first of their kind to be made. I should mention that with the exception of things normally different between Black and White such as Black City, White Forest, the legendary focus and the appearance of Opelucid City, the two games are identical. Thread
    1 point
  37. make a duplicate of the save, then redeem the egg in-game.
    1 point
  38. Just to make it clear, there’s no official shiny variant of these images. Gen 1 Gen 2 Gen 3 Gen 4 Gen 5 Gen 6 Gen 7 Gen 8 Gen 9
    1 point
  39. Version 1.0.0

    4189 downloads

    Old Pokémon Save File. Replaced my battery years ago and have been playing it for years. Though some help got it on my 3ds consoler to get the GS Ball. While the gave has been completed this is a great save file with lots to still see and do. It has a cool decorated room from Mystery Gifts items, Pokémon From PYNC event Pokémon, lots of shiny Pokémon, and lots of Pokémon that can be used for Pokémon Stadium 2. Enjoy!!!
    1 point
  40. Well, when I think in preserving this kind of things is to share with the community otherwise it doesn't make any sense in the big picture of event preservation. Following that logic most events are preserved since GF must have the original saves/ carts somewhere in their storage. I was definitely interested in helping but this way of not sharing things with the community its not my way of doing things and its not beneficial in the long term. Even if this turns out to be legit, it's just as if no one ever found it since it won't be shared. Scammers online exist for everything and every Pokémon event so I don't think it will do any difference. Of course the owner does whatever it wants, this is just my opinion.
    1 point
  41. Any chance of the Mew being shared? Since as of now we don't know its legitimacy, I think that for the sake of preservation it should be shared if possible. If it turns out to be a fake, nothing is lost anyway
    1 point
  42. randomspot555 edit I screwed up a merge, so here's a new thread. Welcome to the Event Questions thread! Before posting or making a thread, these might help more: Save/Ram editing Save/Ram Research (However, Wonder Card/event PKM assistance is on-topic discussion here too. Just make sure there isn't already a thread addressing your concerns) Also, before posting: If what you're going to post could cite discussion, make a thread. If you're just looking for a straight, factual answer, post here. Now ask away about event Pokemon! ***Lupin's original post is below*** Yea hey I heard that Regigigas was released as an event also bringing the other Regi's to the platinum game http://www.pokemonplatinum.com/#/pokemon/regigigas/ this is were I saw it was wondeing if anyone was able to get that pokemon or is able to duplicate the event
    1 point
  43. https://www.pokemon.com/us/pokemon-news/get-bulbasaur-and-squirtle-capable-of-gigantamaxing-in-pokemon-home-this-june/
    1 point
  44. Given the OP is asking about PKHeX: Can get Kurt to return GS Ball via Event Flags (Best part is you don't even have to give Kurt a GS Ball)
    1 point
  45. Hello everyone, back with something different again. A couple days ago I was running through Turnback Cave to grab the three items you can get there (for completion purposes), the items you get are the Reaper Cloth (3 rooms), Rare Bone (4-15 rooms), and Stardust (16-30 rooms). Getting the Rare Bone and the Stardust isn't really problematic to get, the Reaper Cloth however is a bit difficult to get, getting three pillar rooms in a row isn't as easy as some people think. So I decided that since I might not be the only one wanting to complete their copy of the game with item pick ups and what not, I made a list of codes for each version of the game to make it easier to get the items based on the amount of rooms you went through. I hope this helps and I hope you all enjoy! Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s). Diamond and Pearl: Pokemon Diamond/Pearl Turnback Cave Room Count Cheats Pokemon - Diamond/Pearl Version (USA/Europe): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C489C 00000000 B21C489C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Version Diamant/Perle (France): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C4A1C 00000000 B21C4A1C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Versione Diamante/Perla (Italy): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C497C 00000000 B21C497C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Edicion Diamante/Perla (Spain): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C4A3C 00000000 B21C4A3C 00000000 20000F2E 000000xx D2000000 00000000 Pokemon - Diamant/Perl-Edition (Germany): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C49DC 00000000 B21C49DC 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters DP - Dialga/Palkia (Korea): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C1E9C 00000000 B21C1E9C 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond (Japan) (Beta): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621DD2B8 00000000 B21DD2B8 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C60FC 00000000 B21C60FC 00000000 20000F2E 000000xx D2000000 00000000 Pocket Monsters - Diamond/Pearl (Japan) (Rev 6): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C623C 00000000 B21C623C 00000000 20000F2E 000000xx D2000000 00000000 Platinum: Pokemon Platinum Turnback Cave Room Count Cheats Pokemon Platinum Version (USA/Europe): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF65C 00000000 B21BF65C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Version Platine (France): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF83C 00000000 B21BF83C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Versione Platino (Italy): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF7BC 00000000 B21BF7BC 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Edicion Platino (Spain): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF85C 00000000 B21BF85C 00000000 20000F3A 000000xx D2000000 00000000 Pokemon - Platin-Edition (Germany): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BF7FC 00000000 B21BF7FC 00000000 20000F3A 000000xx D2000000 00000000 Pocket Monsters Pt - Giratina (Korea): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621C055C 00000000 B21C055C 00000000 20000F3A 000000xx D2000000 00000000 Pocket Monsters - Platinum (Japan): Turnback Cave Room Count Code (Press Select in the third pillar room) 94000130 FFFB0000 621BEA5C 00000000 B21BEA5C 00000000 20000F3A 000000xx D2000000 00000000 Replace xx with:
    1 point
  46. Version 1.0.0

    1781 downloads

    Original Developer: @suloku Excerpt: This editor allows to modify current orbs (the that can be used to buy), refill clouds, items, upgrade levels and unlock the special gen IV extensions that can only be unlocked inserting the gen IV cartridges on the 3DS. Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received: Retrieval Extension: Obtain a total of 200 Dream Orbs Eureka Extension A (Tornadus): Obtain a total of 400 Dream Orbs Dowsing Extension: Obtain a total of 700 Dream Orbs, catch Tornadus Eureka Extension B (Thundurus): Obtain a total of 1500 Dream Orbs, catch Tornadus Eureka Extension G (Landorus): Obtain a total of 3000 Dream Orbs, catch Thundurus Press the "Give next reward" button to set it to a value that will trigger the next story event. Note: you may have to enter and exit the search screen each time to receive the all the rewards, since only one is given at a time. More details on how to use: 3DS save data wise Using the program Original Support Thread: Github Link: PC Version: https://github.com/suloku/prdse/releases 3DS Version: https://github.com/suloku/pdrpse/releases Kudos to Suloku for this epic app!
    1 point
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