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  • Ultra Sun and Ultra Moon Datamining


    evandixon

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    It's that time of year. Pokémon Ultra Sun and Ultra Moon datamining has begun. To start, @SciresM has extracted the following resources:


    This article will be updated as new information is found. The link below contains the research done so far:
    https://projectpokemon.org/research/usum/ 


    Warning: SPOILERS ahead (Only Links given right now to avoid lagging spoiler tags from accidentally revealing itself).

     

    New models of UBs, a new Mythical, and three forms of Necrozma. Necrozma forms are also leaked.

    Datamined Resources (Models)

    • Ultranecrozium Z is a Z-crystal that transforms Necrozma fused with Solgaleo or Lunala into a new form.
    • Ultra Necrozma is Psychic/Dragon type with a base stat total of 754 with this stat spread: 97/167/97/167/97/129
    • Light that Burns the Sky, the signature move associated with Ultra Necrozma, comes with the following flavour text:
      "This attack inflicts Attack or Sp. Atk damage, whichever stat is higher for the user, Necrozma. This move ignores the target's Ability." It is triggered using Ultranecrozium Z with the move "Photon Geyser".
    • There are no new Alolan forms discovered.
    • UB: Adhesive is named Poipole. When it learns Dragon Pulse, it evolves into Naganadel, which is Poison/Dragon type. Poipole's BST is 420 and has a stat spread of 67/73/67/73/67/73. Nagandel's BST is 540 and has a stat spread of 73/73/73/127/73/121.
    • UB: Assembly is named Stakataka, It has 570 BST and has the following stat spread: 61/131/211/53/101/13
    • UB: Burst is named Blacephalon, It has 570 BST and has the following stat spread: 53/127/53/151/79/107
    • A new mythical Electric type Pokemon named Zeraora is also in the game data. It has 600 BST and has a stat spread of 88/112/75/102/80/143.
    • Marowak, Araquanid, Togedemaru, Ribombee are new totems
    • None of the UBs are shiny locked. Necrozma, Solgaleo, Lunala, and the Tapus are still shiny locked, however.
    • Cosmog, Magearna, Totems, Zygarde, Cap Pikachu are shiny locked gifts, all others are not locked.
    • National Dex is not available in this game. The full Alola dex picture is uploaded here. (Warning: ~15 MB!)

    Island Scans Data
    (note: Time and location data are not yet discovered)

     

    • Melemele:
      charmander.pngsquirtle.pngonix.pnghorsea.pngscatterbug.pngbulbasaur.png litwick.png
    • Akala:
      ralts.pngspheal.pngcombusken.pnghonedge.pngbeedrill.pnggrovyle.pngmarshtomp.png
    • Ula'ula:
      rhyhorn.pngswinub.pngprinlup.pnggrotle.pngpidgeot.pngmonferno.pngaxew.png
    • Poni:
      eelektross.pngaggron.pngrotom.pngleavanny.pngchesnaught.pnggreninja.pngdelphox.png

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    1 minute ago, IceFireKyurem said:

    I was talking about a demo, cuz that way, we can get more demos, and not ruin the whole game 


    That's only possible by not keeping leftovers from the main game in the demo, and you know how GF is.

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    To anyone curious about it, yes you can legitimately trade Totems to Sun/Moon. Here's an example of a Totem Alolan Raticate I traded to SM, and how it appears in-game:

    Spoiler

    top_0007.jpg.dd542de2c8a572a2afb0ffbeac6f0498.jpg

    bot_0007.jpg.6fc786afb9a63157c4ef8c3e24fa49b3.jpg

    However, trying to trade a Totem (or obviously any Pokemon/Form introduced in USUM for the matter) such as Araquanid, Marowak, Togedemaru, or Ribombee will simply be blocked.

    Regarding PokeDex registry, they'll be recorded as normal Pokemon and not in their Totem reserved spots. Also worth noting that their Totem entries are blank, but QR Codes are available through Dex hacking:

    Spoiler

    top_0011.jpg.5dfb1f03d3d5f96f704e3a1001e07e2d.jpg

    top_0010.jpg.042aa20189bd72ae8d66eaf90df65460.jpg

    bot_0011.jpg.10268490588dd826e250c8ad30bd7f53.jpg

    bot_0010.jpg.a365d332fb86613341cb4379ea8bf97a.jpg

     

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    Reddit user /u/lycilla posted a few hours ago some tables with the island scan information so I made an image with it

    P4pYRKFjT32mG7q_uiDjiw.png

    Edited by ShionSinX
    changed link to attached image
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    • V-Wheeeeeel!!! 1
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    Heya !

    First I wanted to say a huge thanks to data-miners for all the data found, because well it helped me for the game i'm developping. I'm posting here because i'm missing some informations that i'd like to know in order to finish and push my USUM update right when the games will be out :

    1) Is there any catch rate change ? I've heard for Necrozma, UBs, Xerneas / Yveltal but I wanted to be sure ?

    2) What are the new Pokemon catch rate ? (I've seen some informations about that in Smogon, but wanted to be sure)

    3) Any information about the Base EXP Yeld for the new Pokemon ?

     

    Thanks o/

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    Located the pre-battling backgrounds from when you a trainer challenges you to a battle, I think. It should be in romfs:/a/0/8/7/ an example is dec_4589.bin which contains this (spoiler as it's a large image): 

    Spoiler

    SPICA.WinForms_2017-11-13_14-13-48.thumb.png.745e7f467e05c819a13721169ca5e5ae.png

     

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    22 hours ago, IceFireKyurem said:

    You know what I wish that gamefreak did, that they probably didn't, butwould make them smarter and avoid spoiling the whole game with datamining? I wish that they hid stuff like new alola forms, new Z crystals, and stuff for event only thingsin folders that if a data miner tried to access would either given them false data or delete itself, don't get me wrong, I love this datamine forum, but it would add more mystery to the game, you know what I mean?

    You might get your wish with the next Pokemon games on the Switch, depending how badly the Switch is hacked by the time it's released.

    When users have full control over the system, like with the 3DS their's nothing much you can do.

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    Found the hair location in the ROM itself. For the female trainer hair is in romfs:/a/2/1/5
    In romfs:/a/2/1/X* are the female 3D clothing/hair files. 
    For the male trainer hair is in romfs:/a/2/0/3
    The other clothing items are for the male trainer in romfs:/a/2/0/X*

    EDIT: Clothes also appear to be somewhere in romfs:/a/1/8/X* for eg male clothes.
    EDIT 2: I'm still looking into more details of the clothes location. Gotta write it up.
    EDIT 3: Located female's clothes in romfs:/a/1/9/X*

    *X is a number from 0 to 9
     

    Edited by Cecillia
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    15 hours ago, Cecillia said:

    Found the hair location in the ROM itself. For the female trainer hair is in romfs:/a/2/1/5
    In romfs:/a/2/1/X* are the female 3D clothing/hair files. 
    For the male trainer hair is in romfs:/a/2/0/3
    The other clothing items are for the male trainer in romfs:/a/2/0/X*

    EDIT: Clothes also appear to be somewhere in romfs:/a/1/8/X* for eg male clothes.
    EDIT 2: I'm still looking into more details of the clothes location. Gotta write it up.
    EDIT 3: Located female's clothes in romfs:/a/1/9/X*

    *X is a number from 0 to 9
     

    This might seem out of left field, but is it at all a possibility to adapt the clothing and hairstyles from X and Y into USUM? I wasn't particularly fond of Sun and Moon's clothing options and I'm concerned it'll be an issue again.

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    Any information on where the key stone is? I've been searching for it ingame for a few days and haven't managed to find it. Dexio and Sina don't appear on Ancient Poni Path to give it to me, so I'm left confused. Any information on it?

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    3 hours ago, TrainerGary7 said:

    This might seem out of left field, but is it at all a possibility to adapt the clothing and hairstyles from X and Y into USUM? I wasn't particularly fond of Sun and Moon's clothing options and I'm concerned it'll be an issue again.


    I don't think it's possible due to the fact how the overworld models and the files work.

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    1 hour ago, CherenAlexander said:

    Any information on where the key stone is? I've been searching for it ingame for a few days and haven't managed to find it. Dexio and Sina don't appear on Ancient Poni Path to give it to me, so I'm left confused. Any information on it?

    Postgame only like original Sun and Moon.

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    2 hours ago, Invader TAK said:

    Postgame only like original Sun and Moon.

    I'm in postgame. Dexio and Sina don't appear anywhere on Poni Island to give me the key stone. At this point I'm worried I fucked up with PKHeX somehow.

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    2 hours ago, CherenAlexander said:

    I'm in postgame. Dexio and Sina don't appear anywhere on Poni Island to give me the key stone. At this point I'm worried I fucked up with PKHeX somehow.

    IIRC they're at the entrance of Poni Meadow.

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    Just now, ReignOfComputer said:

    IIRC they're at the entrance of Poni Meadow.

    Yeah, like I said, I've covered everywhere on Poni. When I get the chance I'll probably just use PKHeX to enable Mega Evolution.

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    3 hours ago, CherenAlexander said:

    Yeah, like I said, I've covered everywhere on Poni. When I get the chance I'll probably just use PKHeX to enable Mega Evolution.

    On Sun a while back, my friend flew to the ruins and missed the event trigger when heading up to the Battle Tree. If that's the case, the event trigger should be on the path to Hapu's house from there.

     

    9 hours ago, Cecillia said:

    I don't think it's possible due to the fact how the overworld models and the files work.

    Ah, well. I had an inclination. Thanks for the answer.

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    This might be a stupid question, but are clothing colors still version-exclusive? I only ask because I got Moon when it came out and really wanted pink clothes and had to dye them that ugly pastel pink...

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    The coding error for Synchronize effect on the nature of SOS called Pokémon is still present in USUL :
    The nature of the first party Pokémon (in the order before the battle) is taken into account for Synchronize's effect instead of the nature of the Synchronizer (who may not be in first party slot) when an ally is called while the Synchronizer is on the field.
    Synchronize keeps affecting the nature of newly called allies as long as the Synchronizer is on the field, even if the Synchronizer changes its ability by using Imitate/Skill Swap.

    Thus, only one Synchronizer is needed for SOS chains.

    Also, the non-chainable wild Pokémon in USUL (aside from all the Ultra Dimension wild Pokés) seem to be :
    - Minior, Wimpod, Komala, because their Call Rate is still 0.
    - Passimian, Oranguru, Metapod, Jangmo-o, Bisharp because they can only call allies from other species.

    The Pokémon that can only be met with SOS calls are :
    Walking : Happiny (Pichy/Bonsly/Mime.Jr/Munchlax/Smoochun/Elekid/Magby/Riolu/Cleffa/Igglybuff), Pikachu (Pichu), Sudowoodo (Bonsly), Mr.Mime (Mime.Jr), Snorlax (Munchlax), Jynx (Smoochun), Elektek (Elekid), Magmar (Magby), Lucario (Riolu), Clefable (Cleffa), Jigglypuff (Igglybuff), Shelgon (Bagon, Kala'e Bay), Salamence (Bagon, Route 3), Slowbro (Slowpoke, Kala'e Bay), Sloking (Slowpoke, Kala'e Bay), Sableye (Carbink), Flabebe formes 2,4 (Flabebe), Floette formes 2,4 (Floette), Espeon (Evee, Day), Umbreon (Evee, Night), Fletchlinder (Fletchling), Xatu (Natu), Salazzle (Salandit, Lush Jungle/Wela Volcano Park), Volcarona (Larvesta), Crobat (Golbat, Lush Jungle/Resolution Cave), Pangoro (Pancham), Toucannon (Trumbeak, Route 11/Poni), Pawniard (Bisharp), Mudslale (Mudbray, Route 12/Blush Mountain), Balbuto (Any Pkmn in Haina Desert), Persian (Meowth, Malie Garden), Vikavolt (Charjabug, Day), Gengar (Haunter), Lockpin (Buneary, Poni Grove), Ampipom (Apom), Blissey (Chansey), Kommo-o (Jangmo-o), Hakamo-o (Jangmo-o).

    Fishing / Surfing : Gyarados (Magikarp), Starmie (Staryu), Seaking (Goldeen), Lanturn (Chinchou), Sharpedo (Carvanha), Gorebyss (Clamperl, Day), Huntail (Clamperl, Night), Whiscash (Barboach), Dragonair (Dratini), Dragonite (Dratini), Crawdaunt (Corphish), Mareanie (Corsola), Octillery (Remoraid)
     

     

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