Poke J Posted March 12, 2021 Share Posted March 12, 2021 This application is currently on build 20230705. The purpose of the application is to extract Pokémon that are in the RAM of main line and spin off Pokémon games. Currently, it supports gens 1 to 8 omitting LGPE, BDSP, and PLA with support for the Pokémon Gold Space World '97 demo, Colosseum, and XD. Please use this thread if any bugs or issues arise during use. .NET 7 is needed to run the application. Download link: 3 Link to comment Share on other sites More sharing options...
Poke J Posted April 26, 2022 Author Share Posted April 26, 2022 Important application update information: Gen 1 support added (results very for the Japanese version of the games) Gen 2 support added (results unknown for Japanese version of the games) Gen 7 support added (SMUSUM only) Gen 8 support added (SWSH only) Colosseum support added XD support added Application name changed Link to comment Share on other sites More sharing options...
pharohzeke Posted May 8, 2022 Share Posted May 8, 2022 Is there a tutorial for this app, Im having trouble opening it up Link to comment Share on other sites More sharing options...
theSLAYER Posted May 8, 2022 Share Posted May 8, 2022 @pharohzeke Does it work when you double click to open it? Link to comment Share on other sites More sharing options...
pharohzeke Posted May 9, 2022 Share Posted May 9, 2022 6 hours ago, theSLAYER said: @pharohzeke Does it work when you double click to open it? ok I had to download a few programs to get it running, but I downloaded gen 3 and 4 roms and couldn't find any extractions, I could only extract from gen 1 & 2, and it felt like some of these Pkn were just random and not actual Pkn opponents would have in the game, due to their movesets being vastly different from what I know they can actually learn. Link to comment Share on other sites More sharing options...
Poke J Posted May 9, 2022 Author Share Posted May 9, 2022 48 minutes ago, pharohzeke said: ok I had to download a few programs to get it running, but I downloaded gen 3 and 4 roms and couldn't find any extractions, I could only extract from gen 1 & 2, and it felt like some of these Pkn were just random and not actual Pkn opponents would have in the game, due to their movesets being vastly different from what I know they can actually learn. For gens 3 and 4 did you dump the entire RAM or are you trying to load the ROM into the application? Gens 1 and 2 there is a high possibility to get false results since those Pokémon have less defining values and the application just looks for data that resembles a Pokémon for that gen. It could also help me make the program better if you share the files and tell me which Pokémon you were trying to extract incase they are stored differently in the RAM so I can add them as edge cases. Link to comment Share on other sites More sharing options...
pharohzeke Posted May 9, 2022 Share Posted May 9, 2022 24 minutes ago, Poke J said: For gens 3 and 4 did you dump the entire RAM or are you trying to load the ROM into the application? Gens 1 and 2 there is a high possibility to get false results since those Pokémon have less defining values and the application just looks for data that resembles a Pokémon for that gen. It could also help me make the program better if you share the files and tell me which Pokémon you were trying to extract incase they are stored differently in the RAM so I can add them as edge cases. I was looking for a sandshrew from Pkn Yellow, that a trainer uses, its the only one that knew fissure, and I was also attempting to acquire a magikarp from the Japanese version of Pkn Gold. Link to comment Share on other sites More sharing options...
Poke J Posted May 9, 2022 Author Share Posted May 9, 2022 24 minutes ago, pharohzeke said: I was looking for a sandshrew from Pkn Yellow, that a trainer uses, its the only one that knew fissure, and I was also attempting to acquire a magikarp from the Japanese version of Pkn Gold. Japanese version of gens 1 and 2 isn't technically implemented (found that out just before release). Mind uploading the RAM dump with Sandshrew in it? Mind uploading both files here so I can take a look? Link to comment Share on other sites More sharing options...
pharohzeke Posted May 9, 2022 Share Posted May 9, 2022 Im not sure where I would go to retireve the RAM dump? unless you want me to send the Pkn Yellow rom. Link to comment Share on other sites More sharing options...
Poke J Posted May 9, 2022 Author Share Posted May 9, 2022 11 minutes ago, pharohzeke said: Im not sure where I would go to retireve the RAM dump? unless you want me to send the Pkn Yellow rom. Delete the ROM file in your last post it's not allowed to be uploaded here. That would explain why you're not finding anything if your using the ROM file with the application. Basically to get a RAM dump get the Memory Viewer or something similar to the emulator you're using and dump the memory. Which emulator are you using? Link to comment Share on other sites More sharing options...
theSLAYER Posted May 9, 2022 Share Posted May 9, 2022 ROM != RAM. RAM is internal memory of the device. Makes me wonder if you even gotten the RAM at the first place. If you're using an emulator, either a) the emulator has an option to dump RAM/Memory; or b) use Task Manager on the emulator while it's running the game, then Right Click > Create Dump File 1 Link to comment Share on other sites More sharing options...
pharohzeke Posted May 9, 2022 Share Posted May 9, 2022 52 minutes ago, Poke J said: Delete the ROM file in your last post it's not allowed to be uploaded here. That would explain why you're not finding anything if your using the ROM file with the application. Basically to get a RAM dump get the Memory Viewer or something similar to the emulator you're using and dump the memory. Which emulator are you using? The emulator I'm using is visual-boy-advance, and do you have to have any type of playthrough progress to retrieve the RAM??? Link to comment Share on other sites More sharing options...
theSLAYER Posted May 9, 2022 Share Posted May 9, 2022 3 minutes ago, pharohzeke said: The emulator I'm using is visual-boy-advance, and do you have to have any type of playthrough progress to retrieve the RAM??? If I’m not mistaken VBA should have a memory viewer/memory dump options. Just look through options/debugger options, if any. well, you need to be battling the trainer, if you want to dump their mons. basically, for any device, even phones, whatever is shown on screen is a result of the data being in Random Access Memory (RAM). So if you want something to be in RAM, gotta make sure you’re in that scenario on screen. also, as an added note, don’t upload the RAM. The ROM data is in the RAM. (The ROM needs to be loaded into the devices’ temporary memory, in order for the device to do whatever) 1 Link to comment Share on other sites More sharing options...
pharohzeke Posted May 10, 2022 Share Posted May 10, 2022 does it matter if I've already beaten the trainer? Link to comment Share on other sites More sharing options...
theSLAYER Posted May 10, 2022 Share Posted May 10, 2022 54 minutes ago, pharohzeke said: does it matter if I've already beaten the trainer? Yes. We’re extracting the full Pokémon data, and it only generates when you’re battling them. When the battle is on screen. Link to comment Share on other sites More sharing options...
pharohzeke Posted May 10, 2022 Share Posted May 10, 2022 ok got it thanks. Link to comment Share on other sites More sharing options...
Poke J Posted September 30, 2022 Author Share Posted September 30, 2022 Application update: Code clean up and documentation. It should be easier to read now. Application performance increased. Significantly noticeable with Colosseum and XD. Fixed issue with gen 1 and 2 where not all Pokémon were being recognized by the extractor. Fixed issue with Colosseum and XD where EV calculation check, nickname check, and OT checks did not function as intended. Fixed issue with Space World '97 where the application would crash. Other minor bugs fixed. Added application credits. Link to comment Share on other sites More sharing options...
Poke J Posted July 6, 2023 Author Share Posted July 6, 2023 Application update... it was pretty much been done since December. Code clean up and optimization. Fixed bug with Pokérus, IV, and origins checks. (It's a wonder that the application ran prior to these fixes. Fixed bug where Pokémon with only 1 move would not be extracted. Changed framework to .NET 7 Various other fixes as well. Link to comment Share on other sites More sharing options...
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