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AliceTheAlice

Event Pokémon Database: IV's

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Hey all!


Would you please add to the individual Pokémon Mystery Gifts in the the Event Pokémon Database an additional category of displayed information for Individual Values? The simple fact is that most Pokémon Mystery Gifts in the database have some number of fixed IV values.

It would be nice to know if Pokémon Mystery Gift in the the Event Pokémon Database has some number of fixed IV's without having to down the event from the website and find a matching editor just to see that said Legendary has 3 fixed IVs all set to a value of 31.

You could have the database show something simple like the following examples:

  1. Random
  2. 3 Random Fixed (All 31)
  3. All Fixed (31/0/31/31/31/0)

I feel it would be benefical to most.

(Yes, I do understand this would likely be a massive undertaking so I understand if it's events going forward only OR Gen 8 going forward only.)

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IV information is already displayed on the website for Pokemon with wonder cards. Check the displayed markings.
For example, this one is 31/?/31/31/31/?

and this one has 3 random 31 IVs

 


 

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@sceptios,

The use of markings for fixed IVs is not helpful. The animated rotation of the values actually doesn't work on my tablet. Furthermore, this does not compensated for Pokemon with other fixed values for the IVs. (For example: the Home reward Mythics have fixed values other than 31.)

I do not understand why if the Item info (which is useless 99.9% of the time) is shown clearly but the IVs are not.

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Firstly, @AliceTheAlice, to tag someone, it's not as simple as linking them; you type "@" in the reply and the name usually pops up and follows.
image.png
(for example, when I type that, it autocompletes and tags you :3)

Next, I've not gotten feedback on how it doesn't show on tablets, this is the first I'm hearing of it.
It's load up fine on my iPad, iPhone, and Windows laptop. What tablet and what browser are you using (edit: while I changed the IVs/EVs display, this is still relevant because of the moving animations)
Where would you suggest it appear on the format?

It takes me time to align them to appear, so if it's somewhere in the box, and it looks decent, I can try it.
Oh, while we're at it, suggest EVs data location too.

On 8/8/2020 at 4:25 AM, AliceTheAlice said:

I do not understand why if the Item info (which is useless 99.9% of the time) is shown clearly but the IVs are not.

Probably depends on who prefers it over the other. For me, item info is more useful than IVs. Even shyt IVs can be hyper trained.
If the held item is something previously unobtainable, or something not easily obtainable, it's important to know.
(And EVs at the lowest priority. EVs can be retrained etc)

I agree that IVs info is useful to some (even though the use cannot be seen by me),
so the whole thing is very simple for me:
If it can fit into the design, I can try to get it to work.


edit: If the IVs are static for you, I assume the animated sprites used is static too?
They are both just GIFs, so it's nothing special.

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Here are two examples that I'll implement going forward:
 



shiny effect
 Wonder Card ID #0108: Jungle's Celebi
 Species   Celebi 
 TID   200807 
 Distribution    
 Location   a 2020 Pokémon movie 
 Dates   ______ 
 PID   Shiny PID 
 Games   SWSH 
 Nature   Quirky 
 Ability   Natural Cure (1) 
 Item    Lucky Egg 
galar32.png
dy0.png
  IVs   EVs
HP RND,
3x
31 IVs
  ALL
0
ATK
DEF
S.ATK
S.DEF
SPE

 
Cherish Ball Lv. 60  
 
  Moves   (ITALIC means Relearnable)
   Magical Leaf    Future Sight
   Life Dew    Heal Bell
wishing-ribbon.png

Wishing Ribbon
 Lang 
 Slot
   OT Name    Nickname   Preset 
Lang 
 JPN    オコヤのもり    (default name)   JPN.png
 ENG    Jungle    (default name)   ENG.png
 FRE    Jungle    (default name)   FRE.png
 ITA    Giungla    (default name)   ITA.png
 GER    Dschungel    (default name)   GER.png
 SPA    Selva    (default name)   SPA.png
 KOR    정글    (default name)   KOR.png
 CHS    丛林    (default name)   CHS.png
 CHT    叢林    (default name)   CHT.png
Multiples Redemptions Allowed 

Format Ver.2.0.0-10, Post Updated Date:20200808_0952



shiny effect
 Wonder Card ID #1008: 백종윤's Amoonguss
 Species   Amoonguss 
 TID   200809 
 Distribution    
 Location   a Battle Competition 
 Dates   ______ 
 PID   Shiny PID 
 Games   SWSH 
 Nature   Sassy 
 Ability   Regenerator (HA) 
 Item    Focus Sash 
galar32.png
dy0.png
  IVs   EVs
HP 31   236
ATK 0   0
DEF 31   116
S.ATK 31   0
S.DEF 31   156
SPE 0   0

 
Cherish Ball Lv. 50  
 
  Moves   (ITALIC means Relearnable)
   Clear Smog    Spore
   Protect    Rage Powder
event-ribbon.png

Event Ribbon
 Lang 
 Slot
   OT Name    Nickname   Preset 
Lang 
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
 KOR    백종윤    뽀록나   KOR.png
Only One Redemption Allowed 

Format Ver.2.0.0-10, Post Updated Date:20200808_0952

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1 hour ago, Darkshade said:

The second option is more aesthetically pleasing and easier to read/extract information from.

They're the same format.
It's just the layout changes depending if it's Random 3x 31 IVs or Set IVs.

(I mean, how else will I describe Random three 31 IVs. Have the 31 jump around? Based on the first post, we already know the user can't see GIFs)

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I just want to say thank you to @theSLAYER for taking the time to improve the IV display. While the previous display was good enough for what I needed, this new version is much better!

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