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Shiny Rate 100% (for non-shiny locked) via code.bin editing


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27 minutes ago, fart said:

which part of the tutorial helps me see the percent values?

As I've said before, this guide only works with 100%, and can't help with any other percentage.

Is there any other problem you're having with the guide?

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  • 7 months later...

My only question is that every time I try to run the 'extract exefs' batch file, nothing happens and I do not get the exefs folder or bin files that are inside of it. I think it's just because maybe some stuff is outdated but I can't find anything else to help me.. everything else is working fine though, just can't get the 'extract exefs' to work and I also really don't know what to do with the 'ctrtool' application lol. Maybe that is also an issue. Thank you for your time.

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If I’m not mistaken GodMode9 should allow you to decompress ExeFS by allowing you to enter it like a folder, then copy paste the code.bin

you could give that a try in the mean time. I’ll take a look in my free time when I get around to it.

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I'm going to be honest, I don't really know what that means hahaha. I'm sorry, but I appreciate your help. Take as much time as you need. I know nothing about any of this homebrew stuff and it's my first time!

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17 minutes ago, FireBirdeez said:

I'm going to be honest, I don't really know what that means hahaha. I'm sorry, but I appreciate your help. Take as much time as you need. I know nothing about any of this homebrew stuff and it's my first time!

Step 3f of Extracting ExeFS.

instead of copying the bin, go into the folder that is 2 entries above it.

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Okay, so I'm supposed to enter the ExeFS directory 2 above the ExeFSbin. Then what? 

 

Do I copy the '.code' and put that into HxD? Or am I supposed to do something else. I'm sorry this is so difficult.

 

Okay so this is what I see. I put the '.code' into the HxD program. So I replace the nearest A0 with EA?xAzseqT.png

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37 minutes ago, FireBirdeez said:

Okay, so I'm supposed to enter the ExeFS directory 2 above the ExeFSbin. Then what? 

 

Do I copy the '.code' and put that into HxD? Or am I supposed to do something else. I'm sorry this is so difficult.

 

Okay so this is what I see. I put the '.code' into the HxD program. So I replace the nearest A0 with EA?xAzseqT.png

Not A0, 0A. Refer to the original picture of mine, should only be 2 spaces behind. 
Hmm, does the values to search exist again in the hex?

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Hmmm. There are 0As in multiple places but I think they're all pretty far from the string highlighted. Let me detail what I did. I went into gm9. Then I went the section in step 3f. From there I went to the ExeFs directory and copied the '.code' from it and pasted it into my general SD card settings where everything else is stored. I then put the file into HxD and this is now what you see. Did I do a step previously wrong?

Captur2.PNG

Edited by FireBirdeez
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4 hours ago, FireBirdeez said:

Hmmm. There are 0As in multiple places but I think they're all pretty far from the string highlighted. Let me detail what I did. I went into gm9. Then I went the section in step 3f. From there I went to the ExeFs directory and copied the '.code' from it and pasted it into my general SD card settings where everything else is stored. I then put the file into HxD and this is now what you see. Did I do a step previously wrong?

Captur2.PNG

Maybe it’s not decompressed, hence why it’s not showing the 0A properly

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18 hours ago, theSLAYER said:

Maybe it’s not decompressed, hence why it’s not showing the 0A properly

Ahh okay. Can you please explain to me how to decompress it? The programs you have given me like the batch file don't work for me.. are there any alternatives? Also, not blaming you for the files not working!!!

Edited by FireBirdeez
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  • 4 months later...

sigh i did everything right but i had to improvise.

wine ctrtool.exe -t exefs --exefsdir=exefs exefs.bin --decompresscode Did Not Work, Threw: [tc::cli::OptionParser ERROR] Option parameter was provided without an option.
 

So Instead I Did wine ctrtool.exe -t exefs --exefsdir=exefs --decompresscode exefs.bin Which Did Work. It Successfully Decompiled But I Have A Different Issue Now.


EDIT:
If Your Wondering Why I Didn't Use The Batch File Ill Read The Error: 0009:err:module:__wine_process_init L"C:\\windows\\system32\\extract.exe" not found(yes i tried adding a official extract.exe but no luck) So I Just Used The Program Directly.

Anytime I Try Running The Code.Bin(edited version with 0A --> EA) It Crashes On Game Boot Up. I Don't Think I Did Anything Wrong So Why Is It Crashing? Does It Have To Do With It Being A Game Cart? I Don't Know But Its Annoying For The Amount Of Time I Put Into Getting That Modified Code File.

Edit 2: I Updated The Correct File This Time XD (the update file) It Now Works x) Sorry For Being An Idiot And Not Reading Properly. But Can I Ask A Question If I May? Why Does The Game Crash If The Update File Is Installed And You Attempt To Modify The Game? Does It Have To Do With Conflicting Code?

Edited by Zeninari
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  • 2 weeks later...

Really appreciate for this nice tutorial, just one add up that, I looked up the helper info for ctrtool, for mac arm64 version, the command should be, which put all options before the file name. Thanks!

./ctrtool -t exefs --exefsdir=exefs --decompresscode exefs.bin

 

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