QaRiZmA Posted November 6, 2020 Share Posted November 6, 2020 Is there a way to make each evolution stage has a different ball? For Example: First stage: Pokeball Second Stage : Ultra Ball. And so on.. Link to comment Share on other sites More sharing options...
Smithers Posted November 14, 2020 Share Posted November 14, 2020 Is there a way to set the hatch counter with a batch command? I have 8 and a half boxes worth of eggs I want to adjust haha. Link to comment Share on other sites More sharing options...
jason810202 Posted November 15, 2020 Share Posted November 15, 2020 .Moves=$suggest .RelearnMoves=$suggest why~? some pokemon like picture Link to comment Share on other sites More sharing options...
xDraaXz Posted November 25, 2020 Share Posted November 25, 2020 For a pair of Pokemon, this happens when I use Ultra Sun or Moon as the origin game. With Some Pokemon it works, but Mostly it doesn't Sometimes i choose the older gen Because of a few Moves. Pokemon are only get these back in this Gen. Like Toxic or Knock Off. What can i do to Fix this? Link to comment Share on other sites More sharing options...
FG7110 Posted November 26, 2020 Share Posted November 26, 2020 iv's with Gold Bottle Cap in the batch editor please? Link to comment Share on other sites More sharing options...
8 Bit-Wolf Posted June 19, 2021 Share Posted June 19, 2021 (edited) On 3/7/2020 at 4:57 AM, alaneed44 said: how i can give all pokemons TR with batch editor ?? Is this a thing yet? It is tedious going one by one Edit: I would like to do this for living dex Edited June 19, 2021 by 8 Bit-Wolf more Link to comment Share on other sites More sharing options...
thethorlanes Posted August 15, 2021 Share Posted August 15, 2021 Hello is there a command for configuring the sizes? Thank you! Link to comment Share on other sites More sharing options...
devilangelsoul Posted November 20, 2021 Share Posted November 20, 2021 Hi, an help, how i can randomize all EVs for all pokemon in the boxes? Link to comment Share on other sites More sharing options...
albertoc Posted December 25, 2021 Share Posted December 25, 2021 I guys! I made all this Pokémon level 100 using Batch editor, but some how when I transfer them into my sword copy it show level 100 but the stats remain level 1. (See the screenshots) What should I do? Thanks Alberto ps: in PkHex level 100 stats are ok! Link to comment Share on other sites More sharing options...
sobbingsobble Posted February 8, 2022 Share Posted February 8, 2022 Stupid question as I unshinify a box full of very illegal Advertisement Rayquaza (seriously, why is it always the rayquaza that have urls to weird scam sites on them?)- could you ever feasibly get a shiny pokemon from .PID=$rand, or is that impossible? Link to comment Share on other sites More sharing options...
thethorlanes Posted February 25, 2022 Share Posted February 25, 2022 Hello. Is there an update for the codes to be used on batch editing balls for PLA? Thank you! Link to comment Share on other sites More sharing options...
Ultranovaz Posted March 3, 2022 Share Posted March 3, 2022 If someone, like me, has a problem with ranges in the batch editor: I had them because of my regional parameters. In french, it's the semi-column ";" that separate arguments in a function, you just have to change it to a comma ",". There's a guide there for beginners : https://www.officetooltips.com/office_2016/tips/change_the_semicolon_to_a_comma_or_vice_versa.html You can now type things like: .Nature=$1,12 Hope it helps ! Link to comment Share on other sites More sharing options...
Asia81 Posted April 6, 2022 Share Posted April 6, 2022 Hello, it's possible to merge arguments? How would I go to create from scratch a pokemon in a particular box and slot? -> Something like that: .Box1/Slot1/Species=493 Link to comment Share on other sites More sharing options...
lxy4251326 Posted May 7, 2022 Share Posted May 7, 2022 How to export all the batch editorto txt or word Link to comment Share on other sites More sharing options...
lxy4251326 Posted May 7, 2022 Share Posted May 7, 2022 On 6/9/2018 at 3:39 AM, Kaphotics said: TID and SID are internally as 16 bit numbers. You can modify the pkm in the main editor tabs to have the new tid/sid you want, then in the batch editor it will tell you the current value (stored format). How to export all the batch editorto txt or word Link to comment Share on other sites More sharing options...
BlackShark Posted May 7, 2022 Share Posted May 7, 2022 6 hours ago, lxy4251326 said: How to export all the batch editorto txt or word You mean the commands from the text box? Just copy them with CTRL + C. Link to comment Share on other sites More sharing options...
lxy4251326 Posted May 8, 2022 Share Posted May 8, 2022 .RIB45_1= .RIB45_2= .RIB45_3= .RIB45_4= .RIB45_5= .RIB45_6= .RIB45_7= .RIB46_0= .RIB46_1= .RIB46_2= .RIB46_3= .RIB46_4= .RIB46_5= .RIB46_6= .RIB46_7= .RIB47_0= .RIB47_1= .RIB47_2= .RIB47_3= .RIB47_4= .RIB47_5= .RIB47_6= .RIB47_7= .RIB5_6= .RIB5_7= .RIB6_2= .RIB6_3= .RIB6_4= .RIB6_5= .RIB6_6= .RIB6_7= .RIBA_4= .RIBA_5= .RIBA_6= .RIBA_7= .RIBB_0= .RIBB_1= .RIBB_2= .RIBB_3= .RIBB_4= .RIBB_5= .RIBB_6= What do these orders mean?How do I use these commands? Link to comment Share on other sites More sharing options...
Kaphotics Posted May 8, 2022 Share Posted May 8, 2022 Refer to the program's source code. They are unused Ribbon Flags. They should always be false, but you should never need to change them. Link to comment Share on other sites More sharing options...
lxy4251326 Posted June 12, 2022 Share Posted June 12, 2022 how to get all the pokemon maby .Species=? (is not pkoedex) Link to comment Share on other sites More sharing options...
lxy4251326 Posted June 12, 2022 Share Posted June 12, 2022 how can I loop the Batch Editor until it's legal For example, =Legal=false .PID=$shiny But I failed,It only ran once Link to comment Share on other sites More sharing options...
lxy4251326 Posted June 12, 2022 Share Posted June 12, 2022 如何获得所有的口袋妖怪 maby .Species=? (不是 pkoedex ) Link to comment Share on other sites More sharing options...
SuperOkazaki Posted August 5, 2022 Share Posted August 5, 2022 I know it's already been asked in the thread but it wasn't answered, and I've tried for a fair bit of time to figure it out with no luck. Is there no way to randomize the Gen 7 TID and SID values? Running .TrainerSID7=$rand .TrainerID7=$rand does nothing in the batch editor. Link to comment Share on other sites More sharing options...
lxy4251326 Posted August 22, 2022 Share Posted August 22, 2022 .RelearnMoves=? how to use ? Link to comment Share on other sites More sharing options...
BlackShark Posted August 22, 2022 Share Posted August 22, 2022 On 8/5/2022 at 7:51 PM, SuperOkazaki said: Is there no way to randomize the Gen 7 TID and SID values? That's not possible. 13 minutes ago, lxy4251326 said: .RelearnMoves=? how to use ? Use .RelearnMove1 (or 2/3/4) like this. You can either provide the move name or index. .RelearnMove1=Tackle .RelearnMove2=Splash .RelearnMove3=1 .RelearnMove4=2 Link to comment Share on other sites More sharing options...
lxy4251326 Posted August 30, 2022 Share Posted August 30, 2022 2022/8/22 PM7点31分,BlackShark 说道: 那是无限的。 像这样使用 .RelearnMove1(或 2/3/4)。您可以提供移动名称或索引。 .RelearnMove1=解决 .RelearnMove2=飞骤 .RelearnMove3=1 .RelearnMove4=2 thank you,I want to learn .PSV=?.Rank=? Link to comment Share on other sites More sharing options...
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