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[Bug] Batch Editor


Davil

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On 2018/5/2 at 8:52 PM, Kaphotics said:

Need to be integers at the end, you aren't setting a value.

in G7 save

e.g.

.HT_Feeling=4

result -- HT_Feeling Random

 

image.png.8b1d75b269bfce45c8dff9bdc490ce93.png

Edited by Davil
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13 hours ago, Davil said:

in G7 save

e.g.

.HT_Feeling=4

result -- HT_Feeling Random

 

image.png.8b1d75b269bfce45c8dff9bdc490ce93.png

Some "feeling" values are not legal for certain memory IDs; this was a recent finding via disassembly of the game's code. You can always inspect a legal pokemon then set the Feeling value to other pkm rather than using a purely random value.

 

However, when the batch editor is done modifying data, it sets it back to the save file, which triggers automatic updates, which includes setting a new memory from bank if necessary. You can always turn that off via the program settings.

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