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omega ruby / alpha sapphire Pokémon Rutile Ruby and Star Sapphire v2.2 (New Luma3DS 7.0+ Drag and Drop supported!)


Dio_Vento

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Thanks Dio_Viento! Now that I actually have SS up and running, I've been telling tons of people about it.

I just beat Wattson last night.

I have near-about finished Y, do you have any plans of doing an updated version of XY? Not to take away from Flintiex's NeoX / NeoY; I'd just rather my 'Mons be legit and tradable to other games.

With Sun and Moon coming (And your announcement of Nova Sun and Umbra Moon), I wouldn't be surprised if you said no. I'm just curious. Y has been way too easy, and I've appreciated the challenge that SS has given me.

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Thanks Dio_Viento! Now that I actually have SS up and running, I've been telling tons of people about it.

I just beat Wattson last night.

I have near-about finished Y, do you have any plans of doing an updated version of XY? Not to take away from Flintiex's NeoX / NeoY; I'd just rather my 'Mons be legit and tradable to other games.

With Sun and Moon coming (And your announcement of Nova Sun and Umbra Moon), I wouldn't be surprised if you said no. I'm just curious. Y has been way too easy, and I've appreciated the challenge that SS has given me.

for Neo X/Y you could apply the patch, except for pokemon location & pokemon level-up moves files (you can look up which files are which)...

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Thanks Dio_Viento! Now that I actually have SS up and running, I've been telling tons of people about it.

I just beat Wattson last night.

I have near-about finished Y, do you have any plans of doing an updated version of XY? Not to take away from Flintiex's NeoX / NeoY; I'd just rather my 'Mons be legit and tradable to other games.

With Sun and Moon coming (And your announcement of Nova Sun and Umbra Moon), I wouldn't be surprised if you said no. I'm just curious. Y has been way too easy, and I've appreciated the challenge that SS has given me.

I had been working on ApeX and AbYss versions, but burned out on the project because I just don't like Kalos. I might pick it up in my spare time, I am approximately 16% complete on editing trainers. Don't expect anything soon.

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I had been working on ApeX and AbYss versions, but burned out on the project because I just don't like Kalos. I might pick it up in my spare time, I am approximately 16% complete on editing trainers. Don't expect anything soon.

Hahahaha! Understandable. I wouldn't want to work on a project if I didn't like the source material.

If it comes to fruition, absolutely wonderful. But if not, I don't blame you for not working on it.

I don't particularly enjoy math, so I don't like working on math. It's the same principle for you and Kalos, in my opinion.

for Neo X/Y you could apply the patch, except for pokemon location & pokemon level-up moves files (you can look up which files are which)...

Hmmm... Interesting! I'll look into this. I probably won't look into too deeply until I've finished Y and SS, but it's good to know the option is there.

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Is there a way to get money pre-5th GL? In the base games you can buy Luck Incense to get double money from trainers, but since you replaced those items, am I stuck for money until I beat Norman?

BTW, can you scale down the E4 so they have all level 80-somethings? I don't find it that fun having to battle E4 members with all level 100s with 31 IVs, as it feels cheap.

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I am having a problem when booting the game with my Gateway - when I try to do so, it gives me an "The game card was removed" error and the 3ds shuts down. I dumped an Alpha Sapphire rom with the newest braindump, decrypted and unpacked it, replaced the files necessary and rebuilt the .3ds rom - and the newest emunand GW 2.7 can't run it for me.

Does anyone know how to fix this?

I've never ran the normal AS rom before, as I decided to play the normal game on OR and the hack on AS. I also didn't uninstall the OR update, thinking it doesn't affect AS.

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I am having a problem when booting the game with my Gateway - when I try to do so, it gives me an "The game card was removed" error and the 3ds shuts down. I dumped an Alpha Sapphire rom with the newest braindump, decrypted and unpacked it, replaced the files necessary and rebuilt the .3ds rom - and the newest emunand GW 2.7 can't run it for me.

Does anyone know how to fix this?

I've never ran the normal AS rom before, as I decided to play the normal game on OR and the hack on AS. I also didn't uninstall the OR update, thinking it doesn't affect AS.

Braindump doesn't dump everything, only what you need to create a HANS patch. Try dumping your game with the Gateway menu (hold L when booting Gateway, or just don't have the red card inserted). When that's complete, extract the exheader, and use that in addition to your existing romfs and exefs to build a .3ds rom.

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Braindump doesn't dump everything, only what you need to create a HANS patch. Try dumping your game with the Gateway menu (hold L when booting Gateway, or just don't have the red card inserted). When that's complete, extract the exheader, and use that in addition to your existing romfs and exefs to build a .3ds rom.

Oh, I had no idea. Thank you for the answer, but my problem is still not solved as I don't own a legit copy of AS, and GW seems to be unable to dump its own roms. Also, why should I make a ROM with Gateway when I already have one on my PC, downloaded from some rom site and dumped to .cxi with Braindump? The Decrypt9WIP homebrew didn't work for me for some reason. Is it because I have emunand newer than 9.2? How do I properly decrypt a game then?

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Oh, I had no idea. Thank you for the answer, but my problem is still not solved as I don't own a legit copy of AS, and GW seems to be unable to dump its own roms. Also, why should I make a ROM with Gateway when I already have one on my PC, downloaded from some rom site and dumped to .cxi with Braindump? The Decrypt9WIP homebrew didn't work for me for some reason. Is it because I have emunand newer than 9.2? How do I properly decrypt a game then?

If you already have a ROM, then you don't need to dump the .cxi. What you will probably need to do is decrypt it with Decrypt9 (or the rxTools menu, whichever you prefer).

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If you already have a ROM, then you don't need to dump the .cxi. What you will probably need to do is decrypt it with Decrypt9 (or the rxTools menu, whichever you prefer).

How do I run Decrypt9 with a 10.7 emunand and 4.5 sysnand?

AFAIK it can't run on emunand, and I can't get homebrew to work on my very old sysnand.

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You can temporarily replace Gateway's launcher.dat with Decrypt9's.

https://gbatemp.net/threads/download-decrypt9-open-source-decryption-tools-wip.388831/

Holy shit, I got it to work with HANS and Gateway. Thanks for your help, else I would be still wondering why doesn't my dump work, lol. The main post is a bit misleading though because a retail copy is not required at all.

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So I have been catching Roselias for hours now in an attempt to get a Shiny Stone to evolve my Togetic into Togekiss. About how small of a chance are we talking about to find a Roselia holding a Shiny Stone?

A hold item evolution means stuff like Onixes evolving while holding a Metal Coat—not Evolution Stones that are used from the Bag to evolve. Off the top of my head there's a Shiny Stone near Mt. Pyre, but that's the only one I've found.

As a side note, two things:

a) Does this hack make all Pokemon available for capture? I'd like a Ferrothorn to serve as a physical wall, but I don't have any idea where to get one in-game;

b) It is very difficult to replace team members; I have four Pokemon in various stages of underleveled uselessness because they're upgrades on existing teammates (Espeon -> Latios e.g.) or are in the process of being replaced, and Wild Pokemon are all worthless for training purposes this late in the game.

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A hold item evolution means stuff like Onixes evolving while holding a Metal Coat—not Evolution Stones that are used from the Bag to evolve. Off the top of my head there's a Shiny Stone near Mt. Pyre, but that's the only one I've found.

Damnit... I already used that one to get a Roserade... Guess I'll be trading with my copy of Y (I'd been trying to avoid doing that to make the game feel like as legitimate of a playthrough as possible, but I need me dat Togekiss).

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um, I've been making a patch for myself on this, just tweaking a bunch of some pokemon, mainly following Smogon theorymon stuff - I'm only modifying some basestats & a handful typings & abilities, without touching movesets (so you can load w/o hans, and at worst use ability capsules to flip to legal abilities, and then transfer out your completely legal pokemon). I therefore am not touching Hidden abilities (as those would not be changeable to normal using Ability capsules) - once I'm done with it for me, would anyone else be interested in it? I'd make a generic thread for it, I guess.

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