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pk3DS: XY ORAS ROM Editor and Randomizer


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Is there any way to import an encounter table from a different randomized rom...
I randomized an ultra sun rom but i want the catch rate of the rom to be higher so i figured i could make a new rom with higher catch rate but i can't figure it out
Or is there like a way to edit my first randomized rom?
 

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Much thanks for sharing! I have successfully editted a lot of things in UM with this tool. However, I wonder it can edit primal reversion (i.e. make some pm other than Groudon or Kyogre change into another form when holding a certain item). Sorry for bothering

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i wanted to ask if anyone knew how to fix pk3ds having a error like below. it only happens when i try to rebuild pokemon moon/sun and pokemon ultra Moon/sun roms after editing them

Exception Details:
System.NullReferenceException: Object reference not set to an instance of an object.
   at pk3DS.Core.CTR.CTRUtil.setNCCH(String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String TB_Serial, String LOGO_NAME, ProgressBar PB_Show, RichTextBox TB_Progress)
   at pk3DS.Core.CTR.CTRUtil.buildROM(Boolean Card2, String LOGO_NAME, String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String SERIAL_TEXT, String SAVE_PATH, Boolean trimmed, ProgressBar PB_Show, RichTextBox TB_Progress)
   at pk3DS.Main.<>c__DisplayClass66_0.<B_Rebuild3DS_Click>b__0() in D:\a\1\s\pk3DS\Main.cs:line 1267
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\dpann\Desktop\drop\pk3DS\bin\Release\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\dpann\Desktop\drop\pk3DS\bin\Release\pk3DS.Core.dll

--------------------
User Message:
An unhandled exception has occurred.
The program must now close.
 

Edited by Bluetrainandit
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I'm sorry if this already exists but i could not find out why this was happening. I have been trying to get Omega Ruby randomized but for some reason all of the randomization options in the CRO tab don't happen. I have made sure that random encounters, text and such change(Only changed text to make sure it randomized) and it works. I've even taken the starters and gotten the originals. So i know it works but the starters, gifts, and static encounters don't work. Any ideas?

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44 minutes ago, Craterman03 said:

I'm sorry if this already exists but i could not find out why this was happening. I have been trying to get Omega Ruby randomized but for some reason all of the randomization options in the CRO tab don't happen. I have made sure that random encounters, text and such change(Only changed text to make sure it randomized) and it works. I've even taken the starters and gotten the originals. So i know it works but the starters, gifts, and static encounters don't work. Any ideas?

uninstall game patches.

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I am sorry to bother: when editting moves I find out that some effects do not go with the effect codes. For example, freeze dry (379) cannot make a different move effective to water, and thousand arrows (372) cannot make another ground type move effective to flying. Is there any way to make them work?

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When editing XY & ORAS, it seems that the flag names are not assigned to the correct addresses - the data the first 16 flags are pointing to, which have the names "MakesContact" through "AnimateAlly" seems to be identical for every move, while the flags listed as "F17" through "F32" seem to be, respectively, what the first 16 names should be referring to...

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How can I fix this? I'm attempting to randomize Ultra Sun but while exporting it I received this error message.

 

Exception Details:
System.NullReferenceException: Object reference not set to an instance of an object.
   at pk3DS.Core.CTR.CTRUtil.setNCCH(String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String TB_Serial, String LOGO_NAME, ProgressBar PB_Show, RichTextBox TB_Progress)
   at pk3DS.Core.CTR.CTRUtil.buildROM(Boolean Card2, String LOGO_NAME, String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String SERIAL_TEXT, String SAVE_PATH, Boolean trimmed, ProgressBar PB_Show, RichTextBox TB_Progress)
   at pk3DS.Main.<>c__DisplayClass66_0.<B_Rebuild3DS_Click>b__0() in D:\a\1\s\pk3DS\Main.cs:line 1267
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\Cristian Hank\Downloads\drop (1)\drop\pk3DS\bin\Release\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\Cristian Hank\Downloads\drop (1)\drop\pk3DS\bin\Release\pk3DS.Core.dll

Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll

OptaneShellExt, Version=1.0.0.0, Culture=neutral, PublicKeyToken=b2b395177cd09cef
C:\Program Files\Intel\OptaneShellExtensions\OptaneShellExt.dll

SharpShell, Version=2.2.0.0, Culture=neutral, PublicKeyToken=f14dc899472fe6fb
C:\Program Files\Intel\OptaneShellExtensions\SharpShell.dll

log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a
C:\Program Files\Intel\OptaneShellExtensions\log4net.dll

PinningServiceApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d2c7ef10062b7593
C:\Program Files\Intel\OptaneShellExtensions\PinningServiceApi.dll

System.ComponentModel.Composition, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.ComponentModel.Composition\v4.0_4.0.0.0__b77a5c561934e089\System.ComponentModel.Composition.dll

--------------------
User Message:
An unhandled exception has occurred.
The program must now close.
 

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Simple question. So I've been able to randomize everything except tms in ultra sun. Is there something that I'm supposed to do to get them to be randomized or is it not possible? Thanks if ya answer.

Edit: I figured it out bois! 

Edited by DoubleNob
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Exception Details:
System.FormatException: Invalid GARC Version: 0x0000
   at pk3DS.Core.CTR.GARC.unpackGARC(Stream stream)
   at pk3DS.Core.CTR.GARC.unpackGARC(Byte[] data)
   at pk3DS.Core.GameConfig.GetMemGARC(String file)
   at pk3DS.Core.GameConfig.GetGARCByReference(GARCReference gr)
   at pk3DS.Core.GameConfig.InitializePersonal()
   at pk3DS.Core.GameConfig.InitializeAll()
   at pk3DS.Main.openQuick(String path) in D:\a\1\s\pk3DS\Main.cs:line 227
   at pk3DS.Main.B_Open_Click(Object sender, EventArgs e) in D:\a\1\s\pk3DS\Main.cs:line 102
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\Graeme\Desktop\pk3DS\bin\Release\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\Graeme\Desktop\pk3DS\bin\Release\pk3DS.Core.dll

--------------------
User Message:
An unhandled exception has occurred.
You can continue running the program (albeit with potential side-effects), but please report this error.
 ummmm WTF DOES THIS MEAN AND HOW DO I FIX IT

 

image.thumb.png.d0f4d0807108f74a81d4f0fe06a119f6.png

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Hey all. I'm working on a bit of a small mod to change up a playthrough. It's possible to export trainer files like so

image.png.2967f21e71e27cb0045f01e6c941bebb.png

but is there a way to import these files too? I find it a lot easier to edit the trainer sets directly in the text file rather than to use the UI. I found this on page 8 of the thread but that's only for story text.

image.thumb.png.7ce4466eff6f6ab54004247cd7f0ffb8.png

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  • 2 weeks later...

Exception Details:
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at pk3DS.TMHMEditor6.getList() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Subforms\Gen6\TMHMEditor6.cs:line 74
   at pk3DS.TMHMEditor6..ctor() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Subforms\Gen6\TMHMEditor6.cs:line 25
   at pk3DS.Main.B_TMHM_Click(Object sender, EventArgs e) in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 977
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.402, Culture=neutral, PublicKeyToken=null
C:\Users\watso\Desktop\3DS Randomizer Pack\Step 2 - Randomize\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\watso\Desktop\3DS Randomizer Pack\Step 2 - Randomize\pk3DS.Core.dll

Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll

--------------------
User Message:
An unhandled exception has occurred.
You can continue running the program (albeit with potential side-effects), but please report this error.
 

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Exception Details:
System.NullReferenceException: Object reference not set to an instance of an object.
   at pk3DS.Core.GameConfig.InitializePersonal()
   at pk3DS.Core.GameConfig.InitializeAll()
   at pk3DS.Main.openQuick(String path) in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 226
   at pk3DS.Main..ctor() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 51
   at pk3DS.Program.Main() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Program.cs:line 29

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.402, Culture=neutral, PublicKeyToken=null
C:\Users\User\Desktop\3DS Randomizer Pack\Step 2 - Randomize\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\User\Desktop\3DS Randomizer Pack\Step 2 - Randomize\pk3DS.Core.dll

--------------------
User Message:
An unhandled exception has occurred.
The program must now close.
 

I just tried to open pk3DS and that happened. Anyone know why and a way I can fix this? I've already deleted and reinstalled it but it does the same thing.

 

Thanks if you can figure it out

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  • 2 weeks later...

I randomized the game and I was fighting a Lucario that held a Lucarionite and Mega Evolved mid-battle (it was NOT mega evolved when sent out). I killed it and then it became a regular Lucario but no model was there and I was stuck. 

So, a pokemon that can mega evolve, holding their correct mega stone, can cause insane glitches.

Copy of his pokemon here:

Lucario (Lv. 7) @Lucarionite (Nature: Mild) (Moves: Sparkling Aria/Foresight/Misty Terrain/Hypnosis) IVs: 15/15/15/15/15/15 EVs: 0/0/0/0/0/0

Edited by Period Blood
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Is there any way to modify catch rates? I'm trying to make PokéBalls more effective in Omega Ruby, whilst still not overpowered. I've gone into Item Stats, but the only difference between PokéBall and UltraBall is Sort Index and what they cure on capture. Thanks in advance :)

Edited by HiddenEntity
Forgot to mention game
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Exception Details:
System.FormatException: Invalid GARC Version: 0x0000
   at pk3DS.Core.CTR.GARC.unpackGARC(Stream stream)
   at pk3DS.Core.CTR.GARC.unpackGARC(Byte[] data)
   at pk3DS.Core.GameConfig.GetMemGARC(String file)
   at pk3DS.Core.GameConfig.GetGARCByReference(GARCReference gr)
   at pk3DS.Core.GameConfig.InitializePersonal()
   at pk3DS.Core.GameConfig.InitializeAll()
   at pk3DS.Main.openQuick(String path) in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 227
   at pk3DS.Main.B_Open_Click(Object sender, EventArgs e) in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 102
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

pk3DS, Version=1.0.0.402, Culture=neutral, PublicKeyToken=null
C:\Users\lnaga\Downloads\pk3DS_Build_-_Windows_402_artifacts\pk3DS Build 402\pk3DS.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
C:\Users\lnaga\Downloads\pk3DS_Build_-_Windows_402_artifacts\pk3DS Build 402\pk3DS.Core.dll

--------------------
User Message:
An unhandled exception has occurred.
You can continue running the program (albeit with potential side-effects), but please report this error.
 

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1. Make sure you're using the latest copy of PK3DS
2. You could have a bad ROM dump, and "files" extracted from the bad dump is causing issues.
Dump the respective files using GodMode9 on your 3DS. It'll be similar to this, except more than just code.bin

 

@Nicholi125 I've already replied here, stop spamming the same thing everywhere. :3

 

edit: Merged into the pk3DS thread, cause you can't seem to see my reply to you.
(for other readers, this was originally in a separate thread, which I replied to the OP, but OP doesn't see it and keeps spamming everywhere. Thus I've merged it here)

Also note that your posts will require approval, so stop spamming the same thing over and over.
Wait for approval, only then will your posts appear. :/


Also know that no one is inclined to reply you. If you don't get replies, then let it rest.
(I usually don't reply cause I don't have experience in randomizing, all I know is what I've read from the devs and others)

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