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Need Help pokemon editing on c#


pkmtuts

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The problem is that I cant get the bits from 0x38-0x3B Might you help me please :smile:

1456839_548620328557611_1695183664_n.jpg?oh=fc7d8f05bcd45f32dcce2837e14a5517&oe=52A00876&__gda__=1386233634_99e74a1a9912ae37ae070640cddd4b05

Im using this code for pokémon ID

UInt16 pkmID = BitConverter.ToUInt16(pkm, 8); This code works fine :smile:

for stats im using this code;

UInt32 Stats = BitConverter.ToUInt32(pkm, (0x38 << 0)); This code dont work :frown:

then i try this

UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38 ( [0-31] << 0 )); But noting same problem

help me please

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for stats im using this code;

UInt32 Stats = BitConverter.ToUInt32(pkm, (0x38 << 0)); This code dont work :frown:

So pkm is the byte array containing the PKM data and 0x38 is the offset for the IVs, right? This is the syntax for BitConverter.ToUInt32:

'Declaration
<CLSCompliantAttribute(False)> _
Public Shared Function ToUInt16 ( _
[b]value[/b] As Byte(), _
[b]startIndex[/b] As Integer _
) As UShort

This is what you are doing:

UInt32 Stats = BitConverter.ToUInt32([b]ARRAY[/b], ([b]startIndex[/b] << 0));

See the problem yet? You're shifting the index, not the value at that index. You need to fix your parentheses, I think:

UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38) << 0);

then i try this

UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38 ( [0-31] << 0 )); But noting same problem

You do realize [0-31] is the range of values, right? That doesn't go in your code.

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So pkm is the byte array containing the PKM data and 0x38 is the offset for the IVs, right? This is the syntax for BitConverter.ToUInt32:

'Declaration
<CLSCompliantAttribute(False)> _
Public Shared Function ToUInt16 ( _
[b]value[/b] As Byte(), _
[b]startIndex[/b] As Integer _
) As UShort

This is what you are doing:

UInt32 Stats = BitConverter.ToUInt32([b]ARRAY[/b], ([b]startIndex[/b] << 0));

See the problem yet? You're shifting the index, not the value at that index. You need to fix your parentheses, I think:

UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38) << 0);

You do realize [0-31] is the range of values, right? That doesn't go in your code.

Thanks a lot , I get the values by doing this:

UInt32 Stats = BitConverter.ToUInt32(pkm, 0x38);

byte PsIV = Convert.ToByte((Stats >> 0) & 31);

byte AtaIV = Convert.ToByte((Stats >> 5) & 31);

byte DefIV = Convert.ToByte((Stats >> 10) & 31);

byte VelIV = Convert.ToByte((Stats >> 15) & 31);

byte AtaSIV = Convert.ToByte((Stats >> 20) & 31);

byte DefSIV = Convert.ToByte((Stats >> 25) & 31);

byte EggF = Convert.ToByte((Stats >> 30) & 1);

byte NickF = Convert.ToByte((Stats >> 31) & 1);

texbox1.Text = (Convert.ToString(PsIV)

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