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B2/W2 AR Codes


Mothra67

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i was wondering if someone could port these codes from B/W to B2/W2

Black

Mark to make Shiny(keeps nature and Gender)

020195b4 fc24f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

White

Mark to make Shiny(keeps nature and Gender)

020195d0 fc16f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

i noticed that the marking codes for B2/W2 works exactly like these good ones for B/W where the nature and Gender dont change. Pokemon stolen from Trainers dont seem to get a nature so if the Shiny Marking code is used on them it may change the gender.

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I've been trying to find a BW2 version of the IV MTRNG Check Code

searches have failed, and cheats.gbatemp.net seems to be down

anyway here are the BW versions if anyone could kindly port them

Black

94000130 FFFB0000

DA000000 02215354

D7000000 02269824

D2000000 00000000

94000130 FFFB0000

A226981C 00000000

0226981C 00000000

DA000000 02215356

D6000000 0226981C

D2000000 00000000

White

94000130 FFFB0000

DA000000 02215374

D7000000 02269844

D2000000 00000000

94000130 FFFB0000

A226983C 00000000

0226983C 00000000

DA000000 02215376

D6000000 0226983C

D2000000 00000000

Japanese BW2 versions of these would be nice as well, but one thing at a time i guess

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Do the Reveal Glass event without doing Dream Radar stuff (works permanently):

4lcQe.jpg

94000130 FFFB0000
B2000024 00000000
10036F14 00000000
10020AC0 00000001
D2000000 00000000

Instructions: Hold select when you enter the abundant shrine area. Walk up to the shrine and the old man will be there, the game will automatically do the event once you step up the stairs. After the event, you now have a working Reveal Glass.

Works on any language, any version.

Code info:

The line ending in 0 makes the Old Man spawn regardless of his flag setting (0x404 flag). The line ending in 1 makes the triggerpad on the staircase initiate his reaction script which eventually gives the Reveal Glass. This is required as he does not actually have the Reveal Glass assigned to him (the trigger pad script just uses him in an event).

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I've been trying to find a BW2 version of the IV MTRNG Check Code

searches have failed, and cheats.gbatemp.net seems to be down

anyway here are the BW versions if anyone could kindly port them

Black

94000130 FFFB0000

DA000000 02215354

D7000000 02269824

D2000000 00000000

94000130 FFFB0000

A226981C 00000000

0226981C 00000000

DA000000 02215356

D6000000 0226981C

D2000000 00000000

White

94000130 FFFB0000

DA000000 02215374

D7000000 02269844

D2000000 00000000

94000130 FFFB0000

A226983C 00000000

0226983C 00000000

DA000000 02215376

D6000000 0226983C

D2000000 00000000

Japanese BW2 versions of these would be nice as well, but one thing at a time i guess

also, I tried to port the code and didn't succeed. it shows the wrong seed. bohh

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I ported the "computer anywhere" and "rename traded pokemon" codes to the american versions.

White 2 [uSA]:

::Everywhere is Computer (Start)
5218065C FAC2F6C4
5218165C 07C0981B
0218165C FD98F680
D2000000 00000000
52180B48 D1092801
52181B48 07C0981B
02181B48 FB1AF680
D2000000 00000000
E2002180 00000030
F03BB50E 2170FEF5
D00A2808 E006981F
F03BB50E 219AFEED
D0022808 07C0981F
2027BD0E 306A0200
18529A03 BD0E9203
D0000000 00000000

::Rename Traded Pokemon
52156D38 2800FA3D
02156D3C B0022001
02156D40 1C388028
D0000000 00000000

Black 2 [uSA]:

::Everywhere is Computer (Start)
5218061C FACCF6C4
5218161C 07C0981B
0218161C FDB8F680
D2000000 00000000
52180B08 D1092801
52181B08 07C0981B
02181B08 FB3AF680
D2000000 00000000
E2002180 00000030
F03BB50E 2170FEDF
D00A2808 E006981F
F03BB50E 219AFED7
D0022808 07C0981F
2027BD0E 306A0200
18529A03 BD0E9203
D0000000 00000000

::Rename Traded Pokemon
52156CF8 2800FA3D
02156CFC B0022001
02156D00 1C388028
D0000000 00000000

for the experts: the japanese "computer everywhere" code had the line "520021AC 00000000" before "E2002180 00000030". by using the code with that line, DeSmuME crashes. does removing it cause problems on the DS?

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Do the Reveal Glass event without doing Dream Radar stuff (works permanently):

4lcQe.jpg

94000130 FFFB0000
B2000024 00000000
10036F14 00000000
10020AC0 00000001
D2000000 00000000

Instructions: Hold select when you enter the abundant shrine area. Walk up to the shrine and the old man will be there, the game will automatically do the event once you step up the stairs. After the event, you now have a working Reveal Glass.

Works on any language, any version.

Code info:

The line ending in 0 makes the Old Man spawn regardless of his flag setting (0x404 flag). The line ending in 1 makes the triggerpad on the staircase initiate his reaction script which eventually gives the Reveal Glass. This is required as he does not actually have the Reveal Glass assigned to him (the trigger pad script just uses him in an event).

Well Thought, Man!!!!! I wanted this code, too!!!!!

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  • 2 weeks later...
Changes the play time directly to 999:59. Just start the game.

62000024 00000000

B2000024 00000000

0003DAD8 003B03E7

D2000000 00000000

red = minutes in hex

blue = hours in hex

Thanks for the code, but 999:59 is too much.

How do I change the hours to maybe 399:59. I dont have any knowledge about hex.

Thanks for the help.

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Hex is incredibly easy to understand; BlackShark even indicated how the code works and what values it sets.

0x03E7 = 999dec

0x003B = 59dec

399dec = 0x018F

59dec = 0x003B

003B03E7->003B018F

Hex is base16 (2^4), dec is base10, binary is base2. Windows has a built in calculator program that can easily convert... and there's many online.

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I was wondering how i can convert an US Code to the German Version.

I want to convert this code:

instant egg hatch

521822CC 2200D107

121822D2 0000E000

12182314 000046C0

D2000000 00000000

For the German Version but i have no Idea how it works. I have used google for an tutorial but without a succes. Either I didnt found the german version for the code on google.

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Hex is incredibly easy to understand; BlackShark even indicated how the code works and what values it sets.

0x03E7 = 999dec

0x003B = 59dec

399dec = 0x018F

59dec = 0x003B

003B03E7->003B018F

Hex is base16 (2^4), dec is base10, binary is base2. Windows has a built in calculator program that can easily convert... and there's many online.

Thanks Kaphotics.

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Was the infinite steps in the Abyssal Ruins code ever completed? You can just tell me what page it's on if it's back there somewhere. US Black 2 is what I'm playing.

Thanks

Also, I'm way late, but where is the fixed press select for shiny code? Loved the no activator, but it still screws up PID.

I tried this one, but IDK if it's the fixed or original. All the codes screw up the PID...press R, press L, press select and no activator.

Shiny Code (not to be used with modifier)

5201c534 43084050

0201c538 2000d108

e201c540 00000010

2000900a f027900b

e00af8ee 980b2100

94000130 fffb0000

1201c538 000046c0

e201c540 00000010

1c281c01 f000910a

2801fc47 e008d1f5

d2000000 00000000

Edited by MissMeowth
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some days ago I ported a code, maybe it's what you're looking for:

White 2 [uSA]:

::Mark to make Shiny (keeps nature and Gender)
0201E688 FBBAF7E3
02001E00 73B4B4FF
02001FFC BDF8BCFF
02001ED0 88F488B0
02001ED4 88384044
02001ED8 08C04060
02001EDC 78BC00C0
02001EE0 0F640764
02001EE4 80784320
D2000000 00000000

Black 2 [uSA]:

::Mark to make Shiny (keeps nature and Gender)
0201E65C FBD0F7E3
02001E00 73B4B4FF
02001FFC BDF8BCFF
02001ED0 88F488B0
02001ED4 88384044
02001ED8 08C04060
02001EDC 78BC00C0
02001EE0 0F640764
02001EE4 80784320
D2000000 00000000

it's still activation-less, though.

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Looks like you've corrupted the part of your save data which contains your MXYZ and OT.

0x19400 and 0x19500 blocks of the Save File. It's stored in the RAM.

How would I even do that? I always wait for it to say it's done saving.

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Could someone port the PC Anywhere and the Hidden Hollow Regen codes for french versions please ?

Hidden Hollow Regeneration

W2 (FR)

52182584 F8E0F683

12182566 000046C0

1218258A 000046C0

D2000000 00000000

B2 (FR)

52182564 F8F0F683

12182546 000046C0

1218256A 000046C0

D2000000 00000000

Edited by Megadrifter
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