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Beta: the Pokécheck VS. Player (battle video parser)


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https://www.pokecheck.org/?bid=452717814931

Somehow, my Chandelure was fainted and poisoned by Muk's Shadow Sneak, yet still was able to fire off his Heat Wave.

(I don't really know the VS. Player's programming, but I may have a explanation : It was not excepted that Poison Touch could trigger on a K.Oing attack, hence causing the glitch.)

Edited by NetNavi
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Bug: Heat Crash / Heavy Slam aren't yet implemented, causes this video to glitch out.

Video in Question

CAITLIN's Pignite used Heat Crash on Joltik

basebp=40, bpmod=0x1000 type=2, random=0.97, at=109, df=56, fmod=0x1000.

Heat Crash / Heavy Slam (bulbapedia link) are variable base power moves that are determined by the weight of the user and the target.

If you need a list of weights, they're in a/0/1/6 and have already been ripped by magical.

Divide the weight column by 10 (every kilogram has one decimal place as aninymouse describes) and you've got weight of a species.

Edited by Kaphotics
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http://www.pokecheck.org/?bid=694283999542

Turn 10

Error parsing: move|p1b: Landorus|Earthquake|[miss]

Error: TypeError: Unable to get value of the property 'missedPokemon': object is null or undefined

It doesn't affect Latios...

The attack of Landorus missed!

Turn 12

Error parsing: move|p1b: Landorus|Earthquake|[miss]

Error: TypeError: Unable to get value of the property 'missedPokemon': object is null or undefined

It doesn't affect Latios...

The attack of Landorus missed!

Note: foe chansey's evasion was up about 1 or 2 times.

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http://www.pokecheck.org/?p=search&vid=&bid=776333102036

On the first turn, the opponent had his dugtrio attack his terrakion with beat up, while I used follow me. The follow me didn't work because I wasn't adjacent, but the vs player shows it like the beat up was used on togekiss, and the battle doesn't at all resemble the real thing for the duration of it.

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  • 3 weeks later...

http://www.pokecheck.org/?bid=776333199466

Turn 12: my arceus's judgment is indeed effective against his arceus, he died in turn 13 to the second judgment. Everything else is fine, I won on turn 15.

http://www.pokecheck.org/?bid=826945949820

I'm not really sure of what happens in here. On turn 6, I moved arceus and used recover to stall until he twacked out, he did shadow ball, and it was indeed super effective against my ghost arceus. After that, I don't recall well how did it go.

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http://www.pokecheck.org/?p=search&vid=&bid=951097720505

It goes wrong almost right off the bat. The first turn goes exactly as it states, except my Togekiss got the increase from AncientPower.

Turn 2 Togekiss Air Slashed his Arceus and made it flinch which the file here agrees with but then also states it somehow hits my Togekiss with Spacial Rend (though it in fact never touched anything thanks to that early miss).

It continues like that with somewhat correct information mixed in with wrong information due to some effects being missing from the log.

Only 11 turns are listed here as well, though the video is 12.

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http://www.pokecheck.org/?p=search&vid=&bid=951097720505

It goes wrong almost right off the bat. The first turn goes exactly as it states, except my Togekiss got the increase from AncientPower.

Turn 2 Togekiss Air Slashed his Arceus and made it flinch which the file here agrees with but then also states it somehow hits my Togekiss with Spacial Rend (though it in fact never touched anything thanks to that early miss).

It continues like that with somewhat correct information mixed in with wrong information due to some effects being missing from the log.

Only 11 turns are listed here as well, though the video is 12.

Issue:

Random event(100) = 18 [12,2f5df421]

Stat chance roll(10): 18

Togekiss' Serene Grace should make it roll(10*2) ~ ie below 20... which it is.

I believe the other issue is with Shadow Force not being implemented... it didn't hit. The turn it used Shadow Force he moved his Pokemon twice, which is impossible iirc; two moves merged into one?

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http://www.pokecheck.org/?bid=23-05956-86161 Even in singles format, Wide Guard is supposed to protect the user from the opponent's Blizzard. On turn 6, according to Vs. Player, the Blizzard hit through Wide Guard when it shouldn't have in the real thing. The actual battle lasted ten turns, where on turn 10 Mienshao's Acrobatics finished off Glaceon.

http://www.pokecheck.org/?bid=71-58348-36850 The user of Fling should have lost its held item. It said Muk restored health with Black Sludge when it didn't have it anymore, so on Vs. Player, Togekiss' Air Slash didn't finish Muk off because of the Black Sludge recoveries that shouldn't have happened in the real thing. (Edit: apparently Fling hasn't even been coded in at ALL!)

Edited by pika25
watched it on PS
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https://www.pokecheck.org/?bid=554111974276

A triple battle, in which both players keep hitting their own Pokémon causing horrendous desync.

The reason behind this I believe is that it has switched the targeting of Player 1 (Chaos)'s far right slot (starting with the Archeops), and Player 2 (Arti, myself)'s far left (right from my perspective) slot (the Heracross).

Everything goes to hell as a result and the whole battle makes no sense.

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  • 2 weeks later...

https://www.pokecheck.org/?bid=495431160175&text

Flame Body and Dragon Tail Interaction, turn 18

Flame body inflict calc rand(100) happens after the forceswitch call rand(alive-onfield=2), which is the opposite of what happens ingame (flame body should be before forceswitch). Rest is desynced due to this.

props to wildeep for helping deduce, and battle# via religiousjedi

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There are other triple battles that don't work normally in Vs. Player.

https://www.pokecheck.org/?bid=686411810824

Unfortunately, this is broken, so I can't view it on the real thing, but starting turn 2 things get suspicious. Meowth's Beardy using Psychic on own Claydol? Even gets the Sp Def drop!? And the winner is yet to be declared. Does Vs. Player not recognize the "Shift" function in triples?

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https://www.pokecheck.org/?bid=583172871612

U-Turn and Payback interaction, Turn 3

The Ditto that transformed into Cinccino U-turned into Vulpix while Conkeldurr went for the Payback. It says it KO'd Vulpix (this is a burned Guts Conkeldurr, mind you!) but replace due to knockout didn't happen, and the battle desynched afterward. The trainer with Cinccino and Conkeldurr ran away on Turn 9 anyway.

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Wow, its been a while since a bug report :/

Anyway, here we go http://www.pokecheck.org/?bid=495431168675&text

Right at turn 1, the Scarfed Spinda Skill Swap's Contray with Latios, and getting Levitate in return. Later in the same turn, Ninetales Role Play's the Spinda and actually gets Levitate, which the player mistook as Contrary. It didn't actually cause any sort of desync in this case, but whatever caused it certainly has the ability to do so. :P

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First time poster. This was from an IR Triple Battle. The official video is no longer accessible on the Global Terminal, so I can't say exactly where everything went wrong, but the first thing I noticed was that it says that "Al's Venusaur used Sleep Powder on Sceptile", which definitely did not happen. Venusaur used Sleep Powder on Brienne (Tyranitar), who then cured herself with the Lum Berry. It's possible that this first blip started a chain reaction that messed up the rest of the battle, but I'm not sure. It's possible the data itself just got corrupted.

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Forgive the double-post, but here's another video problem. One thing I've noticed is that the VS. Player doesn't show Zoroark's Illusion. This isn't really a big deal, but I find it odd since Pokemon Showdown is capable of showing that. Aside from that, this battle was pretty much fine until Turn 18 where it said "Sadako flinched and cannot use Disable." Sadako (Gengar) did use Disable and it worked, it's just that Deryn (Charizard) used Outrage instead of Fire Fang again as I predicted, so the Disable didn't really make a difference. Then in Turn 19 it said that Deryn was confused, which didn't happen until Turn 20. Then in Turn 21, it says that Deryn snapped out of its confusion and used Aerial Ace. What actually happened was that Deryn hurt itself in confusion and then fainted after getting hit by Superpower and the sandstorm.

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Problems With Copycat http://www.pokecheck.org/?bid=674939025171 Copycat is supposed to call the last move successfully used, not the last move a Pokémon was trying to use (which in this case was Crustle's X-Scissor, hence the desync), Riolu actually went for a semi-sweep with Copycat Roars until the last Pokémon (Scrafty in this case), then Scrafty went to town with Rest and Shed Skin.

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Wonder launcher single battle: http://www.pokecheck.org/?bid=471490497980 On turn 1, Illuminate's (Starmie) Psychic was supposed to do 64 damage, not 54, to Gastrodon, and the same-turn Mirror Coat was then supposed to do 128 instead of 108. (Illuminate held a Twisted Spoon.) Afterwards, on turns 10-12, the RNG desynched because Evil's (Alomomola) HP wasn't synched during these launcher turns. In particular, Pikachu's Static was supposed to reparalyze Yaiba (Samurott) after the Aqua Jet. And later on, Tepig was supposed to get a Return off on Yaiba for 38 damage (this was supposed to be a full paralysis turn). But it didn't change the battle too significantly.

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