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Team Synergy! (RMT)


AEROJAY

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This is a team solely based on Synergy. Im not gonna even point out that i will switch into something that covers the weakness, because thats the point of this team. Well, here you go!

TEAM SYNERGY

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MetaKnight (Metagross) @ Lum Berry

Trait: Clear Body

EVs: 252 HP / 252 Atk / 4 Spd

Adamant Nature (+Atk, -SAtk)

- Stealth Rock

- Earthquake

- Meteor Mash

- Explosion

The lead of my team. Set up SR, and dish damage. If all else fails, Explosion. Not much to say.

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Lava Dome (Heatran) (M) @ Leftovers

Trait: Flash Fire

EVs: 252 HP / 208 Def / 48 SDef

Calm Nature (+SDef, -Atk)

- Protect

- Substitute

- Toxic

- Lava Plume

stalls with toxic, protect, substitute. If needed, I can Lava Plume and get a possible burn.

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Lochness (Gyarados) (M) @ Life Orb

Trait: Moxie

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

- Dragon Dance

- Waterfall

- Earthquake

- Stone Edge

Typical Gyara set. D-Dance, then go for an epic sweep.

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Bolt (Jolteon) (M) @ Choice Specs

Trait: Volt Absorb

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Thunder

- Shadow Ball

- Hidden Power [ice]

- Volt Switch

Just in case of rain teams, I have thunder. Also, for stab. Shadow Ball, just as a move to possibly lower Sp.D and get good damage. Hidden Power Ice, for the roaming dragons in the current metagame. Volt Switch as a safe switch.

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Nurse (Blissey) (F) @ Leftovers

Trait: Natural Cure

EVs: 252 HP / 4 Def / 252 SDef

Calm Nature (+SDef, -Atk)

- Aromatherapy

- Softboiled

- Seismic Toss

- Thunder Wave

T-Wave, seismic toss for 100 HP Loss, get rid of status with Aromatherapy, and heal with softboiled.

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Da Bug (Forretress) (M) @ Leftovers

Trait: Sturdy

EVs: 40 HP / 252 Atk / 216 SDef

Sassy Nature (+SDef, -Spd)

- Toxic Spikes

- Spikes

- Rapid Spin

- Gyro Ball

Just to Rapid spin, and set up spikes. Gyro ball for stab.

Well, thats all! RMT, and give me good comments!

Edited by AEROJAY
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MetaKnight (Metagross) @ Lum Berry

Trait: Clear Body

EVs: 64 HP / 252 Atk / 192 Spd

Jolly

- Stealth Rock

- Earthquake

- Meteor Mash

- Ice Punch

The lead of my team. Set up SR, and dish damage. If all else fails, Explosion. Not much to say.

Due to explosion getting nerfed it's not really got a whole lot of use at present. You'll probably find that Gliscor will be switching in on your metagross and as such Ice punch is in place. Thunderpunch is cool too for Jellicent and Skarmory, but gliscor is used more. Not only that but this gross can be a real pain for the commonly seen Jirachi + Gliscor combo. the speed allows you to outpace and OHKO the SpD Jirachi with EQ, and most Gliscor too (with Ice Punch)

The speed is there to outpace Ttar and things that try to outspeed it, too.

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Lava Dome (Heatran) (M) @ Leftovers

Trait: Flash Fire

EVs: 252 HP / 208 Def / 48 SDef

Calm Nature (+SDef, -Atk)

- Protect

- Substitute

- Toxic

- Lava Plume

stalls with toxic, protect, substitute. If needed, I can Lava Plume and get a possible burn.

This set works much better as a torment set with Toxic Spikes, however you're not doing that currently and as you're giving very limited description as to how and why he works on your team I'm thinking tran will be replaceable, or at least his set.

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Lochness (Gyarados) (M) @ Life Orb / Leftovers

Trait: Intimidate

EVs: 156 HP / 84 Atk / 96 Def / 172 Spd

Jolly

- Dragon Dance

- Waterfall

- Taunt

- Stone Edge

Typical Gyara set. D-Dance, then go for an epic sweep.

If it's not bulky you don't want to be running it. This outpaces 394ers; jolteon and co at +1, and is used to set up on things like Blissey, Skarmory and even Jellicent if it's packing will-o-wisp over Boil Over. This thing is easy to switch in, easier to set up and generally more fun to use.

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Bolt (Jolteon) (M) @ Choice Specs

Trait: Volt Absorb

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Thunder

- Shadow Ball

- Hidden Power [ice]

- Volt Switch

Just in case of rain teams, I have thunder. Also, for stab. Shadow Ball, just as a move to possibly lower Sp.D and get good damage. Hidden Power Ice, for the roaming dragons in the current metagame. Volt Switch as a safe switch.

I'm going to suggest switching this guy for rotom-W check the latter portion of this post.

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Nurse (Blissey) (F) @ Leftovers

Trait: Natural Cure

EVs: 252 HP / 252 Def / 4 SDef

Bold

- Aromatherapy

- Softboiled

- Seismic Toss

- Thunder Wave

T-Wave, seismic toss for 100 HP Loss, get rid of status with Aromatherapy, and heal with softboiled.

You always bulk Bliessey's ~Defence over its special defence. However you are better off running Chansey if you're not using Ice Beam / Flamethrower.

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Da Bug (Forretress) (M) @ Leftovers

Trait: Sturdy

EVs: 40 HP / 252 Atk / 216 SDef

Sassy Nature (+SDef, -Spd)

- Toxic Spikes

- Spikes

- Rapid Spin

- Gyro Ball

Just to Rapid spin, and set up spikes. Gyro ball for stab.

My main problem with this team is that you are hugely weak to Magnezone. Zone can switch in on Forretress, stack up maybe +3 against forretress and then wreak havoc on the rest of your team and there's nothing that you have that can effectively beat it.

You're also rather weak to sand teams. Excadrill can switch in on blissey, Forretress, Jolteon set up +2 and start sweeping.

Landorus is in the same vein as Excadrill.

Reuniclus can set up on blissey, jolteon, heatran, forretress... everything other than gyarados.

Now your best attempt at salvaging this weakness is using a nice defencive Swords Dance Scizor over Forretress.

name: Bulky Swords Dance

move 1: Swords Dance

move 2: Bullet Punch

move 3: Bug Bite / Superpower

move 4: Roost

item: Leftovers / Life Orb

nature: Adamant

ability: Technician

evs: 252 HP / 40 Atk / 216 SpD

Scizor is covered by heatran and heatran is covered by gyarados.

However you are still very dominated by Magnezone. Gliscor can cover this weakness, sort of. More of a check than a counter, but it will pair nicely with Scizor. Gliscor could go over gyardos, as gyarados is your prot of call for things physical foes and fighters, gliscor covers the same people as well magnezone and excadrill, something that your Gyarados can't boast. This then leaves you down a bulky water, and who better than Rotom-W.

[sET]

name: Choice

move 1: Volt Switch / Thunderbolt

move 2: Hydro Pump

move 3: Hidden Power Fire / Hidden Power Ice

move 4: Trick

item: Choice Scarf / Choice Specs

ability: Levitate

nature: Timid

evs: 252 SpA / 4 SpD / 252 Spe

This seems like a more reliable pokemon than your current Jolteon and absolutely murders rain teams. I prefer the defencive variant, personally, though.

[sET]

name: Standard

move 1: Thunderbolt

move 2: Hydro Pump

move 3: Will-O-Wisp / Hidden Power Fire

move 4: Pain Split

item: Leftovers

ability: Levitate

nature: Modest

evs: 112 HP / 252 SpA / 144 Spe

That's about all I can conjure up, give all of it a test, some of it, none of it, whatever... i think it could help.

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