Demonic722 Posted December 13, 2011 Share Posted December 13, 2011 If they did come from GBATemp then I doubt they'd like it getting reposted there.... I was thinking of more like a fairly reliable/complete/organized depository for DS codes, like the one used by the Wii's homebrew applications. (I can't rememer what it's called... "WiiRD", or something like that?) That depends; Are codes from GBATemp posted here without credit? It would be a shame if they were, but I haven't came across that. The codes for the Pokémon Games are neatly organized in the Usrcheat database. Unless the codes are labeled as "DON'T POST THESE CODES OUTSIDE OF THIS FORUM" or any variation of that then you should respect those wishes, but if they aren't, I see no problem in re-posting the codes with the right credit to the original creators of the codes. If there are multiple code hackers in that list of codes that were distributed, simply add all of their names at the top of the post. Link to comment Share on other sites More sharing options...
jariesuicune Posted December 13, 2011 Share Posted December 13, 2011 ... beats me. I don't take extra time to preserve unneeded information, so I can save space, unless I have reason to do so. (sorry if that comes off as rude) I've never seen a code labeled like that. That'd be weird. But, whatever. Usrcheat database? Where do I access that? Link? Link to comment Share on other sites More sharing options...
Demonic722 Posted December 13, 2011 Share Posted December 13, 2011 I've never seen a code labeled like that. That'd be weird. But, whatever. Some code hackers wish to keep certain codes (if not all) for a specific forum only so they post of some variation of that in the post. I've noticed that this happens more frequently in PSP releases rather than NDS releases unless the code creator states otherwise. Usrcheat database? Where do I access that? Link? Here. Link to comment Share on other sites More sharing options...
jariesuicune Posted December 13, 2011 Share Posted December 13, 2011 Hm, not sure it's a good layout (haven't checked inside), but thanks! Now back to topic... ; (Not that I can even think of anything for a code request, other than a working code to obtain Liberty Ticket/activate event for both B/W-J, as I've not yet found that. It's sad.) Link to comment Share on other sites More sharing options...
kyrum Posted December 28, 2011 Share Posted December 28, 2011 This Code works, but when i open the Pokédex, is there a message :confused:Screen: Pls help! you prob is that it said error please fix Link to comment Share on other sites More sharing options...
faospark Posted January 6, 2012 Share Posted January 6, 2012 I see no problem in re-posting the codes with the right credit to the original creators of the codes. If there are multiple code hackers in that list of codes that were distributed, simply add all of their names at the top of the post. absolutely correct. but the sad part is not many sites credit the code authors and the truth of the matter is only a few does. the worst part of it is that some sites(that is including its members and owners)claim the codes and brag that they created them. Link to comment Share on other sites More sharing options...
Primrose Posted January 12, 2012 Share Posted January 12, 2012 the trainer rebattle code is not working. Whenever I press y it freezes. [NOTE: I had another code on while doing this, the complete pokedex code, so I speculate that it froze because of that. I'll try and edit when I'm done testing.] Link to comment Share on other sites More sharing options...
RustyMuFFins Posted April 15, 2012 Share Posted April 15, 2012 Here's a few of some of the most useful codes I use (Note I didn't create these, but many people seem to have a hard time finding them) All of these are for Pokemon White Encounter Pokemon with Dreamworld Abilities (Tested -also works with the Shiny Modifier on) 94000130 fcff0000 12233fae 00000289 12233fb2 00000064 d2000000 00000000 94000130 fffb0000 0225d330 00ab0000 0225d334 00000206 0225d338 0400003c 0225d33c 00000000 0225d340 00000000 0225d344 004b00ac 0225d348 002b003e 0225d34c 00008021 0225d350 80210028 0225d354 00130080 0225d358 00088021 0225d35c 02060178 0225d360 80210032 0225d364 8010017b 0225d368 80100009 0225d36c 00010008 0225d370 00010011 0225d374 00ff001f 0225d378 8e000000 0225d37c 32000000 da000000 02233fae d3000000 00000000 d7000000 0225d334 d3000000 00000000 d7000000 0225d35e d3000000 00000000 da000000 02233fb2 d3000000 00000000 d7000000 0225d360 d2000000 00000000 L+R to activate The activation gives you 649 of slot 1 items in your bag and 100 of slot 2 items in your bag. Its just like a Pokemon modifier. Throw the number of items in slot 1 away to = the national pokedex number and the trash the number of items in slot 2 to equal the level you want it to be. Ex. Trash 648 items in slot 1 to fight Bulbasaur and trash 90 items in slot 2 to have it be a level 10. This is also a great way of leveling up pokemon if you enjoy the battles. Shiny Pokemon Encounters (I've also tested this one. It wears off when you turn off the DS.) 521A96F0 1C221C39 E2002200 00000028 4C08B57E 88248865 08ED4065 F1A7B40F 1C06FD9F 40410401 428D0CC9 D1F5BC0F BD7E1C30 0224F95C 021A96F4 FD84F658 D0000000 00000000 Link to comment Share on other sites More sharing options...
jariesuicune Posted April 15, 2012 Share Posted April 15, 2012 Hey, that's nifty! Any chance you could get one for Black? Also, have you tested if they are fully recognized? (Do they keep the Hidden Ability when they evolve/can it be bred?) I doubt that there would be a problem, but just wondering anyway. Wait, the Shiny code "wears off" when you turn off the DS? Do you mean that the Pokemon will stop being Shiny if you turn it off, or that you'll just stop constantly encountering Shiny Pokemon after you turn it off? All 'passive' codes are "disabled" when you turn off/soft-reset (R+L+Start+Select) the game. That's because they don't alter any save data, they just control what is normally a random (such as Shiny occurrences or a certain gender of Pokemon appearing). Only those that affect actual savable data don't "turn of", though it's really just what they affected being saved, not really the code itself lasting. Sorry if that was long-winded or confusing... ; Such is how I am, it seems. Link to comment Share on other sites More sharing options...
RustyMuFFins Posted April 15, 2012 Share Posted April 15, 2012 SOB... this is the JP version thread. The codes are for U/E versions. My bad. I'm sure someone on this forum could play around with the coding though. The bones are there, I think. jariesuicune: You simply stop encountering shiny pokemon. I saved a dreamworld shiny gardevoir and it's still shiny every time I turn it back on, but I'm not running into wild ones anymore. Hopefully someone more knowledgeable than myself will be able to alter this code. Link to comment Share on other sites More sharing options...
jariesuicune Posted April 15, 2012 Share Posted April 15, 2012 Bummer. ; Still neat though! Don't forget to post it to the B/W English code thread, I'm sure people will like those. (Though, at least one working Shiny code has been out for a long time for each game) But, like I said, it's normal for the code to not apply when it's not being applied. It doesn't alter the game's data on the likeliness of a Shiny appearing; it only affects the outcome while the code is active. I'd actually be worried if the code had a permanent effect (especially since I like lots of Pokemon in their normal colors. That and that would mean it was affecting the actual game's structure, which could have unforeseen VERY bad effects.) Link to comment Share on other sites More sharing options...
newdude Posted November 8, 2012 Share Posted November 8, 2012 I'm a newbie here so please don't be too harsh if I did something wrong, but I hope to request for a breeding of legendary pokemon eggs just so you can get the full use of the ability modifier and just so that when they become the right level they might become legal. Link to comment Share on other sites More sharing options...
jariesuicune Posted November 8, 2012 Share Posted November 8, 2012 Um, actually, that'd really be easier to just PokeGen (Downloadable on this very site! just do a quick search) them instead... Especially because: 1: If it's a hatched Pokemon (Legend or not), it says so in it's info, so that'd be a dead giveaway at it being cheated. (Only Phione can be freely hatched, of all Legendaries) 2: Usually the released level goes up, not down. (That's why legal Level 10 Celebi and Mew tend to be prized Pokemon) 3: Genning is just easier... Choose your level, Ability, stats (legal only, Gen V recalculates them after a fight), IV's, EV's, Attacks/PP's, OT/Hidden OT, Nickname, how you got it, where you got it, Shiny, Crown, Ribbons, Gender, etc. -It's literally the same as if you did all the stuff to get it normally (just... without actually doing it), so long as you make it correct and don't make any impossibilities (Such as particular Attack/Ability combos). If you don't care about Legality, then you can make whatever you want! Shuckle with Sheer Cold and No Guard? Can do. In the case of a Legendary, which can't be bred regardless, you may as well Gen. -When you Gen a Pokemon, you can add it (actually, you can do up to 6 simultaneously) to your game's PC with a simple code. (Or, for those without an AR, can use a server trick and 'get' it from a custom 'trade system' server. Hope this helps. Link to comment Share on other sites More sharing options...
newdude Posted November 8, 2012 Share Posted November 8, 2012 Thanks, then could I request the IV mods? I mean I know what they are, I just wish for a hidden power grass, but I need to have some even iv's and some odd, so could I request what hex you would change on the code for IV 30? Link to comment Share on other sites More sharing options...
jariesuicune Posted November 8, 2012 Share Posted November 8, 2012 As I said, it is a total customize. You choose you're IV's (it even has a function for getting your perfect IV's) Link to comment Share on other sites More sharing options...
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