About This File
Pokémon core series save editor, programmed in C#.
Supports the following files:
- Save files ("main", *.sav, *.dsv, *.dat, *.gci)
- GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames.
- Individual Pokémon entity files (.pk*)
- Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk*
- Importing teams from Decrypted 3DS Battle Videos
- Transferring from one generation to another, converting formats along the way.
Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.
Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.
Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, thus a resigning service is required (svdt, save_manager, JKSM, or SaveDataFiler).
We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.
Support Forum <-- Post here if you have questions or found bugs
What's New in Version 21.11.19 See changelog
Released
21/11/19 - New Update
- Introducing Brilliant Diamond & Shining Pearl Support! Thanks @SciresM, @sora10pls, @Lusamine, @architdate, @ReignOfComputer for troubleshooting!
- - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for BDSP parsing.
- - Bag editing, Pokédex, and Event Flags, Trainer Info editing is provided. More editable values can be found in the Block Data editor.
- - Things to note: no transferring SWSH/HOME<->BDSP, roamer PIDIV correlation, no memories. Future commits may tighten legality checks.
- Legality:
- - Gen1: Lessened severity of missing moveslots to Fishy, if the Pokémon has been sufficiently leveled up (can skip by leveling up multiple times).
- - Gen2: Crystal eggs hatched inside the 2nd floor of the Pokécenter are now correctly recognized. Thanks Freezing Dart!
- - Gen4: Cute Charm frame proc yielding now emits the correct seed, and identifies the correct encounter slot value. Thanks @valthisse !
- Added: More event flag data labels. Thanks @FeralFalcon! Event data can now be filtered via settings if you only want to see rebattle, etc.
- Added: Rival name changing for all games that didn't yet have it. Thanks @FeralFalcon!
- Changed: .NET 6 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.
- Changed: Starting up the program with command line arguments (or opening via an associated file) will more intelligently source a parter sav/pkm.
- Changed: Exporting a backup save file has been moved to the SAV tab, and the Export main has been merged in with the parent Export SAV item.
- Changed: Gen1/2 mainline save files now indicate if they are VC era or GB era in the program title.
- Changed: Gen2 modifying Hidden Power type now maximizes IVs for that type.
- Changed: Gen3 egg flag being set from the GUI now adapts the language as well to match the Gen3 quirk.
- Fixed: Box Report exporting to CSV no longer causes errors if a large amount of data is being written. Thanks GLBBx303!
- Fixed: Gen6 Secret Base giving all decorations now correctly gives all. Was overwriting Pokepuffs
With version 21.11.19:
- Download