Search the Community

Showing results for tags 'wonder card'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ProjectPokemon.org
    • Announcements
    • News Discussion
    • Project Pokémon Feedback
    • Introductions
  • Event Pokémon
    • Event Pokémon News
    • Event Contributions
  • ROM
    • Progressing Edits
    • ROM Editing Showcase
    • ROM Editing Help
    • ROM Research & Development
  • Saves
    • Save Editing Help
    • Save Research & Development
    • Saves (Archive)
    • PKM
    • PokeGen
    • PKHeX
    • Powersaves, Cybergadget, and Other Hardware
    • Miscellaneous Help
  • RAM / Live Edits
    • RAM Editing Help
    • RAM Research & Development
    • RNG
    • Action Replay
    • RAM (Archive)
    • Services
    • Emulation / Systems / Flashcards
  • 6th & 7th Gen Pokémon Games Discussion
    • Pokémon Sun and Pokémon Moon
    • Pokémon X and Pokémon Y
    • Pokémon Omega Ruby and Alpha Sapphire
    • Spin-Off Games Discussion
  • 4th & 5th Gen Pokémon Games Discussion
    • Pokémon Black and White
    • Pokémon Black 2 and White 2
    • Pokémon HeartGold and SoulSilver
    • Pokémon Diamond, Pearl and Platinum Discussion
    • Spin-Off Games Discussion
    • Wi-Fi Trading
  • Competitive Battling
    • Competitive Battling Discussion
    • Battling simulators
    • Wi-Fi Battling
    • Team Building Discussion
    • Project Pokémon Tournaments
  • Pre-Wifi Pokémon Games
    • R/S/E Discussion
    • FR/LG Discussion
    • Colosseum & XD Discussion
    • G/S/C Discussion
    • R/B/Y Discussion
    • Stadium Games Discussion
    • Other Pre-Wifi Games
  • Pokémon General Discussions
    • Pokémon Franchise
    • Pokémon Anime
    • Pokémon Trivial Games
  • Other
    • Creative Discussion
    • General Gaming
    • Off Topic
    • Project Pokémon IRC

Calendars

  • Community Calendar
  • Pokémon Event Calendar

Categories

  • Event Gallery
    • Generation 7
    • Generation 6
    • Generation 5
    • Dream World
    • Dream Radar
    • C-Gear Skins
    • Pokédex Skins
    • Pokémon Musicals
    • Pokémon World Tournaments
    • Generation 4
    • Pokémon Ranch
    • Generation 3
    • Generation 2
    • Generation 1
    • Unreleased/Beta Pokemon Data
  • Tools
    • Save Editing
    • ROM Editing
    • RAM Editing
  • ROM Hacks
    • Custom Resources
  • Saves
    • PKM Files

Found 11 results

  1. Hey there! Foreword This Thread is for the Research about the 3rd Gen Mystery Gift System. For some reason, this part of research is nearly untouched, even there's a high demand about this, because there are still many mysteries about this feature. And I also think that many people would love to know everything about the Myster Gift feature and the Wonder Cards. They are the origin of every Wonder Card released in the future for the ongoing Generations and those to come. That's why I think they definitely deserve this attention. What needs to be done I want to collect all the informations about the officially released Wonder Cards we can get and I want to make it possible to reconstruct and inject Wonder Cards to our save files. This is not an easy task because a lot of websites went down over the years and now in 2015 it's hard to get save files with Wonder Cards. And as you may know, 3rd Gen Events are very rare. I want to study and analyze the anatomy of Wonder Cards and see how they work. Also I would like to know if we can find scripts related to the Mystery Gift System that were never used. Such as Egg Events, the Altering Cave Mystery ect. There's a high possibility that we could find hidden informations in the Rom. Informations, Save Files, Videos, Screenshots... Everything would be helpful! My personal hope is that we could make it possible to recreate legit (whatever this means) Wonder Cards + the Option to create custom Wonder Cards with 3rd Gen Tools like A-Save. It would be amazing to do this. I think this would be an highly appreciated feature and I will try my best to make this happen. All important informations will be added to this post. If you want to know about the process of the research you can find everything in the Thread. -INFORMATIONS- Mystery Gift Structure Japanese Version International Versions Inside this Thread Mystery Gift Data: https://projectpokemon.org/forums/showthread.php?46883-GEN-3-Mystery-Gift-Research&p=214201&viewfull=1#post214201 Other sources -TOOLS- -CODES- *Notes* -This is a Research Thread, use of Codes and Tools at own risk -Don't forget to use the Master Code & Anti DMA Codes for the specific Game you're using. -To view the respective Wonder Card, please make sure to use a real GBA with Wireless Adapter or VBALink 1.8 > Options > Link > Wireless Adapter > ON CURRENT STATUS: MYSTERY GIFT RESEARCH ALMOST FINISHED LOCATING AND DUMPING ALL MYSTERY GIFT SCRIPTS FROM ALL ROM VERSIONS: COMPLETED STILL COLLECTING AND ANALYZING MYSTERY GIFTS AND EVENTS List of all the informations of officially distributed Mystery Gift Wonder Cards/Mystery Events we collected so far: Eon Ticket むげんのチケット (Japanese) (RSE) ✔ EON TICKET (US/English) (RS) (?) EON TICKET - e-Card version (US/English) (RS) ✔ EON TICKET (UK/English) (RS) ✔ PASSE EON (French) (RS) ✔ BIGL. EONE (Italian) (RS) ✔ ÄON-TICKET (German) (RS) ✔ TICKET EÓN (Spanish) (RS) ✔ Aurora Ticket (WC ID: 1000) オーロラチケット 2004 なつ (Japanese) (FRLG) ✔ "AURORA TICKET" 2004 FALL (US/English) (FRLG) ✔ AURORATICKET (UK/English) (FRLGE) ✔ TICKETAURORA (French) (FRLGE) ✔ AURORATICKET (German) (FRLGE) ✔ BIGLIETTO AURORA (Italian) (FRLGE) ✔ ORI-TICKET (Spanish) (FRLGE) ✔ Mystic Ticket (WC ID: 1001) しんぴのチケット 2004 なつ (Japanese) (FRLG) ✔ しんぴのチケット 2005 ふゆ (Japanese) (FRLGE) ✔ しんぴのチケット 2006-2007 ふゆ (Japanese) (FRLGE) ✔ "MYSTIC TICKET" (US/English) (FRLGE) ✔ "MYSTIC TICKET" TCG WORLD CHAMPIONSHIPS 2005 (US/English) (FRLGE) ✔ [2] "MYSTIC TICKET" POKÉMON ROCKS AMERICA 2005? (US/English) (FRLGE) (?) Old Sea Map (WC ID: 1002) ふるびたかいず 2005 なつ (Japanese) (E) ✔ Pokémon Egg (WC ID: ???) ポケモンのタマゴ 2004? (Japanese) (FRLG) (?) ポケモンのタマゴ 2005 ポケパーク (Japanese) (FRLGE) (?) Pokémon Egg PCNY? (US/English) (FRLG) (?) ✔ = data extracted / information completed [1] = Only dumped FRLG, E still missing. [2] = Only dumped E, FRLG still missing. (?) = incomplete informations / Needs some clarification Thanks for all the great support, effort and dedication to the project PPorg_GenIII_Events.7z
  2. I'm wondering if I can modify the date that I received wonder card when I import wc7 from Pokemon sun save file. I set the date as 11/20/2016 on my Nintendo 3DS, imported wc7 file, and found out the Pokemon Met Date wasn't matching with the date I received wonder card - it was recorded as 11/26/2016. I personally think the setting on wc7 file was set for 11/26/2016. Do you not support any PKHeX functionalties that enable to change the date that I received wonder card in my save file, Mystery gift section? If not, is it possible to find any way to change only the "Date received"?
  3. PokeGen is now maintained by Mat. Current version: 3.1.13 <-- THIS IS A LINK, SINCE PEOPLE DON'T GET IT Be sure to always keep backups of your save files prior to editing. I'm not perfect, mistakes can exist in the program still. This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2 for the following tasks: Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager Loading and saving of save files. Pokemon data and Pokedex data can be fully modified. Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted) Adding Wonder Cards to save files Conversion of Action Replay codes into Pokemon information (This is limited.) Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs Recalculating save file checksums Editing items Editing C-Gear background images Most of what you need to know to use the program is self-explanatory. However, there are now tooltips explaining just about everything in it. There are some things that aren't quite covered though: Windows XP or newer is required. (However, it does run without issues on "emulated" Windows programs for Mac OS and Linux.) (This is only applicable to generation 4 games, and maybe not even HG/SS.) Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. (You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it.) I don't think there's any way around this. As far as I know, this has no negative effect on the game when you save, as long as you don't save it with a bad egg. (I'm not even sure if saving with a bad egg would be harmful, but there's no reason to do so.) Pokemon can be dragged around amongst party/box slots. .pkm files can be dragged into and from party/box slots. You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows. Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and "View data". Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting "Set". If you don't want to receive updates to certain languages, delete the corresponding language file. If you can't figure out how to do something, read the tooltips. For those that don't know, tooltips are an informative message that gets displayed when you stop your mouse pointer over a control (editbox, dropdown box, button, etc) for a short period of time. There's also the questions and answers thread that's being updated occasionally. Note the date on posts in this thread if you're reading through it. There were many changes to the program since its initial release, including a rename, removal of generation 3 support, and other major redesigns. Also, this thread used to be the only way to post feedback/bugs for the program, prior to a forum section being made. That's why it has tons of posts when it's a locked thread.
  4. Hey guys. A few months ago I could find on <old link removed> wonder cards for PokeGen. But now I can't enter it. Why is it so? Is there another place with these wonder cards?
  5. Adding from our event gallery to your save file can be accomplished by following these steps. Please note that the below screenshots show what it looks like for Gen 5 saves, but the same procedure works for Gen 4, 6 and 7 saves. If you are using a Gen 4 save, please note the difference between PCD and PGF files: PCD files contain the entire wonder card, while PGF files only contain the gift. First, you will need access to your save file. See this guide for NDS games (Gen 4 and 5 saves) or this guide for 3DS games (Gen 6 and 7 saves). Back up your original save file just in case. Start PKHeX. Open your save file using File -> Open... Click the Mystery Gift button. Click the Import button and browse to a wonder card. Right-click an empty slot and choose "Set". If you do not have any empty slots, you will have to overwrite an existing one. If this is the case and you wish to save it first, right-click the existing slot and click View, then click Export. If you are using a Gen 4 save, you must choose a slot that corresponds to the file you opened (PGT vs PCD). PKHeX will let you know if you choose the wrong one. Click Save. Save your save file using File -> Export Save... -> Export main.
  6. So for a while, I've been trying to find ways to get the Member's Card and Oak's Letter Wonder Cards into my actual Platinum cartridge. I've looked into PokeGen and PokeSav and they seem to be my best bets, but from what I know and researched, the only way to put them on a physical cartridge is by using an Action Replay code which is way too long for my Action Replay DSi (I have tried to type the entire code in and it doesn't fit). I really want to get these Wonder Cards in my game but I'm becoming unsure if the methods given and the way to put them in games are only for emulated version. If that's not true, then what is the best way to put Wonder Cards onto my Platinum cart? If I'm doing something wrong or if I have the wrong AR version, then what do I do from there? Thanks.
  7. I'd like to know how to delete Used Wonder Card IDs on all 4th Gen games. I'd also like to know how to control which Wonder Card Slot (1, 2 or 3) Wonder Cards are place in when I add them through Action Replay using PokeGen. Does anyone know? Thanks.
  8. EDIT: I meant to post this thread in the PokeGen forum. Since I was looking at the Saves forums, I ended up posting it here unintentionally. I apologize for the inconvenience. I've got a lot of questions regarding 4th Gen Mystery Gift Wonder Cards and PokeGen. Answer only what you're sure of. I don't expect you to know the answer to everything. Here we go... When you "Trash" WCs through the game, their information is still registered in the game. I believe this is called Partial Data? 1. Is it possible to check what Wonder Card partial data your game still has? How? 2. Is it possible to wipe the game clean of all Wonder Card data, current and partial, without having to create a New Game? How? 3. Whenever I activate one pcd file in the game with AR, it seems to replace an older Wonder Card with the newer one and creates an empty card with an info on its backside that says "d_d_d_d_d_d_d_d_". Is this because I'm not using the Used Wonder Card ID section of Pokegen correctly? Or are these two problems not related? 4. I'm not familiar with the Used Wonder Card ID section. I'll have to do some trial-and-error with it to figure it out, but do you know of any guide that explains it well? 5. What's the correct way of adding Wonder Cards to your game in a way that won't cause glitches like empty cards to show up in my game? In other words, how to correctly PokeGen Wonder Cards as if you were receiving them through legit means? Thank you for your time.
  9. I've begun playing around with pgt and pcd files and I have a few questions I hope some of you can answer. 1. I know what the files are for, but what does PGT and PCD stand for? (ie.: PGT = Pokemon Green Terabyte?) 2. I've read that when activating a Wonder Card I should set my NDS date to match the date that the Wonder Card is being "distributed" for. Is that true? 2.1. Are there any other legit precautions such as the one mentioned in question 2. that you know about? I so, please list them. 3 I activated a Wonder Card and was able to look at it. Apparently it was a card I've already received and I believe I actually removed it through non-cheating methods. However, when I checked again, the card wasn't there anymore. Could it be because the NDS places a note or removed Wonder Cards so that they don't show up on the screen? 4. Is there an AR code that can show me all the Wonder Cards I've received? 5. I have three different Pokesav programs - Diamond/Pearl, Platinum and HG/SS. If I want to load pgt and pcd files for an event that was only available for D/P versions, is it okay for me to use the Platinum or HG/SS Pokesav? Or do I have to use the D/P one for it? I think that's all. Thank you for your time.
  10. Hey I was wondering if you can download a Mystery Gift wonder card through the DNS trick, where you change the Auto-Obtain DNS? I'm specifically wondering if I could find/set up a server that is distributing the Wonder Card for the NA Liberty Pass, because I just got White, and I don't have an Action Replay to get the Liberty Pass. So please help!
  11. http://wiibrew.org/wiki/GEMS_Wifi Why I can't make it: I wish I could code these things myself, but I'm not really much of a programmer myself and don't know how to use DevKitPro or any good at C++ for compiling homebrew apps. Also, I don't own any compatible Wireless devices (RT2500~60 Chipset) with for capturing things like DS and Wii Signals other than the devices their selves. What it would do (More to come): A Homebrew Application strictly for sending Generation IV & V (Even though there isn't anything yet, It'll probably be fairly easy to dump them from Saves with Hex Editor just like I've done for HG/SS before programs were able to do it for you in Saves. Generation V should and will have WCs like GIV despite opinions) Wonder Cards wirelessly to the DS through *.pcd files. Having a Folder and selecting which Wonder Card you want to Distribute. Things to be added later: Wonder Card Picture Previewer (like Pokémon Mystery Gift Editor and it's Show Card Preview feature) [Vertical and Horizontal for 16:9 and 4:3 TVs] Cry Sounds when in Distribution Mode PKMN Sprite (Could have detection for Wonder Card Distribution Value, if Platinum shared, Platinum Sprite and so forth. Maybe a Box above the Wonder Card display) Throbber (Could have the PKMN Sprite Animate once sending the Wonder Card, or a simple square throbber) Settings to restrict Wonder Card's Distribution Value for each Game Version (Distributions for certain versions / All Versions) Wonder Card Queuer (Press a button to move onto the next Wonder Card in a folder, or select which Cards to Distribute, and hit a button to move on to the next queued Wonder Card) Wonder Card Capture Mode (Capture a Wonder Card that's in hosting mode and saves it as a PCD file) [Thanks to trance for the idea!] Concept Layouts (Might change the BG to a Darker Blue Tiled one for less eye strain): [Wii] Before Distributing (Press A to Distribute w/Animate and Sound Cry): [DS](Animated GIF) Before Distributing (Press R for Card Switch, A to Distribute w/Animate and Sound Cry on Card): How it would be useful: Anything you could think of really. Not having a Flash Cart but a Homebrew Channel on the Wii with a Retail Copy and DS. I mainly use custom Distribution Roms with Patchers to send my Wonder Cards to my games. I'm quite tired of using these things even though it's basic as can be. Plus it would conserve space not having multiple files that are 8MB/1.5MB. Where as it would take up 856 Bytes times around how many files you have on your SD/microSD/microSDHC Card. Conclusion: In the end it's also just as legitimate (Legal, for people using that terminology) getting the Event as long as you had the Wonder Card straight from the Event. It's a steal, and as great as acquiring an Event legitimately like PBR Pikachu for instance. It's the perfect bargin and solution for people not wanting to fiddle around with their Networks for the GTS exploits, and want a generated Pokemon with a different Nature randomly. If developers didn't decide on it originally because of some single Event that was made up by a fan, then why not a Wii Version? It's not like anyone is going to take their Wii to an Event and distribute some derogatory thing. Besides, PP does have some programs that deal with Wonder Card files at least. Why not? If it hasn't been thought of before. This is something to keep in mind though. I have a contact that has knowledge of sending Wireless Signal activations through compiling his own custom applications to a few DS games of the Rockman (Megaman) Series of games. I'll ask him if nobody else knows much about Wonder Card signals. Either that or I'll purchase a PCI Card that has the Chipset itself eventually for reading the WC Signals and attempt to figure it all out on my own. Both ways will take a long time probably. Thanks for reading.