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Found 9 results

  1. Hey there! Foreword This Thread is for the Research about the 3rd Gen Mystery Gift System. For some reason, this part of research is nearly untouched, even there's a high demand about this, because there are still many mysteries about this feature. And I also think that many people would love to know everything about the Myster Gift feature and the Wonder Cards. They are the origin of every Wonder Card released in the future for the ongoing Generations and those to come. That's why I think they definitely deserve this attention. What needs to be done I want to collect all the informations about the officially released Wonder Cards we can get and I want to make it possible to reconstruct and inject Wonder Cards to our save files. This is not an easy task because a lot of websites went down over the years and now in 2015 it's hard to get save files with Wonder Cards. And as you may know, 3rd Gen Events are very rare. I want to study and analyze the anatomy of Wonder Cards and see how they work. Also I would like to know if we can find scripts related to the Mystery Gift System that were never used. Such as Egg Events, the Altering Cave Mystery ect. There's a high possibility that we could find hidden informations in the Rom. Informations, Save Files, Videos, Screenshots... Everything would be helpful! My personal hope is that we could make it possible to recreate legit (whatever this means) Wonder Cards + the Option to create custom Wonder Cards with 3rd Gen Tools like A-Save. It would be amazing to do this. I think this would be an highly appreciated feature and I will try my best to make this happen. All important informations will be added to this post. If you want to know about the process of the research you can find everything in the Thread. -INFORMATIONS- Mystery Gift Structure Japanese Version International Versions Inside this Thread Mystery Gift Data: https://projectpokemon.org/forums/showthread.php?46883-GEN-3-Mystery-Gift-Research&p=214201&viewfull=1#post214201 Other sources -TOOLS- -CODES- *Notes* -This is a Research Thread, use of Codes and Tools at own risk -Don't forget to use the Master Code & Anti DMA Codes for the specific Game you're using. -To view the respective Wonder Card, please make sure to use a real GBA with Wireless Adapter or VBALink 1.8 > Options > Link > Wireless Adapter > ON CURRENT STATUS: MYSTERY GIFT RESEARCH ALMOST FINISHED LOCATING AND DUMPING ALL MYSTERY GIFT SCRIPTS FROM ALL ROM VERSIONS: COMPLETED STILL COLLECTING AND ANALYZING MYSTERY GIFTS AND EVENTS List of all the informations of officially distributed Mystery Gift Wonder Cards/Mystery Events we collected so far: Eon Ticket むげんのチケット (Japanese) (RSE) ✔ EON TICKET (US/English) (RS) (?) EON TICKET - e-Card version (US/English) (RS) ✔ EON TICKET (UK/English) (RS) ✔ PASSE EON (French) (RS) ✔ BIGL. EONE (Italian) (RS) ✔ ÄON-TICKET (German) (RS) ✔ TICKET EÓN (Spanish) (RS) ✔ Aurora Ticket (WC ID: 1000) オーロラチケット 2004 なつ (Japanese) (FRLG) ✔ "AURORA TICKET" 2004 FALL (US/English) (FRLG) ✔ AURORATICKET (UK/English) (FRLGE) ✔ TICKETAURORA (French) (FRLGE) ✔ AURORATICKET (German) (FRLGE) ✔ BIGLIETTO AURORA (Italian) (FRLGE) ✔ ORI-TICKET (Spanish) (FRLGE) ✔ Mystic Ticket (WC ID: 1001) しんぴのチケット 2004 なつ (Japanese) (FRLG) ✔ しんぴのチケット 2005 ふゆ (Japanese) (FRLGE) ✔ しんぴのチケット 2006-2007 ふゆ (Japanese) (FRLGE) ✔ "MYSTIC TICKET" (US/English) (FRLGE) ✔ "MYSTIC TICKET" TCG WORLD CHAMPIONSHIPS 2005 (US/English) (FRLGE) ✔ [2] "MYSTIC TICKET" POKÉMON ROCKS AMERICA 2005? (US/English) (FRLGE) (?) Old Sea Map (WC ID: 1002) ふるびたかいず 2005 なつ (Japanese) (E) ✔ Pokémon Egg (WC ID: ???) ポケモンのタマゴ 2004? (Japanese) (FRLG) (?) ポケモンのタマゴ 2005 ポケパーク (Japanese) (FRLGE) (?) Pokémon Egg PCNY? (US/English) (FRLG) (?) ✔ = data extracted / information completed [1] = Only dumped FRLG, E still missing. [2] = Only dumped E, FRLG still missing. (?) = incomplete informations / Needs some clarification Thanks for all the great support, effort and dedication to the project lostaddict & suloku for their huge help with this research and the time they sacrificed for making their Tools BlackShark for helping with the all the different checksum validations and giving us many informations about the e-stuff Huge Respect and Special thanks also to たかさん who isn't here for his awesome Tools and Codes, who gifted us with so many official Japanese Mystery Gift Events King Impoleon for the German Aurora Ticket, Ahito95 for the Italian Aurora Ticket & Dr.Matt for the Spanish Aurora Ticket Real.96 for helping us to collect the missing European Mystery Gift Events barklight for his Japanese Eon Ticket & Mystic Ticket 2006-2007 Yukfou for providing us with his American Mystic Ticket (TCG WCS 2005 Version) & sceptios for dumping the save data Also big thanks to DannyB01, Aglid & Gold Ursaring for their contribution to the research!
  2. Genesis Supernova A Psychic-type Z-Move. It is exclusive to Mew. 10,000,000 Volt Thunderbolt An Electric-type Z-Move. It is exclusive to Ash Pikachu. Soul-Stealing 7 Star Strike A Ghost-type Z-Move. It is exclusive to Marshadow.
  3. So for a while, I've been trying to find ways to get the Member's Card and Oak's Letter Wonder Cards into my actual Platinum cartridge. I've looked into PokeGen and PokeSav and they seem to be my best bets, but from what I know and researched, the only way to put them on a physical cartridge is by using an Action Replay code which is way too long for my Action Replay DSi (I have tried to type the entire code in and it doesn't fit). I really want to get these Wonder Cards in my game but I'm becoming unsure if the methods given and the way to put them in games are only for emulated version. If that's not true, then what is the best way to put Wonder Cards onto my Platinum cart? If I'm doing something wrong or if I have the wrong AR version, then what do I do from there? Thanks.
  4. I used to create Wonder Cards for breeding-stock Pokémon when I played Gen4 games; unfortunately, the app I made them with (PikaEdit) doesn't support .pcd Wonder Cards now. Is there still a Windows-friendly program that creates Gen4-compatible Wonder Cards, and does any such program allow the following -- Auto-setting OT data to match the recipient? Randomly selecting a Nature if the IVs are pre-set? If any of you have or can find what I need, please let me know!
  5. So I used pokemon Mystery Gift Editor to get the AR code for the event Ash's Pikachu. At first I selected for the select button to be the button trigger for Heart Gold. Nothing happened when I hooked up the AR with the game and pressed select. I tried it again with L and R as the triggers, and again for Diamond instead of Heart Gold, but still nothing. What do I do?
  6. I'd like to save a few trusty HM slaves as Mystery Gifts that can be shared with other players. Unfortunately, I have no coding skill and know of only one program (Pokesav BW) that includes a Wonder Card creation tool. Both of my most recent attempts were duds; the deliveryman gave my avatar two empty gifts. (I'm attaching a .rar file of the bad cards; anyone who's able and willing to fix them can keep the Pokémon. :cool: ) Those failures with Pokesav BW left me wondering: does another tool exist for non-coders who want to turn Pokémon data into .pgf files? Either conversion from .pkm format or manual stat entry is fine with me, as long as the resulting Wonder Cards work. (I'm using an old PC with WinXP Home Edition, if that's relevant.) Many thanks for helping out! Mystery Gift Card.rar
  7. PokeGen is now maintained by Mat. Current version: 3.1.13 <-- THIS IS A LINK, SINCE PEOPLE DON'T GET IT Be sure to always keep backups of your save files prior to editing. I'm not perfect, mistakes can exist in the program still. This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2 for the following tasks: Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager Loading and saving of save files. Pokemon data and Pokedex data can be fully modified. Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted) Adding Wonder Cards to save files Conversion of Action Replay codes into Pokemon information (This is limited.) Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs Recalculating save file checksums Editing items Editing C-Gear background images Most of what you need to know to use the program is self-explanatory. However, there are now tooltips explaining just about everything in it. There are some things that aren't quite covered though: Windows XP or newer is required. (However, it does run without issues on "emulated" Windows programs for Mac OS and Linux.) (This is only applicable to generation 4 games, and maybe not even HG/SS.) Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. (You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it.) I don't think there's any way around this. As far as I know, this has no negative effect on the game when you save, as long as you don't save it with a bad egg. (I'm not even sure if saving with a bad egg would be harmful, but there's no reason to do so.) Pokemon can be dragged around amongst party/box slots. .pkm files can be dragged into and from party/box slots. You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows. Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and "View data". Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting "Set". If you don't want to receive updates to certain languages, delete the corresponding language file. If you can't figure out how to do something, read the tooltips. For those that don't know, tooltips are an informative message that gets displayed when you stop your mouse pointer over a control (editbox, dropdown box, button, etc) for a short period of time. There's also the questions and answers thread that's being updated occasionally. Note the date on posts in this thread if you're reading through it. There were many changes to the program since its initial release, including a rename, removal of generation 3 support, and other major redesigns. Also, this thread used to be the only way to post feedback/bugs for the program, prior to a forum section being made. That's why it has tons of posts when it's a locked thread.
  8. I am wondering how to save a PKM file in pokegen as a 236 byte file, the reason being I want to import the Pokemon from pokegen to Grovyle's mystery gift generator to make a gift. I have tried the different save types and can only get the file size to 220 bytes, my understanding is that the pokemon must be saved under the party Pokemon extension but that's as far as I can get. If anyone would care to explain to me how to do this I would be grateful. Nevermind I figured out my problem, I neglected to change the target game from gen 5 to 4, and that apperently affects the file size. Gen 5's party pokemon file size is 220 bytes wile gen 4 is 236. May I ask a mod to lock this topic so it can still be viewed, people may still find this of interest when trying to use pokegen and the mysterygift editor.
  9. I downloaded a Event Pokemon and tried to insert it to my game via PokeGen like normal. But, when i open the file, a window named Mystery Gift opens, which i think is normal. At this point i don*t understand how to import know the event pokemon? I click "<" then all the data is on the left ok. Then above there is the "export" button and a "To Tabs" button, which i can't click. So if i use "Export" it just creates another PGF File, with the same thing going on again. Now i think i did not understand how to import these, so what i am doing wrong?