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Found 66 results

  1. So here's an easy to find compilation of Dream World Pokémon, many thanks to posters Mewtwo, Bond679, Djidane, Buzzthebatgirl, Makomo, Deadpool, Wyndamn, Xen, Kalashnikov, kudan for the Pokémon! All Pokemon were extracted from the Storage using NDS Adaptor Plus and Pokégen on my retail copy of Black. From what I've noticed my OT gets messed up, I guess it doesn't love the name of Buzz♀ As suggested by a poster who deleted his/her post (post again and I'll add your name, sorry I forgot it), please label your uploads with the Pokemon Species, gender and DW (so we know it's Dream World). Nature is optional, put it in if you'd like. Example something like: PikachuMaleDW If contributing please extract the .pkm file from the Storage Box, not the party. Party pokes aren't 236 bytes anymore and poksav screws it up badly If you are having problems loading these files into your game, make sure you have the most up to date version of Pokégen that usually solves most of the problems Here's a list that I will keep up date every few days. Males and Females are listed separately. Remember folks Females allow you to breed off the Dream World abilities. Here's a list of the Pokémon we have so far, all Pokémon are Japanese unless otherwise stated: Event/Special DW Pokémon: Coro-Coro: (Spanish Patch Game) Japanese Patched English ROM Thanks to Bond 679, machamp and Tsujin for these Birthday Thanks to lorddaniel Japanese Thanks to Bond 697 Kanto Starters: Click here Click Here (obtained in trading, not sure of full legitness, use at your own risk) Regular Dream World Pokémon: Male Pokémon: Here here (English Patch Game) English Patch Japanese Japanese From Small Forest From Small Forest With Tailwind Hasty Nature from Patched English ROM Here Here another Here another here here with Giga Drain here Female Pokémon: See end of this post with Poison Fang, See end of this post With Dark Pulse here another with Helping Hand here here here here here with Heat Wave here here With Fake Tears here here here here here here here here here here here Female Lotad (Caught with a Net Ball) Careful/Own Tempo Ivs 25 HP/11 Atk/ 5 Def/ 9 Spa/ 27 Spd/ 31 Spe Nature Power/Absorb/Astonish/Growl [*]here here here here Mild Nature (from Patched English ROM) Thank you everyone for Contributing so far Still needed: Psyduck Growlithe Scyther Tauros Marill Sudowoodo Girafarig Miltank Zigzagoon Castform Buneary Glameow Vulpix Poliwag Natu Elekid Skitty Butterfree Pidgey Spearow Hoothoot Ledyba Natu Yanma Delibird Swablu Drifloon Skarmory Tropius Drifloon Chatot Slowpoke Krabby Horsea Goldeen Staryu Magikarp Kabuto Wooper Qwilfish Corsola Remoraid Carvanha Wailmer Barboach Clamperl Relicanth Luvdisc Buizel Finneon Tentacool Carvanha Corphish Lileep Anorith Feebas Shellos Lapras Dratini Oddish nn Weed.pkm Lickitung.pkm Poochyena.pkm
  2. I want to edit the female hero's sprite that shows up on the trainer card. I already edited back sprites and mugshot sprites. I couldnt find any tutorials so im asking for help.
  3. I have looked around on GBATemp, to no avail, for help on converting the special event files for the Generation 5 games into their Wonder Card format (.pgf). these are as follows: .cgb for CGear .pms for Musicals .pwt for the Pokemon World Tournament .pds for Pokedex skins If I can get some help on this, it would be greatly appreciated by me and a few close friends wanting to be lazy and make me do it!
  4. [Black 2/White 2] Help needed with my "-----"

    Greetings, Im actually new on project pokemon forums, but, lets just get to the point... I have a save with a Lvl255 -----(#000) with maxed manual stats, buggy name (more than 12 question marks) and some kind of weird looking grey pkrs, I was wondering if its possible to turn this pokemon into an AR code, its not actually that simple, sense its a invalid specie for pokegen + if I swap the specie (for example: bulbasaur) it will lose its Lvl 255. any help or at least attention on this post is appreciated. I will provide a basic B2/W2 save file with the pokemon in the first slot. thanks in advance. PD: Im not sure if this is the correct forum, it was kind of confusing. [ATTACH]13809[/ATTACH]
  5. Hey, I'm trying to find either an Action Replay code or a Save Editor that supports Trainer editing or some way for me to quickly advance through my game. I don't have any of the badges but I would like to test some stuff out on Battle Subway. Could anyone help me out either by sending me an Action Replay code or your own White 2/Black 2 save file that unlocked the Battle Subway? I also tried using the All Badges code but that didn't work. Thanks!
  6. I have come to a roadblock in the development of my project. You see, I want to add move legendary pokemon encounters into the game, but if the species isn't already registered as a special encounter, e.g. White/Black Kyurem, Landorus, Musketeers, it will play the standard wild battle music by default. I have a couple questions: How do I indicate/program a special encounter marker? Do I have to edit over an encounter marker? Can I accomplish this easier through scripting? On a side note, If I were to edit the species of an already existing stationary encounter, how would I go about doing so? and yet another question: Can I add roaming encounters similar to Tornadus/Thundurus in Black and White? I know this is a lot to ask, but if this is possible, my project can be extremely better than it is now.
  7. Can Anybody Tell me how to edit trainer pokemon and items we find in Black 2 Please Tell Me And Thank You in Advance!
  8. So i was using some Wonder Card AR codes for my Pokemon Black Version and they were working fine but unfortunately I ran into a problem with another Wonder Card code. I used it and then checked for the wonder card in my wonder card album and all of a sudden the screen turned black. I can still hear the music playing, it's just that the screen is black and I can't exit out so I can no longer see my wonder cards. I'm not playing an emulator, I'm playing a real game cart. So when I look for codes on google for help I can't find any because they all are about fixing emulators with their black screen. The rest of my game works, it's the wonder card album I can't access anymore. Please help me someone. I want to be able to see my wonder cards. Is there an AR code that will help me fix this? If there is, could someone please tell me what it is? Or does anyone know if it's safe to use the black screen fix emulator codes on my real game cart and it will fix it? TrainerBZ
  9. Where do i find my sercet id?

    does anyone know how to find your secret id in pokemon black?
  10. Gen iv X Gen v

    Hello guys, I just want to confirm something if that's okay. 'Faithful encounter' data of a gen4 event pokemon is lost thru poketransfer right? Like in the case of transferring a Summer 2010 Jirachi from Soul Silver to Black. While relocated pokemon (celebi & shiny legendary beast trio) retains theirs? Thanks for bearing with me:smile:
  11. Hi. Im new here, i decided to make an account cause its been a week now since i tried to find an AR code for marking your Pokemon to be shiny, but keep their gender. I played Pokemon White 2 version on DesMuME. I've tried using some AR codes on other website, but it end up freezing my game, and if it work, the gender is also changed. i dont mind the nature, cause i already find a code for changing nature. If anyone read this please help me. Thanks in advance.
  12. Every egg that I have received through the GTS from PokeGen hasn't been able to hatch. I would understand if these eggs were corrupt as a result of wrongly filled out information, but I'm nearly positive everything I've entered in the program for each egg should have worked. Each of the eggs have been set as an Egg on the Main tab and on the Met tab. The eggs are matched to my trainer information (which I know is right), are set to the correct location (Route 3 - Daycare location in Black), and were encountered as: Egg/Pal Park/etc. I also made sure to give the eggs only egg-level and breeding-passed move sets, and 0 EV's. After looking up other troubleshooting forums on making eggs in PokeGen, I also tried switching from no nickname to 'Egg' and various happiness levels to try and make them hatch ( I tried 0, 1, and the happiness level the Pokemon should have had for appropriate hatching steps). I really can't figure out what could possibly be wrong with my eggs when all my information seems to be in place. The only thing I can really think of is that the PID's being generated from my information aren't working, causing my eggs to never hatch. So if anyone else has had this problem, or knows what I'm doing wrong, I would really appreciate the help. Thanks!
  13. Hello! I'm currently playing Pokemon Black using DraStic emulator for Android on my Samsung Galaxy Note II. Is there anyway to BATTLE and TRADE between two smartphones with the same emulator? Thank you! :redface:
  14. I want to be able to edit how some pokemon evolve for my custom pokemon Black rom.
  15. I would like to know where the narc file for roaming Pokemon is in both Pokemon White and Pokemon Black. I would also like to know if there is a tool that could help me edit the narc file.
  16. I'm trying to create a code in PokéGen for Pokémon Black 2 US. I'm using an Action Replay on DS hardware. I created a code putting 999 each of Protein, Iron, Calcium, Zinc, Carbos, HP Up, PP Up, & PP Max in that order in my Medicine bag. They appear at the top of the Medicine bag, overwriting any items at the top, which I know is typical, so I tried moving any items to the "Free Space" bag, but after I activate the code and go to the Free Space bag to move all the items back, all the items that are from the Medicine bag disappear. Here is the code that was created: I code the above code into the Action Reply Code Manager and uploaded it to my ARDS.
  17. Help for B/W 2.

    Well I wanted to get the Meloetta event since I missed it. So I go onto Pokegen and download the .pgf for Meloetta (I have the most recent PokeGen btw). So I go to http://www.pokegts.us and try to upload the .pgf. It then says "Not a valid PKM file for 5th Generation Games (Black/White)." I then change the file to .pkm and it still says the same message repeatedly. I have tried everything I know to the extent of my knowledge. All I want is to get Meloetta on my White 2 (Lol I use a 3ds btw). Can somebody please tell me what I am doing wring, or if it is PokemonGTS's fault. Help please. :tongue:
  18. Ok, so I've been looking at how to edit the number of eggs received and hatched in Pokestock. I know that you can changed the number of received in there, but there is also an option for number of eggs hatched, but that actually doesn't tell you the number you hatched. Is there anyway to edit the number of eggs hatched not using Pokestock? This is for B/W.
  19. Ok, so I recently bought a new copy of Pokemon Black. I played it up until the first gym, then I decided to change the date back to when the game was first released, 3/6/11, and get all the wondercards since then, so it would look legitimate. After completely beating the game, I noticed that my trainer card says that my first gym badge was received on 5/25/2013, and the rest say 3/7/11. Is there any program or manner that I can change the first gym badge received to 3/6/11? Any help would be much appreciated because I haven't found anything anywhere that may help solve this problem.
  20. is getting a random starter code possible with a physical copy and a ar dsi? ive been looking and havent been able to find one yet.
  21. I've searched for this thread and couldn't find it so delete this if you must. Hi, I have never tried making event pokemon that didn't originate from Black 2 or White 2. I'm trying to make a basic Victini but fail at making them legit pokemon. I succeed at every other attempt, even at making legit traded pokemon, it's Pokemon that can't be bred and must have "Event" checked that I have problems with. The way I check for legitimacy is by talking to the random match up girl, who won't allow hacked pokemon. I use the PID setting to make them legit, btw. I put it on 10 or 11 for "Event pokemon", still doesn't work. I mean it works but it's not legit. My AR just shows these weird colors now, I think it's broken haha. edit: Pokegen is what I use
  22. Hi, I didnt find anything in the forums about it. Is there a way to generate pokemon using action Replay? I cant get my .SAV because im using a 3ds. I cant find a good tutorial for it ether. If someone can help I would greatly appreciate it.
  23. Download link and information

    PokeGen is now maintained by Mat. Current version: 3.1.13 <-- THIS IS A LINK, SINCE PEOPLE DON'T GET IT Be sure to always keep backups of your save files prior to editing. I'm not perfect, mistakes can exist in the program still. This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2 for the following tasks: Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager Loading and saving of save files. Pokemon data and Pokedex data can be fully modified. Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted) Adding Wonder Cards to save files Conversion of Action Replay codes into Pokemon information (This is limited.) Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs Recalculating save file checksums Editing items Editing C-Gear background images Most of what you need to know to use the program is self-explanatory. However, there are now tooltips explaining just about everything in it. There are some things that aren't quite covered though: Windows XP or newer is required. (However, it does run without issues on "emulated" Windows programs for Mac OS and Linux.) (This is only applicable to generation 4 games, and maybe not even HG/SS.) Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. (You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it.) I don't think there's any way around this. As far as I know, this has no negative effect on the game when you save, as long as you don't save it with a bad egg. (I'm not even sure if saving with a bad egg would be harmful, but there's no reason to do so.) Pokemon can be dragged around amongst party/box slots. .pkm files can be dragged into and from party/box slots. You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows. Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and "View data". Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting "Set". If you don't want to receive updates to certain languages, delete the corresponding language file. If you can't figure out how to do something, read the tooltips. For those that don't know, tooltips are an informative message that gets displayed when you stop your mouse pointer over a control (editbox, dropdown box, button, etc) for a short period of time. There's also the questions and answers thread that's being updated occasionally. Note the date on posts in this thread if you're reading through it. There were many changes to the program since its initial release, including a rename, removal of generation 3 support, and other major redesigns. Also, this thread used to be the only way to post feedback/bugs for the program, prior to a forum section being made. That's why it has tons of posts when it's a locked thread.
  24. For a while now I've been using the AR code for pokemon black that allows a person to encounter every pokemon, 1-649, in every area (not including water). I've started to notice, though, that this code isn't as random as one might expect. Some pokemon seem to spawn in certain patches at much higher frequencies than others, while some I haven't seen at all. 'Random' is a rather tricky word so if anyone can explain how the code randomizes the finds I'd be most grateful. Here's the code: 923FFFFE 00000001 62250010 00000000 DA000000 02250010 D4000000 00000029 D7000000 02250010 D3000000 00000000 82250010 00000289 D4000000 FFFFFD77 D7000000 02250010 D2000000 00000000 923FFFFE 00000001 123FFFFE 00000000 DA000000 02250010 C0000000 0000001E D7000000 02250014 DC000000 00000002 D2000000 00000000 A2257010 00000000 923FFC3C FFF00000 923FFFFE 00000000 123FFFFE 00000001 D2000000 00000000 Also, this code causes wild double battles to always consist of the same two pokemon (levels, gender, etc. are not always the same). Another note is that in patches which only initiate single battles the same wild pokemon can be encountered in quick succession two or three times i.g., moving a single square into another patch after a battle with one pokemon will trigger another battle with the same pokemon. EDIT: I've found that the code seems to 'reset' upon entering and exiting a route. That is to say that pokemon with lower or nearly non-existant frequencies are encountered the longer I stay and search in the route. While the dozen or two I usually see don't always appear in the same order they still spawn first.
  25. Pokemon Black 1, Exp Code.

    I've been looking all over for this code on the internet for the last two weeks. I've found codes but, none of them working "Using an Action Replay Of course." Does anyone know an actual working Experience code for Black 1. (I'm still stuck behind playing Black 1 because I want to buy Black 2/White 2 but, don't have the money.) Lol. There was only one other forum that came up about this and I'm sure this is a pretty old topic but, no one responded in the older forum.