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[NA] Newest Pokegen Version 3.1.9 BUG: "Error has occured, please turn off the power."


SeanB1014

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After updating Pokegen just recently, I have still been using it.

After I generate the codes, add them to my Action Replay and press the activation button to make the Pokemon appear in the box, I get the blue screen of death, saying: An error has occured, please turn off the power."

Note: I made sure to press the button before I interacted with the PC, which usually prevents that error from happening, and I've been careful to not save while the generated Pokemon are in the box, so the error does not remain.

I have never had this problem before updating, perhaps there is a bug in the code generating? It's not my Action Replay, I have a few other codes for a Victini, Jolteon, etc, generated by an older version. (Used for giving great deals on GTS.)

My game is a legit copy of Pokemon Black Version, and I know I'm risking alot of things here. But my game, as far as I know, is unbugged. I take great care to not save with bugged Pokemon in my PC. Each code I use makes the blue screen appear, should I just go back to the previous version, which worked? :bidoof: <-- Nice emoticon btw!

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Please post the codes so we can have a look. If they are long, use [noparse]

Spoiler Tags

[/noparse]

I deleted most of the bad codes to save room, but I just generated one Dusknoir code a few minutes ago, and it still gave me the error.

Code is:

94000130 FFFB0000

B2000024 00000000

E0017D20 00000088

8CE4528F 000A0000

83289062 A06C8AC7

2964F78F 848691DA

462D67CF 9CC5EDCE

F32B719B 86342DD1

CC4C41C6 963DAB25

525C133F 2E06D296

39DBE943 7FA0912F

4D923538 8CF6F7DD

C4310B5C C5A122C6

3D777115 922D4836

B309290D 56698CAF

92CFB237 25CF69AA

0A46233E 2818BF54

7986509E 4B59E22C

F3BA3B90 4A5A31CC

AA447FEA 568947A1

D2000000 00000000

I downloaded version 3.0.? recently, so I guess I'll be using that for generating.

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the code works perfectly in white 2. absolutely perfectly. in fact, if you use the "extract pokemon from code" feature in pokegen, you'll see it makes a perfect copy of the pkm. there's really nothing wrong with the code. and since it's made to work on either game, there should be no problem. it's a simple data write code, nothing complex that might break on a real AR. try turning off all other codes, just in case.

e: codr just pointed out to me that you're saying "pokemon black version". this code is for b2w2. redo it with the game set properly.

Edited by Bond697
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Aww geez, thanks a bunch, didn't even know it sets the target game to B/W2 on startup, I'm used to its startup target for B/W. Thanks, I didn't even see it. I'll try it out.

Also, quick question, is there a way to make a tradeable lv. 9 and under Reshiram/Zekrom? I've been experimenting ways, but it hasn't worked for me. Have to get back at those GTS buffoons.

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I'm also getting this problem when attempting to generate a Pokemon code for use on Pokemon White (not White 2). This is the generated code I've been given.

94000130 FCFF0000

B2000024 00000000

E0007518 00000088

98EFC9B2 34B50000

8CD3C917 CE2AB5F3

7B61E3EF 710D4156

FC90D0D1 BCC016BE

199D6C5F F37CA8AA

F2AF456F 2650C8AE

408B3DD7 CFAA709B

F5D14E06 26C7FA06

4EB9AB78 E0E873A9

F5506D01 B71604D5

518BBE1F 93FAF688

9F920DB6 216F2583

91D7E0AA 8D99DA00

A7682C29 0AF11139

89A55960 3EF122C0

83345363 779F885B

BA424C67 3E23B177

D2000000 00000000

Game language - English

Box/slot used - B1 S1

Activation button(s) used - L+R

Which target game was selected - White

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  • 2 weeks later...

I am also having this same problem with my Black version. I have set up all the parameters correctly, making sure to generate the code for Black and not Black 2. I know for sure that my cartridge is working properly because I had input a different AR code to receive a different poké I had found online, and that worked perfectly. I believe it is the AR code generator on Pokégen.

Here is the Code I have been trying to enter (I want my Butterfree):

94000130 FFFB0000

B2000024 00000000

E0000D20 00000088

EA050ADC 69CC0000

B585C07E 8858489C

06675970 0E2D3E53

A971B05C 5254F7CE

0B4E29CF A5EB7E62

C6934A1B 3AA6C71A

E33D1262 BD5F5EAB

74B45C63 558B99FA

64CAF13E EC4A63B8

4E5860E1 E7570B34

29567633 5980D0C4

BC728C6A D7BD947F

42557AF9 3A6F55E2

6668AF2A 02E13E40

12A04681 C89AA32F

8BDAD1E1 E4093128

5CD903FC EDEA5A94

D2000000 00000000

Game language - English

Box/slot used - B1 S1

Activation button(s) used - Select

Which target game was selected - Black

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I'm checking these now. I'll edit the post with my findings.

Edit:

I'm also getting this problem when attempting to generate a Pokemon code for use on Pokemon White (not White 2). This is the generated code I've been given.

94000130 FCFF0000

B2000024 00000000

E0007518 00000088

98EFC9B2 34B50000

8CD3C917 CE2AB5F3

7B61E3EF 710D4156

FC90D0D1 BCC016BE

199D6C5F F37CA8AA

F2AF456F 2650C8AE

408B3DD7 CFAA709B

F5D14E06 26C7FA06

4EB9AB78 E0E873A9

F5506D01 B71604D5

518BBE1F 93FAF688

9F920DB6 216F2583

91D7E0AA 8D99DA00

A7682C29 0AF11139

89A55960 3EF122C0

83345363 779F885B

BA424C67 3E23B177

D2000000 00000000

There's no way this came from PokeGen, unless there's some bug that isn't immediately obvious. That address is so wrong. (Edit way after the post: I'm not sure what I was thinking when I posted this, or if I just wasn't clear, but this code can in fact come from PokeGen, but NOT with the target game set to Black/White.)

Edit 2:

I have set up all the parameters correctly, making sure to generate the code for Black and not Black 2.

No, you didn't. You may be selecting the correct code game, but not target game.

Edited by Codr
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  • 4 months later...
  • 3 years later...

hi, im having the same problem.

here is the pokemon generating code that had the error,

94000130 FFF70000

B2000024 00000000

E0000D20 00000088

74327433 02F90000

7EAD863A C36E4852

533100C6 52671149

AA817A8A EAF00973

C5FBB3F7 8CFED73E

EF1E583F AC1266C0

7FED389A 63917D79

96B18A6B 168DF746

57E33719 D9245B91

37E97366 2F1F27CF

84D4ADA8 866DE58E

1AD9EEF1 E790EF5D

4AC28ECC 885732E1

5313648A AE929809

F841D54F 5C810FFF

13A79ABC CDCE9065

24FCAE53 81BD7EE2

D2000000 00000000

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hi, im having the same problem.

here is the pokemon generating code that had the error,

94000130 FFF70000

B2000024 00000000

E0000D20 00000088

74327433 02F90000

7EAD863A C36E4852

533100C6 52671149

AA817A8A EAF00973

C5FBB3F7 8CFED73E

EF1E583F AC1266C0

7FED389A 63917D79

96B18A6B 168DF746

57E33719 D9245B91

37E97366 2F1F27CF

84D4ADA8 866DE58E

1AD9EEF1 E790EF5D

4AC28ECC 885732E1

5313648A AE929809

F841D54F 5C810FFF

13A79ABC CDCE9065

24FCAE53 81BD7EE2

D2000000 00000000

Have you tried pheonragon's solution (linked to in the post above yours)?

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  • 7 years later...

Made an account just to post this: this thread helped me out! I was early enough in the game where it wouldn't matter if I had to restart without a backup, but this saved me time hah.

I wouldn't have thought that messing with WonderCards would impact my pokemon boxes but it did. So my game would crash when moving a pokemon from my party to the box. 

I'm not sure where the corruption was, but I went ahead and just cleared most of the boxes. I did 6 and 7 first since people mention it in this thread. 

I was using PKSM, not Pokegen so I wasn't sure if this info would apply to me (I had no error code) but it helped! 

Thanks.

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