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  1. Hi all, This is my first post and I really need help. I started a Platinum playthrough on my computer which I enjoyed more than my original. As such, I want to transfer the data from DesMuMe to my original NDS cartridge using 3ds homebrew (Checkpoint). Although I'm fairly new to this type of stuff, I read a few guides and got the homebrew launching successfully,; however, something went wrong when I restored the new .sav on Checkpoint... Whenever I boot the game cart, all I can see is a black screen which lasts for about a minute before reloading the 3ds menu. I tried restoring the original .sav, but I still get the same crash. So here's my question: 1) Can my Pokemon Platinum cart be restored original functionality? How? 2) How do I transfer my DesMuMe save to the DS gamecart? All saves work on DesMuMe when I import them. I used the Export backup save function to convert the .dsv to .sav (RAW and NO$GBA), but I'm not sure if these files need formatting before restoring them to the original cart. Anyway, I'm more concerned that my Platinum is permanently broken... Please help me out.
  2. I'm working on getting a Living Dex in every Pokémon game, with each individual Pokémon coming from their home region. I'm doing this by transferring the Pokémon using PKHeX and organizing them by number in the boxes. So for each game, I've found some way to get the National Dex early, whether by manual save editing, scripts through PKSM, or just using cheats. However, it seems like none of those seem to be viable options for BW. I can't find any info on what offset owning the NatDex falls under, I can't use PKSM since I'm using a flashcart (had White years ago, lost it without finishing the game), and there don't seem to be any cheats that just give the NatDex. Does anybody know if there's either some way to edit the save in PKHeX, or a place where I can find the offset for having the NatDex? It's a massive help having the NatDex numbers of the Pokémon in the PC for organization purposes. Thank you in advance.
  3. I ran into a problem just right before going to get Dialga in Pokémon Diamond, and I was unable to battle the two grunts to trigger team galactic leaders to battle me. I’m looking for a Pokémon diamond save around this point, if possible. If you have any diamond save that would be greatly appreciated . Thanks in advance!
  4. Is it possible to take my save file from my second account on my switch and upload it to my main profile which has an active nintendo switch account? Ideally I would be moving my main and secondary to my pc, then paste the secondary to my main profile. Is this possible? If so, is it as simple as copying my second save file into the first save folder? Using checkpoint btw Thanks edit: I was considering testing it myself but won't be home for a while and didn't want to break anything so I thought I'd ask
  5. All I really want is Diamond, pearl and Platinum save files (.sav) that have entered at least once in hall of fame. I have overplayed this gen and I don't really feel like dedicating myself to playing it another 3 times. My only wish aside from that is leaving Darkrai and Shaymin untouched as this is going to be used as shiny hunting saves. If you want to throw in the key items for it cool! If not I would probably have used the void glitch anyway. If the other legendaries are there too that's great, otherwise, eh I don't care since I will hunt them in USUM anyway.
  6. Hey guys! I'm familiar to wondercard editing with PkHex, and I tried to get myself an Eon Ticket on my Alpha Sapphire game. However, i'm getting the same problem some people already had, the old "get ticket but doesn't trigger event" stuff. I've done my research on how to solve this problem, but couldn't do it so far. At first I tried to use the WC6 on the English Event Gallery section, but then I just went and tried everything I found on the internet (different WC6, old PkHex versions, disabling flags, etc.), but with no success. I've also noticed that my "Latios Defeated" flag was checked before even editing anything. Tried to disable it, but still, with no effect. My save file is attached, and so is the WC6 used. I also tried to use a old PkHex version (unknown version, found at an old post with the same problem), but I'm using the PkHex 190515 at the moment. I don't know if it matters, but i'm using a Homebrew 3DS XL to Export/Import the saves on the cartridge through JKSM (Homebrew menu version, not the CIA one), but i'm also testing on Citra. EDIT: Edited to add more (maybe) useful info. 2048 ORAS - Serial Code Item Eon Ticket (ENG).wc6 main
  7. Hi there. When I once tried out the Arceus-Glitch, I accidentally saved in the wrong location within the void. Now when I try to load my save-file, I can press "continue", then the Journal opens and works normally. When closing the Journal, I simply get a black screen. No sound, no nothing. I recently got a N2DS and dumped the save-game from the original cartridge and looked at it with PKHeX. Couldn't open "Trainer Info", because an IndexOutOfBoundException. My guess is for the coordinate input-elements, because when I used Pokesav to open them, they showed as such: Now I thought this was the issue. Changed coordinates to known, working ones: 411, 112, 1, 882. (I just created a new save-file and saved at the beginning to find out these coordinates). This unfortunately did not fix the problem, it still just black-screens. More Info: Pokemon Perl (GER), Save-File is in the attachments. Maybe someone here knows what could be up. All other flags seem quite normal in comparison to another save-file. Would be great to get to play my old Perl Savegame again. PS: Yes, I also used a friend's ActionReplayDS back then, which is painfully obvious when observing the save-file EDIT: Apparently, some Youtuber called it an BSOD, here is a video showing my problem (at the very end, I at least still get the Journal): POKEMON P.0.sav
  8. can someone send me an exported copy of their pokemon x save file (should be called "main"). I want to shiny hunt in safari zone and pokeradar, but i restarted the game a while back and lost the motivation to beat it.
  9. Version 1.0.0

    1981 downloads

    Legit Save for Pokemon Sun (7th Gen) Protagonist Name : Joan Story Completed and All legendaries caught. With Competitive Battle Ready Mons.(Box named Competitive).
  10. Does anyone have a save with female trainer?
  11. Plz If somebody have a save file when you battle in aether paraside, could you share the file with me?? My other save file got corrupted!!! Thnx you!!!
  12. Hello, I noticed that PKHeX doesn't export non-32.02kb saves into 32.02kb ones (My case being 32.05kb from an emulator). Is it reasonable that I request for PKHeX to output Crystal (and if the same occurs, Gold/Silver) saves to 32.02kb size? To summarize, the VC saves (32.02kb) work with emulators and the Pokemon Stadium games, but after being overwritten in them or exported through PKHeX, they become 32.05kb saves and do not work, which is to be expected.
  13. Hello, long time lurker here. I just wanted to know what the hex offsets are for the Pokemon S/M (Moon specifically) event flags. I want to use that to copy/paste event flags from one save to the other, because I'm lazy and don't want to complete the story again lol. Or would that, for some reason, corrupt the save? Any help would be appreciated! Thanks! EDIT: I think I actually found it. For confirmation, is it 0x1C00 + flag? All the clues point to that, but I just want to make sure. EDIT2: Heh. Should've seen this coming. Directly hex editing the values for the event flags results in a checksum error (duh). However, there is hope! In the attachments is a list of all 240 event flags required for 100% story completion and their corresponding values, according to PKHeX's FlagDiff. I would absolutely love a batch event flag editor, but one can dream, right? COUGHCOUGHkaphoticsCOUGH. Basically what you need to do is go through each event flag and set their values according to the second number (Example: "50: 0->3" means change event flag 50 from 0 to 3). Keep in mind that these values come from comparing a bare-minimum save file (saved outside the player's room) to a 100% story save I found on YouTube, so some of the event flags are probably not story-related. But, more research has to be done I guess. Thanks for all the help guys, even though these edits were done before a reply was made...! Flags.txt
  14. i was going to use JKSM but that doesn't have DS support. what could i use instead?
  15. Hey guys, So I researched online a bit before making a post and everyone seems to have experienced it and yet no one seems to have a straight fix for it ( every instance has been a random fix specific to users) USUM has an obvious anti hacking feature that displays "save data is corrupted" upon import of the new file. I'm personally loading SoundHax on an o3ds with the newest version of HBL. (Note: this isn't the 3DS I play my Ultra Sun file on). I'm using the latest JKSM to import my files. Both the edited files going in are read as corrupt, as well as the backups I've created of the original save. Any help would be immensely appreciated guys.
  16. I'm not sure if my idea for a N64 save dumping program would even work based solely on the hardware, but I'd like to get other peoples opinion on this topic before I begin trying to make it. My idea is to write a script that would be placed on a Game Boy flash cart which would make uses of the Game Boy Game Pack accessory and if the game uses the game pack accessory when the game tries to read the game pack the script would activate and copy the save file from the N64 game to the Game Boy flash cart.
  17. making a request for those who like challenges. i looked all over the website and could not find anything on it. if it is located somewhere here please direct me to it and i will delete the post, or vice versa if you are an admin. so lets get to the point. what i am looking for is a main file (save) for all of the games. more specifically with all the Pokemon caught in each game. the game doesn't have to be passed or anything. but what i am looking for is for all of the Pokemon to be gened or caught to be originally from that game. for example say i have a copy of Pokemon moon. for me to have a complete Dex i would need some Pokemon to be traded but if they are traded then i am no the original trainer. so in order for me to become that trainer i have to breed the Pokemon. so now the Pokemon originates from the game sun. or if the Pokemon is catch able, then the met info has to be correct, such as the correct poke ball since not all can be caught with a poke ball, but using a master ball is an obvious sign of cheating (i mean a master ball on every single if not most Pokemon). i know not all Pokemon are catch able in the game and some that cant be breaded, and those are the only exception (such as events and legendary). what i am also requesting is for the Pokemon to be mirrors of smogon since the attacks and stats where obviously thought out to take advantage of that Pokemon. there doesn't need to be every single Pokemon in the box, just the final version of the evolution. this is a massive task that i have tried to achieve but i keep getting frustrated and somehow manage to loose the files so i have to restart the files. I basically want the save to look legitimate even though its hacked. this set is merely for nostalgia purposes and will be mostly kept for personal use since the game will never see online it doesnt have to be for all of the games, but it would be nice to have it at least for one game for every generation ps. it doest matter that the Pokemon are shiny or not for those willing to take on the challenge, thank you and good luck to you
  18. Hello readers! About a year ago I found on an archived Geocities Page linked via a strange Pokemon forum a zip file which contained a readme, and a strange binary file called colbtl.bin that is to be used to replace Pokemon Colosseum NTSC-U's copy with a program, that instead of GBA trading over the link cable, flashes any region of RS with a self-contained save file that is expanded. The gba displays info with a splash screen, while the Gamecube appears to fail the trade. I have painstakingly dumped this save file via FIX94's tool. You need to extract this zip file, grab colbtl.bin, put it into a Legit US (or possibly British/Aussie) Colosseum ISO (using GCISOTOOL, GCISOREBUILDER, or GCMTool, maybe wiiscrubber), and replace the file. You also need a way of loading the iso, so either PSO, XenoGC, Wode Jukebox, Swiss, Nintendont, Devolution, Wiikey/Wasp Fusion, QOOB, or other loaders/chips. No actual Nintendo rom code is in the zip file, all of it was freely given as public domain by an ancient hacking group. I suspect FIX94's PokeLoad Gamecube HB exploit for Colosseum and GoD, would be able to allow a talented GC hacker to make some sort of .dol executable on a memcard, that has Ralf@gc-forever's Colosseum Codes for enabling, farming, and Swapping the Ageto Celebi Event out for a selection of events, or allow them to hex it in, along with patching and loading colbtl.bin from the card's dol to trick Colosseum into flashing duplicate saves. There is no current way to set the save file in the colbtl.bin file. Hopefully some data can be found so that the data can be swapped like how Decchi.bin has swappable wondercards. Here is the zip, which also has my personal save file. That one has the word current in the filename. colbtlsv.zip
  19. Hello RNG'ers! Today, I have prepared a save file for those looking to RNG Japanese Emerald's Mew for me. It is a copy of the HaxAras ticket save, but with both ID numbers changed to a special set that makes the only timid 6iv flawless method 1 spread shiny after 176+ million frames. (Refer to my earlier posts and threads for my desired hex PID of 7942EF72, with TID 60510, and 31337.) Anyways, this save file is ready to catch mew when using frameskip 9/10, turbo mode, 1000%, and vblank patching (all from reddit and bond697) to speed the game up to the only flawless frame at 176,000,000+ frames, which, instead of 817 hours or 5 weeks, would, after skipping frames this way, would only take 23-24 hours to hit the frame on a fast PC. This allows Mew to be obtained. If HaxAras's save is unwanted due to cheating, just use Glitzer popping on InsaneNutter's Used Emerald Cart save to change both ID numbers before getting Mew if you abhor cheats. You can trade the Mew to an English RS with Pandora's box TID/NAME/SID/Gender manipulation to trick the name rater into allowing a legit 10 letter english Name before pal-parking without save flashing. Before I forget, on VBA-rr, audio must be off, and the frame counter script for JP Emerald must run, while in addition, the GBA bios is needed for timing accuracy and legitimacy purposes. The desired frame to jump to is frame 176,562,489, which has this PID. You can refer to my first and second threads for the info on these facts, and you can get more info from HaxAras, Ammako, BlackNight(???), suloko, SciresM (possibly), the_Slayer, trigger_death (for GBA RNG info,), and my theories/observations in the connected posts. r/pokemonrng on reddit may help. My earlier wish for an RNG'd 3GPKM is renewed, due to the info found on reddit which, with the battle video method, significantly makes this more doable on console after using an emulator to store the frame counter in the battle video using that namesake glitch on reddit, which allows you to hit the frame on console after save flashing to a JP emerald. This allows shiny 6iv flawless "event ID" method 1 pokemon to be legitimately caught on console with assistance from a wii with fix94's save dumper tool. With school, I have little chance or explanation to waste 24 hours waiting for mew on rng, so I leave the process of procuring shiny event legends with longer names to those in need. Interestingly enough, the Hadou mew can be made using these 2 id numbers into a fan event, which is nicknamed to 10 letters, because the word "Hadou" is 5 characters or less in Romaji and Japanese. This means a hybrid JP event mew is makeable by RNG users due to GEN 3 oversights. Have fun RNGing!
  20. Hi everyone ! Thank you so much for the effort you've done for turning PKHeX to that awesome tool it is now ! I want to report a bug (But it's most likely my fault though). I've tried to remove the ribbons of my Zapdog/Latios, it seemed to have worked succesfully, but when I imported the save back the save was corrupted. And I can't edit it with PKHeX either. (I use the latest version). From what I know from programming course, it seems like it can't open the file for whatever reason. I've tried to move the file to another folder than the SD Card, no help, same error. I haven't thought of making any backup since a long time (The edit thing was a success a lot of times to edit stats/moves so I didn't care anymore), but I've activated the backup feature of PKHeX so maybe if my save is forever screwed I can move to that. Thanks in advance if you can help me out ! Here's the following error : Exception Details: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: startIndex at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.BitConverter.ToUInt16(Byte[] value, Int32 startIndex) at PKHeX.Main.openFile(Byte[] input, String path, String ext) at PKHeX.Main.openQuick(String path, Boolean force) Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll PKHeX, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Faïd\AppData\Local\Temp\Temp2_PKHeX (161231).zip\PKHeX.exe System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll System.Windows.Forms.resources, Version=4.0.0.0, Culture=fr, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms.resources\v4.0_4.0.0.0_fr_b77a5c561934e089\System.Windows.Forms.resources.dll System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll System.Deployment.resources, Version=4.0.0.0, Culture=fr, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Deployment.resources\v4.0_4.0.0.0_fr_b03f5f7f11d50a3a\System.Deployment.resources.dll mscorlib.resources, Version=4.0.0.0, Culture=fr, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_fr_b77a5c561934e089\mscorlib.resources.dll -------------------- User Message: Unable to load file. Path: G:\JKSV\Saves\Pokémon_Moon\Lune\main
  21. Hello Researchers! Today I have discovered an exploit for Generation 3 that affects Pokemon Legality for RNG. The exploit can be done in 2 ways. One way is to take a save file with Japanese/Localized dual compatible names and nicknames from a Japanese Gen 3 game, flash it to an English cart, and then take any already-nicknamed Pokemon (pre-naming fixes a bug with bank compatibility for Japanese-exclusive Pokemon like mew) to the name rater to enjoy longer English names when kept on that same file. The more legit way is to RNG both region games to have a 5 to 1 digit cross region OT, with the same SID and TID, similar to using RNG to rename event Pokemon via OT RNG manipulation. The next step to do is Nickname the Japanese Pokemon, trade it over, and rename it on the English game with the cross region characters. Accent letters for Latin and Japanese will pose problems, along with RS copies with the nickname flag bug. Anyhow, this process obviously fails when trying to make longer Japanese nicknames. This means Nicknamed 3rd gen event Pokemon, Nicknamed Shiny Jirachi, Nicknamed Celebi, and Nicknamed In game events are possible now to RNG users. Hopefully this helps Legality checkers! Thanks, and have fun!
  22. I was just wondering. Is it possible to, for example, extract a save file from Pokemon Black and import it into Pokemon White on Desmume? Are the save files for both game versions in the same format to the point where I can import one save file into both games? Or does the save file from one version only work for that specific version? I'm hesitant to check for myself and find a "file corrupt" message while I'm playing.
  23. I'll try and be short and to the point, I used pkhex to gen a team that I was theory crafting and wanted to test all were showing as legal, when I imported the save game launches with a file is corrupted message and tells me to go to my home screen. I'm using Soundhax for homebrew on a new 3ds XL region US the save manager I used is JKSM and if i try to load the save in PKhex now it gives the following wall of text error message Exception Details: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: startIndex at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.BitConverter.ToUInt16(Byte[] value, Int32 startIndex) at PKHeX.Main.openFile(Byte[] input, String path, String ext) at PKHeX.Main.openQuick(String path, Boolean force) Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll PKHeX, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Jeremy\Downloads\Genning\PKHeX (161231)\PKHeX.exe System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll -------------------- User Message: Unable to load file. Path: D:\JKSV\Saves\Pokémon_Moon\Ajata\main If anyone can help awesome if not I'll just make a new save file and avoid doing whatever caused the issue in the first place
  24. Hi! recently i lost my good played 1st legit save from my pokemon moon.. and i 4got to back it up before using pkhex, and bugged in the pokemon center.. ok.. i started a new one.. and in the middle of the campaign I edited the save and checked the "is alola champion" on pkhex.. ok.. then i final arrived in pokemon league and make a second run.. When going for DEXIO and SIA to be able to mega evolve, they never showed up! i went back to pkhex and unchecked "is alola champion" beat the elite 4 again, the full credits roll on.. everything normal.. and they are still not appearing.. nor the guy let me go to the battle tree is there a way to fix this? thanks a lot in advance
  25. Anyone have a save to the Darkrai fight or near it? Lost my game a few years ago and wanna finish it
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