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Popular Content

Showing content with the highest reputation on 02/04/17 in all areas

  1. Here's a photo of the receipt with the code
    2 points
  2. IMPORTANT NOTE: the savegames in the 3DS sd card are ENCRYPTED. To make any modifications you need the unencrypted savegame (or use the 3DS version of the editor). To do either, you need to run HOMEBREW on your 3DS. As of February 13th 2017 the recomended method is SoundHax to run homebrew and JKSavemanager to get the unencrypted savegames, you will find plenty tutorials on youtube/other specialized forums that focus on homebrew. If you are on firmware 11.2 or below you may be interested in reading about installing a Custom Firmware (CFW) or arm9 Loader Hax (a9lh) before updating to 11.3 (again, there are plenty tutorials out there). For your own sake, please make sure you are following an update tutorial like https://3ds.guide/ Links: UPDATES: This editor allows to modify current orbs (the that can be used to buy), refill clouds, items, upgrade levels and unlock the special gen IV extensions that can only be unlocked inserting the gen IV cartridges on the 3DS. Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received: Retrieval Extension: Obtain a total of 200 Dream Orbs Eureka Extension A (Tornadus): Obtain a total of 400 Dream Orbs Dowsing Extension: Obtain a total of 700 Dream Orbs, catch Tornadus Eureka Extension B (Thundurus): Obtain a total of 1500 Dream Orbs, catch Tornadus Eureka Extension G (Landorus): Obtain a total of 3000 Dream Orbs, catch Thundurus Press the "Give next reward" button to set it to a value that will trigger the next story event. Note: you may have to enter and exit the search screen each time to receive the all the rewards, since only one is given at a time. After the player catches Tornadus, Thundurs or Landorus, the "current orb count for reward" is reset to 0. This means that currently, to unlock all game content, one has to do the following: Set "current orb count for reward" to at least 400 Enter the game, Retrieval and Eureka A extensions are received Catch Tornadus, "current orb count for reward" is reset to 0. Set "current orb count for reward" to at least 1500 Enter the game, Dowsing and Eureka B extensions are received Catch Thundurus, "current orb count for reward" is reset to 0. Set "current orb count for reward" to at least 3000 Enter the game, Eureka G extensions is received After catching Landorus, the credits will roll and all left game content will be unlocked (simulator A, B and G will be received and gen IV extensions, if unlocked, will be available). It also allows to unlock the geneartion IV extensions, which can normally only be unlocked by inserting a gen IV DS cartridge in the 3DS console, and to re-catch those legendaries so they can be transfered to another Black2/White2 cartridge. Todo list: Check whether or not pokemon are randomly generated when transfered to Black2/White2 --> checked, pokémon are randomly generated in BW2, independently of Dream Radar transfered data. Find power up data --> found Find in-game item data --> found Find current orb color data (dream pokemon change depending on it) --> found where it might be, but since it looks more complicated than I thought and you can just play once, get a single orb and get that color I won't look more into it. Find highscore data (probably will only be editable in PC save editor) --> found Maybe: find transferable items/pokemon (editable in PC save editor depending on how they are stored) Maybe: find tornadus/thundurs/landorus catched flags to be able to re-catch (might be game-breaking) --> probably found, needs further testing (game breaks if all flags enabled in a new savefile). Also found highscore data/game finished flag in the proces
    1 point
  3. PKHeX for Mac Made with Wineskin Welcome to PKHeX for Mac Discussion thread! Please post here if you need help or are experiencing issues related to this Wineskin wrapper, and use the PKHeX Support forum for issues related to the program. This is a Mac App that was made using Wineskin; it is not a port of PKHeX onto the Mac operating system. With Wineskin, we can recreate an environment where executable files will launch on Mac. As far as what is known, all features in the original program work in this wrapper. There are a few differences though. PKHeX for Mac is styled with MacOS. Also, the app's icon is different from the original PKHeX program to better fit in with the theme of the app. Download Credit to Kaphotics Source: https://projectpokemon.org/home/files/file/1-pkhex/ Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:
    1 point
  4. Convert a Pokemon all the way from Red -> Gold -> Ruby -> Diamond -> Black -> X -> Sun and back without downloading any software! Here's the first version of a project I've been working on in Javascript - a full PKX editor for generations 1 through to 7. Any Pokemon file (.PKX) exported from a save editor can be opened inside the browser, edited online then downloaded without any need for downloading or installing software. Support for conversion between different generations is supported both ways, but in its early stages. Abilities and held items will need manually correcting, but almost all fields are mapped automatically. Free and nothing to download, edits Pokemon directly inside the web browser, should work on smartphones too. Please report any bugs so I can improve the tool. Currently only supports individual Pokemon, not save games. Any ideas or contributions for snazzing it up much appreciated. Known bugs: PK4 editing is broken PK5 editing is broken PK6 Memory intensity does not display correctly PK6 Ability Number does not display correctly Cross-generation conversion does not map all fields exactly Upcoming features: Nicer interface Easy copy/pasting Pokemon by HTML link with base 64 encoded String Improved conversion, looking up items and locations edit: Hello all, a mod here. If the link is temporarily down, you may wanna try this instead: Made by same dev, can also convert files, will require input/work on user's end. edit again: It looks like the link has been taken over by a third party. I'll leave the tool for the other app for now. If @Metropolis comes back to give a new link, I'll have the thread unlocked.
    1 point
  5. 1 point
  6. You can receive an egg one day, wait 5 days, then hatch => separate met dates. You can also receive an egg, then change your console's date to hatch it on a future date / previous day. Neither are illegal.
    1 point
  7. RoC, which checks do you need? Everything is out there, just need to make it convenient (like built into PKHex or Porybox)
    1 point
  8. No, I don't get any. The problem was that I had wine running, ty!!
    1 point
  9. I was able to duplicate the scenario, with and without hidden ability: IIRC Aerodactyl cannot be found in the wild, so it cannot be caught Apricorn Ball. This issue repeated with: Cranidos, Rampardos, Shieldon, Bastiodon, Archen, Archeops, Tirtuouga, Carracosta. (the other fossils are unaffacted; they prompt the correct message Species cannot be in Apricorn Ball) [to OP: you can use any ball when catching a Pokemon in Entree Forest, not just Dream Ball]
    1 point
  10. Sigh. Since this isn't a PKHeX problem, but a user problem, this should be locked or shifted. But anyhow. 1. Latest (Not OT) Handler shouldn't be blank. It belonged to the Trainer Red, but now that it's transferred to you, it belongs to you. So Fbrepokemon is the name at Latest (Not OT) Handler 2. Based on previous images, your Bulbasaur is Argentina - Tierra Del Fuego, That's the information that should be in OT Misc>Residence> Latest. 3. Needs to have Link Trade Memories. Look at the example I uploaded. 018 - Pidgeot - 6C1C00000000.pk7 Btw, Nature follows this table upon transfer:
    1 point
  11. I created an account just to answer how to fix this issue so pass it on. Since Mr. Mike and Farfetch'd caught with the Trainer-Fly glitch don't appear with correct names when transferred over, simply nickname them bad words, transfer them with Poke Transporter and then the filter will automatically revert them back to the corrected name. It's very simple.
    1 point
    Thanks, @ Kaphotics The reason why i registered this account is to say "Thanks" to you. I am a PVP player. I am not willing to spend 1 second on catching/incubating a pokemon which has the correct nature/IVs/moves. Your tool "PKHex" help me to save huge amounts of time. Thanks again!
    1 point
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