Sign in to follow this  
Followers 0
Aquaaquaaqua

Would this work? (Stadium 2.)

4 posts in this topic

Hi.  Since I'm still waiting to get a new N64, about a month ago I PM'd Zoinkity on another forum asking if this method would work.  Since he never replied I was wondering if any of you would know if I have to tweak it or not:

Do you think using this program would work to dump my Stadium 2 save?:

https://www.neoflash.com/forum/index.php/topic,7512.msg54882.html?PHPSESSID=ra5m8jm30e0uat9sfbev2nld30#msg54882

Also, after I open the .fla file in Mupen64Plus, thus making it a .srm file, (right,) would this program work to output text I could just copy into a hex editor and save as a .pkm file, which can then be opened up in PKHeX?

https://github.com/vgmoose/ragecandy/blob/master/README.md

Also, if I change the number 0x00028210 in this code here:
https://github.com/vgmoose/ragecandy/blob/master/ragecandy.py
to 0x0002824D would I be able to get the second Pokemon? 0x0002828A for the third? Etc.

Just wanted to make sure.

 

Am I good?

Share this post


Link to post
Share on other sites

There are some photos and stadium 2 uses the same eeprom chip as stadium 1, so there's no reason for the neoflash program to not work (I want a neo myth now... why is it so expensive!?)

Also, I don't know what ragecandy does, but from what I've seen registered pokémon are almost an exact copy of the GB version (most likely in gen 2 format though). I have yet to check stadium 2 savefile.

About editing the py script: an easier way to edit would be to make this change

party_slot = 0
start = 0x00028210 + (party_slot*60)

Then you just need to change the party slot (0-5) for each pokémon. If teams are secuentially stored you may also want:

party_slot = 0
current_team = 0
start = 0x00028210 + (party_slot*60) + (current_team*384)

note: 384 (0x180) is supposedly the registered party size, or so I've been told.

This way you can edit the pokemon and team. I'm not sure it outputs a pk2 format though, so you can't use them in pkhex. Modifying the script to dump all pokemon as pk2 files would be easy, but my python is rusty (I only played with it a couple times), or I could just go and make somehting similar in C.

EDIT: in any case I'll probably make my own exporter for stadium 1 and 2 eventually...

Share this post


Link to post
Share on other sites

I've coded a program to dump pk2 files out of the registered teams in the Stadium 2 savefile: 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0