Structure Size: 36 bytes
0 | 1 | type |
1 | 1 | effectcategory |
2 | 1 | category |
3 | 1 | power |
4 | 1 | accuracy |
5 | 1 | pp |
6 | 1 | priority |
7 | 1 | hits |
8 | 2 | resulteffect |
10 | 1 | effectchance |
11 | 1 | status |
12 | 1 | minturns |
13 | 1 | maxturns |
14 | 1 | crit |
15 | 1 | flinch |
16 | 2 | effect |
18 | 1 | recoil |
19 | 1 | healing |
20 | 1 | target |
21 | 1 | stat1 |
22 | 1 | stat2 |
23 | 1 | stat3 |
24 | 1 | magnitude1 |
25 | 1 | magnitude2 |
26 | 1 | magnitude3 |
27 | 1 | statchance1 |
28 | 1 | statchance2 |
29 | 1 | statchance3 |
30 | 1 | flag |