080 Slowbro
082 Magneton

Diamond & Pearl

 #081 Magnemite

Species Information
HeightWeightDescription
1’00”13.2 lbs.Magnet Pokémon
Diamond Flavor Text
The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Pearl Flavor Text
The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

Diamond Encounter Locations

(Details)
Fuego Ironworks

Pearl Encounter Locations

(Details)
Fuego Ironworks
Wild DataLevel Up MovesTMs/HMsTutor MovesStats
Types
  
Egg Group
Mineral
Abilities
Magnet Pull:
Prevents Steel-type Pokémon from escaping.
Sturdy:
The Pokémon is protected against 1-hit KO attacks.
Steps to Hatch
5120
Max Experience
1,000,000
Base Experience
89
Gender
Genderless
Base Happiness
70
Color Classification
Gray

Evolution Chain

-- Level 30 -->-- Level Up at Mt. Coronet -->

Wild Data

EVs Given:Held ItemsGreat Marsh Run Chance
HP
0
Attack
0
Defense
0
Special Attack
1
Special Defense
0
Speed
0
--Metal Coat Metal Coat --

Level Up Moveset

LevelMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
1Metal Sound04085--
A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
1Tackle353595--
A physical attack in which the user charges and slams into the foe with its whole body.
6ThunderShock403010010%
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
11Supersonic02055--
The user generates odd sound waves from its body. It may confuse the target.
14SonicBoom12090--
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
17Thunder Wave020100--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
22Spark652010030%
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
27Lock-On050--
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
30Magnet Bomb60200--
The user launches a steel bomb that sticks to the target. This attack will not miss.
33Screech04085--
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
38Discharge801510030%
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
43Mirror Shot65108530%
The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
46Magnet Rise0100--
The user levitates using electrically generated magnetism for five turns.
49Gyro Ball15100--
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
54Zap Cannon120550100%
The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Learnable HMs and TMs

TM/HMMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
TM06Toxic01085--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power115100--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day050--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16Light Screen0300--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect0100--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance050--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration120100--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt951510010%
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder120107030%
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return120100--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team0150--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect0200--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave60200--
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade7020100--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power702010030%
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44Rest0100--
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM57Charge Beam50109070%
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
TM58Endure0100--
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM64Explosion2505100--
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM67Recycle0100--
The user recycles a single-use item that has been used in battle so it can be used again.
TM70Flash020100--
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
TM73Thunder Wave020100--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro Ball15100--
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM77Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep Talk0100--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift115100--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger01590--
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TM90Substitute0100--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
TM91Flash Cannon801010010%
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.

Stats

 HPAttackDefenseSpecial AttackSpecial DefenseSpeed
Base253570955545
Level 50Min- Max
Neutral Nature
85 - 13240 - 8775 - 122100 - 14760 - 10750 - 97
Level 50Min- Max
Hindering Nature
85 - 13236 - 7867 - 10990 - 13254 - 9645 - 87
Level 50Min- Max
Beneficial Nature
85 - 13244 - 9582 - 134110 - 16166 - 11755 - 106
Level 100Min- Max
Neutral Nature
160 - 25475 - 169145 - 239195 - 289115 - 20995 - 189
Level 100Min- Max
Hindering Nature
160 - 25467 - 152130 - 215175 - 260103 - 18885 - 170
Level 100Min- Max
Beneficial Nature
160 - 25482 - 185159 - 262214 - 317126 - 229104 - 207

Diamond Encounter Data

LocationEncounter TypeLevel(s)Rarity
Fuego IronworksSwarm2920%
Fuego IronworksSwarm2820%

Pearl Encounter Data

LocationEncounter TypeLevel(s)Rarity
Fuego IronworksSwarm2920%
Fuego IronworksSwarm2820%